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<title>Static Call Graph - [..\OBJ\TOUCH.axf]</title></head>
<body><HR>
<H1>Static Call Graph for image ..\OBJ\TOUCH.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5060422: Last Updated: Thu Jul 09 17:12:24 2020
<BR><P>
<H3>Maximum Stack Usage =       1932 bytes + Unknown(Functions without stacksize, Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
lv_btnmatrix_design &rArr; lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
<P>
<H3>
Functions with no stack information
</H3><UL>
 <LI><a href="#[d1]">__user_initial_stackheap</a>
</UL>
</UL>
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[2a]">ADC_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2a]">ADC_IRQHandler</a><BR>
 <LI><a href="#[12]">BusFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[12]">BusFault_Handler</a><BR>
 <LI><a href="#[10]">HardFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[10]">HardFault_Handler</a><BR>
 <LI><a href="#[11]">MemManage_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[11]">MemManage_Handler</a><BR>
 <LI><a href="#[13]">UsageFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[13]">UsageFault_Handler</a><BR>
 <LI><a href="#[381]">lv_refr_obj</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[381]">lv_refr_obj</a><BR>
 <LI><a href="#[37e]">lv_refr_get_top_obj</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[37e]">lv_refr_get_top_obj</a><BR>
 <LI><a href="#[16c]">_lv_area_is_point_on</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[16c]">_lv_area_is_point_on</a><BR>
 <LI><a href="#[365]">refresh_children_position</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[365]">refresh_children_position</a><BR>
 <LI><a href="#[2f3]">lv_event_send_func</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[24b]">lv_event_send</a><BR>
 <LI><a href="#[280]">lv_indev_search_obj</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[280]">lv_indev_search_obj</a><BR>
 <LI><a href="#[2ec]">lv_draw_line</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b3]">lv_draw_rect</a><BR>
 <LI><a href="#[242]">lv_draw_label</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b3]">lv_draw_rect</a><BR>
 <LI><a href="#[2e8]">show_error</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b3]">lv_draw_rect</a><BR>
 <LI><a href="#[35c]">refresh_children_style</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[35c]">refresh_children_style</a><BR>
 <LI><a href="#[329]">obj_del_core</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[329]">obj_del_core</a><BR>
 <LI><a href="#[35e]">report_style_mod_core</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[35e]">report_style_mod_core</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[2a]">ADC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[12]">BusFault_Handler</a> from stm32f4xx_it.o(i.BusFault_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[2c]">CAN1_RX0_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[2d]">CAN1_RX1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[2e]">CAN1_SCE_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[2b]">CAN1_TX_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[58]">CAN2_RX0_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[59]">CAN2_RX1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5a]">CAN2_SCE_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[57]">CAN2_TX_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[66]">DCMI_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[23]">DMA1_Stream0_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[24]">DMA1_Stream1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[25]">DMA1_Stream2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[26]">DMA1_Stream3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[27]">DMA1_Stream4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[28]">DMA1_Stream5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[29]">DMA1_Stream6_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[47]">DMA1_Stream7_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[71]">DMA2D_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[50]">DMA2_Stream0_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[51]">DMA2_Stream1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[52]">DMA2_Stream2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[53]">DMA2_Stream3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[54]">DMA2_Stream4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5c]">DMA2_Stream5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5d]">DMA2_Stream6_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5e]">DMA2_Stream7_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[15]">DebugMon_Handler</a> from stm32f4xx_it.o(i.DebugMon_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[55]">ETH_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[56]">ETH_WKUP_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[1e]">EXTI0_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[40]">EXTI15_10_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[1f]">EXTI1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[20]">EXTI2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[21]">EXTI3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[22]">EXTI4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[2f]">EXTI9_5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[1c]">FLASH_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[48]">FMC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[68]">FPU_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[78]">FT5206_Scan</a> from ft5206.o(i.FT5206_Scan) referenced from touch.o(i.TP_Init)
 <LI><a href="#[77]">GT9147_Scan</a> from gt9147.o(i.GT9147_Scan) referenced from touch.o(i.TP_Init)
 <LI><a href="#[79]">GT9271_Scan</a> from gt9271.o(i.GT9271_Scan) referenced from touch.o(i.TP_Init)
 <LI><a href="#[67]">HASH_RNG_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[10]">HardFault_Handler</a> from stm32f4xx_it.o(i.HardFault_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[38]">I2C1_ER_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[37]">I2C1_EV_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3a]">I2C2_ER_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[39]">I2C2_EV_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[61]">I2C3_ER_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[60]">I2C3_EV_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[70]">LTDC_ER_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6f]">LTDC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[11]">MemManage_Handler</a> from stm32f4xx_it.o(i.MemManage_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[f]">NMI_Handler</a> from stm32f4xx_it.o(i.NMI_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5b]">OTG_FS_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[42]">OTG_FS_WKUP_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[63]">OTG_HS_EP1_IN_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[62]">OTG_HS_EP1_OUT_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[65]">OTG_HS_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[64]">OTG_HS_WKUP_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[76]">OTT2001A_Scan</a> from ott2001a.o(i.OTT2001A_Scan) referenced from touch.o(i.TP_Init)
 <LI><a href="#[19]">PVD_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[16]">PendSV_Handler</a> from stm32f4xx_it.o(i.PendSV_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[1d]">RCC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[41]">RTC_Alarm_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[1b]">RTC_WKUP_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[e]">Reset_Handler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6e]">SAI1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[49]">SDIO_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3b]">SPI1_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3c]">SPI2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[4b]">SPI3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6b]">SPI4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6c]">SPI5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6d]">SPI6_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[14]">SVC_Handler</a> from stm32f4xx_it.o(i.SVC_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[17]">SysTick_Handler</a> from stm32f4xx_it.o(i.SysTick_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[72]">SystemInit</a> from system_stm32f4xx.o(i.SystemInit) referenced from startup_stm32f429xx.o(.text)
 <LI><a href="#[1a]">TAMP_STAMP_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[30]">TIM1_BRK_TIM9_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[33]">TIM1_CC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[32]">TIM1_TRG_COM_TIM11_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[31]">TIM1_UP_TIM10_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[34]">TIM2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[35]">TIM3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[36]">TIM4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[4a]">TIM5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[4e]">TIM6_DAC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[4f]">TIM7_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[43]">TIM8_BRK_TIM12_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[46]">TIM8_CC_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[45]">TIM8_TRG_COM_TIM14_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[44]">TIM8_UP_TIM13_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5]">TP_Adjust</a> from touch.o(i.TP_Adjust) referenced 2 times from touch.o(.data)
 <LI><a href="#[3]">TP_Init</a> from touch.o(i.TP_Init) referenced 2 times from touch.o(.data)
 <LI><a href="#[4]">TP_Scan</a> from touch.o(i.TP_Scan) referenced 2 times from touch.o(.data)
 <LI><a href="#[4c]">UART4_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[4d]">UART5_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[69]">UART7_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[6a]">UART8_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3d]">USART1_IRQHandler</a> from usart.o(i.USART1_IRQHandler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3e]">USART2_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[3f]">USART3_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[5f]">USART6_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[13]">UsageFault_Handler</a> from stm32f4xx_it.o(i.UsageFault_Handler) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[18]">WWDG_IRQHandler</a> from startup_stm32f429xx.o(.text) referenced from startup_stm32f429xx.o(RESET)
 <LI><a href="#[ac]">__main</a> from __main.o(!!!main) referenced from startup_stm32f429xx.o(.text)
 <LI><a href="#[89]">_lv_disp_refr_task</a> from lv_refr.o(i._lv_disp_refr_task) referenced from lv_hal_disp.o(i.lv_disp_drv_register)
 <LI><a href="#[90]">_lv_indev_read_task</a> from lv_indev.o(i._lv_indev_read_task) referenced from lv_hal_indev.o(i.lv_indev_drv_register)
 <LI><a href="#[8d]">_lv_ll_get_head</a> from lv_ll.o(i._lv_ll_get_head) referenced from lv_group.o(i.lv_group_focus_next)
 <LI><a href="#[8c]">_lv_ll_get_next</a> from lv_ll.o(i._lv_ll_get_next) referenced from lv_group.o(i.lv_group_focus_next)
 <LI><a href="#[8e]">_lv_ll_get_prev</a> from lv_ll.o(i._lv_ll_get_prev) referenced from lv_group.o(i.lv_group_focus_prev)
 <LI><a href="#[8f]">_lv_ll_get_tail</a> from lv_ll.o(i._lv_ll_get_tail) referenced from lv_group.o(i.lv_group_focus_prev)
 <LI><a href="#[75]">_printf_input_char</a> from _printf_char_common.o(.text) referenced from _printf_char_common.o(.text)
 <LI><a href="#[7a]">anim_task</a> from lv_anim.o(i.anim_task) referenced from lv_anim.o(i._lv_anim_core_init)
 <LI><a href="#[80]">color_blend_true_color_additive</a> from lv_draw_blend.o(i.color_blend_true_color_additive) referenced from lv_draw_blend.o(i.fill_blended)
 <LI><a href="#[80]">color_blend_true_color_additive</a> from lv_draw_blend.o(i.color_blend_true_color_additive) referenced from lv_draw_blend.o(i.map_blended)
 <LI><a href="#[7f]">color_blend_true_color_subtractive</a> from lv_draw_blend.o(i.color_blend_true_color_subtractive) referenced from lv_draw_blend.o(i.fill_blended)
 <LI><a href="#[7f]">color_blend_true_color_subtractive</a> from lv_draw_blend.o(i.color_blend_true_color_subtractive) referenced from lv_draw_blend.o(i.map_blended)
 <LI><a href="#[a2]">disp_flush</a> from lv_port_disp.o(i.disp_flush) referenced from lv_port_disp.o(i.lv_port_disp_init)
 <LI><a href="#[a0]">edge_flash_anim</a> from lv_page.o(i.edge_flash_anim) referenced from lv_page.o(i.lv_page_start_edge_flash)
 <LI><a href="#[a1]">edge_flash_anim_end</a> from lv_page.o(i.edge_flash_anim_end) referenced from lv_page.o(i.lv_page_start_edge_flash)
 <LI><a href="#[74]">fputc</a> from usart.o(i.fputc) referenced from _printf_char_file.o(.text)
 <LI><a href="#[a8]">handler_event_btn</a> from lvgl_test.o(i.handler_event_btn) referenced from lvgl_test_page.o(i.lv_test_page)
 <LI><a href="#[a9]">handler_event_btn2</a> from lvgl_test.o(i.handler_event_btn2) referenced from lvgl_test_page.o(i.lv_test_page)
 <LI><a href="#[83]">kern_pair_16_compare</a> from lv_font_fmt_txt.o(i.kern_pair_16_compare) referenced from lv_font_fmt_txt.o(i.get_kern_value)
 <LI><a href="#[82]">kern_pair_8_compare</a> from lv_font_fmt_txt.o(i.kern_pair_8_compare) referenced from lv_font_fmt_txt.o(i.get_kern_value)
 <LI><a href="#[ab]">lv_anim_path_linear</a> from lv_anim.o(i.lv_anim_path_linear) referenced from lv_anim.o(.constdata)
 <LI><a href="#[a7]">lv_anim_path_overshoot</a> from lv_anim.o(i.lv_anim_path_overshoot) referenced from lvgl_test.o(i.lv_test)
 <LI><a href="#[a7]">lv_anim_path_overshoot</a> from lv_anim.o(i.lv_anim_path_overshoot) referenced from lvgl_test_page.o(i.lv_test_page)
 <LI><a href="#[85]">lv_btn_design</a> from lv_btn.o(i.lv_btn_design) referenced from lv_btn.o(i.lv_btn_create)
 <LI><a href="#[84]">lv_btn_signal</a> from lv_btn.o(i.lv_btn_signal) referenced from lv_btn.o(i.lv_btn_create)
 <LI><a href="#[87]">lv_btnmatrix_design</a> from lv_btnmatrix.o(i.lv_btnmatrix_design) referenced from lv_btnmatrix.o(i.lv_btnmatrix_create)
 <LI><a href="#[86]">lv_btnmatrix_signal</a> from lv_btnmatrix.o(i.lv_btnmatrix_signal) referenced from lv_btnmatrix.o(i.lv_btnmatrix_create)
 <LI><a href="#[88]">lv_cont_signal</a> from lv_cont.o(i.lv_cont_signal) referenced from lv_cont.o(i.lv_cont_create)
 <LI><a href="#[8a]">lv_draw_mask_line</a> from lv_draw_mask.o(i.lv_draw_mask_line) referenced from lv_draw_mask.o(i.lv_draw_mask_line_points_init)
 <LI><a href="#[8b]">lv_draw_mask_radius</a> from lv_draw_mask.o(i.lv_draw_mask_radius) referenced from lv_draw_mask.o(i.lv_draw_mask_radius_init)
 <LI><a href="#[7]">lv_font_get_bitmap_fmt_txt</a> from lv_font_fmt_txt.o(i.lv_font_get_bitmap_fmt_txt) referenced 2 times from lv_font_montserrat_16.o(.data)
 <LI><a href="#[6]">lv_font_get_glyph_dsc_fmt_txt</a> from lv_font_fmt_txt.o(i.lv_font_get_glyph_dsc_fmt_txt) referenced 2 times from lv_font_montserrat_16.o(.data)
 <LI><a href="#[7e]">lv_img_decoder_built_in_close</a> from lv_img_decoder.o(i.lv_img_decoder_built_in_close) referenced from lv_img_decoder.o(i._lv_img_decoder_init)
 <LI><a href="#[7b]">lv_img_decoder_built_in_info</a> from lv_img_decoder.o(i.lv_img_decoder_built_in_info) referenced from lv_img_decoder.o(i._lv_img_decoder_init)
 <LI><a href="#[7c]">lv_img_decoder_built_in_open</a> from lv_img_decoder.o(i.lv_img_decoder_built_in_open) referenced from lv_img_decoder.o(i._lv_img_decoder_init)
 <LI><a href="#[7d]">lv_img_decoder_built_in_read_line</a> from lv_img_decoder.o(i.lv_img_decoder_built_in_read_line) referenced from lv_img_decoder.o(i._lv_img_decoder_init)
 <LI><a href="#[91]">lv_label_design</a> from lv_label.o(i.lv_label_design) referenced from lv_label.o(i.lv_label_create)
 <LI><a href="#[93]">lv_label_set_offset_x</a> from lv_label.o(i.lv_label_set_offset_x) referenced from lv_label.o(i.lv_label_refr_text)
 <LI><a href="#[93]">lv_label_set_offset_x</a> from lv_label.o(i.lv_label_set_offset_x) referenced from lv_label.o(i.lv_label_set_long_mode)
 <LI><a href="#[94]">lv_label_set_offset_y</a> from lv_label.o(i.lv_label_set_offset_y) referenced from lv_label.o(i.lv_label_refr_text)
 <LI><a href="#[94]">lv_label_set_offset_y</a> from lv_label.o(i.lv_label_set_offset_y) referenced from lv_label.o(i.lv_label_set_long_mode)
 <LI><a href="#[92]">lv_label_signal</a> from lv_label.o(i.lv_label_signal) referenced from lv_label.o(i.lv_label_create)
 <LI><a href="#[98]">lv_obj_design</a> from lv_obj.o(i.lv_obj_design) referenced from lv_obj.o(i.lv_obj_create)
 <LI><a href="#[95]">lv_obj_set_x</a> from lv_obj.o(i.lv_obj_set_x) referenced from lv_label.o(i.lv_label_set_long_mode)
 <LI><a href="#[95]">lv_obj_set_x</a> from lv_obj.o(i.lv_obj_set_x) referenced from lv_page.o(i.lv_page_scroll_hor)
 <LI><a href="#[95]">lv_obj_set_x</a> from lv_obj.o(i.lv_obj_set_x) referenced from lv_tabview.o(i.lv_tabview_set_tab_act)
 <LI><a href="#[96]">lv_obj_set_y</a> from lv_obj.o(i.lv_obj_set_y) referenced from lv_label.o(i.lv_label_set_long_mode)
 <LI><a href="#[96]">lv_obj_set_y</a> from lv_obj.o(i.lv_obj_set_y) referenced from lv_page.o(i.lv_page_scroll_ver)
 <LI><a href="#[96]">lv_obj_set_y</a> from lv_obj.o(i.lv_obj_set_y) referenced from lv_tabview.o(i.lv_tabview_set_tab_act)
 <LI><a href="#[97]">lv_obj_signal</a> from lv_obj.o(i.lv_obj_signal) referenced from lv_obj.o(i.lv_obj_create)
 <LI><a href="#[9e]">lv_page_design</a> from lv_page.o(i.lv_page_design) referenced from lv_page.o(i.lv_page_create)
 <LI><a href="#[9c]">lv_page_scrollable_signal</a> from lv_page.o(i.lv_page_scrollable_signal) referenced from lv_page.o(i.lv_page_create)
 <LI><a href="#[9d]">lv_page_signal</a> from lv_page.o(i.lv_page_signal) referenced from lv_page.o(i.lv_page_create)
 <LI><a href="#[a4]">lv_tabview_signal</a> from lv_tabview.o(i.lv_tabview_signal) referenced from lv_tabview.o(i.lv_tabview_create)
 <LI><a href="#[a]">lv_txt_utf8_get_byte_id</a> from lv_txt.o(i.lv_txt_utf8_get_byte_id) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[c]">lv_txt_utf8_get_char_id</a> from lv_txt.o(i.lv_txt_utf8_get_char_id) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[d]">lv_txt_utf8_get_length</a> from lv_txt.o(i.lv_txt_utf8_get_length) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[9]">lv_txt_utf8_next</a> from lv_txt.o(i.lv_txt_utf8_next) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[b]">lv_txt_utf8_prev</a> from lv_txt.o(i.lv_txt_utf8_prev) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[8]">lv_txt_utf8_size</a> from lv_txt.o(i.lv_txt_utf8_size) referenced 2 times from lv_txt.o(.data)
 <LI><a href="#[9f]">scrl_def_event_cb</a> from lv_page.o(i.scrl_def_event_cb) referenced from lv_page.o(i.lv_page_create)
 <LI><a href="#[a6]">tab_btnm_event_cb</a> from lv_tabview.o(i.tab_btnm_event_cb) referenced from lv_tabview.o(i.lv_tabview_create)
 <LI><a href="#[a5]">tabview_scrl_signal</a> from lv_tabview.o(i.tabview_scrl_signal) referenced from lv_tabview.o(i.lv_tabview_create)
 <LI><a href="#[aa]">theme_apply</a> from lv_theme_material.o(i.theme_apply) referenced from lv_theme_material.o(i.lv_theme_material_init)
 <LI><a href="#[a3]">touchpad_read</a> from lv_port_indev.o(i.touchpad_read) referenced from lv_port_indev.o(i.lv_port_indev_init)
 <LI><a href="#[99]">trans_anim_cb</a> from lv_obj.o(i.trans_anim_cb) referenced from lv_obj.o(i.lv_obj_set_state)
 <LI><a href="#[9b]">trans_anim_ready_cb</a> from lv_obj.o(i.trans_anim_ready_cb) referenced from lv_obj.o(i.lv_obj_set_state)
 <LI><a href="#[9a]">trans_anim_start_cb</a> from lv_obj.o(i.trans_anim_start_cb) referenced from lv_obj.o(i.lv_obj_set_state)
 <LI><a href="#[81]">unicode_list_compare</a> from lv_font_fmt_txt.o(i.unicode_list_compare) referenced from lv_font_fmt_txt.o(i.get_glyph_dsc_id)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[ac]"></a>__main</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, __main.o(!!!main))
<BR><BR>[Calls]<UL><LI><a href="#[ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[ad]"></a>__scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter))
<BR><BR>[Called By]<UL><LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[af]"></a>__scatterload_rt2</STRONG> (Thumb, 44 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry
</UL>

<P><STRONG><a name="[3be]"></a>__scatterload_rt2_thumb_only</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[3bf]"></a>__scatterload_null</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __scatter.o(!!!scatter), UNUSED)

<P><STRONG><a name="[3c0]"></a>__decompress</STRONG> (Thumb, 90 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[3c1]"></a>__decompress1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(!!dczerorl2), UNUSED)

<P><STRONG><a name="[3c2]"></a>__scatterload_zeroinit</STRONG> (Thumb, 28 bytes, Stack size unknown bytes, __scatter_zi.o(!!handler_zi), UNUSED)

<P><STRONG><a name="[b0]"></a>_printf_d</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_d.o(.ARM.Collect$$_printf_percent$$00000009))
<BR><BR>[Stack]<UL><LI>Max Depth = 56 + Unknown Stack Size
<LI>Call Chain = _printf_d &rArr; _printf_int_dec &rArr; _printf_int_common
</UL>
<BR>[Calls]<UL><LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_dec
</UL>

<P><STRONG><a name="[c6]"></a>_printf_percent</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_percent.o(.ARM.Collect$$_printf_percent$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__printf
</UL>

<P><STRONG><a name="[b2]"></a>_printf_x</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_x.o(.ARM.Collect$$_printf_percent$$0000000C))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + Unknown Stack Size
<LI>Call Chain = _printf_x &rArr; _printf_int_hex &rArr; _printf_int_common
</UL>
<BR>[Calls]<UL><LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_hex
</UL>

<P><STRONG><a name="[b4]"></a>_printf_s</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_s.o(.ARM.Collect$$_printf_percent$$00000014))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = _printf_s &rArr; _printf_string &rArr; _printf_cs_common &rArr; _printf_str
</UL>
<BR>[Calls]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_string
</UL>

<P><STRONG><a name="[3c3]"></a>_printf_percent_end</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, _printf_percent_end.o(.ARM.Collect$$_printf_percent$$00000017))

<P><STRONG><a name="[bb]"></a>__rt_lib_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit.o(.ARM.Collect$$libinit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_li
</UL>

<P><STRONG><a name="[b6]"></a>__rt_lib_init_fp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000001))
<BR><BR>[Calls]<UL><LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_fp_init
</UL>

<P><STRONG><a name="[3c4]"></a>__rt_lib_init_alloca_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002E))

<P><STRONG><a name="[3c5]"></a>__rt_lib_init_argv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000002C))

<P><STRONG><a name="[3c6]"></a>__rt_lib_init_atexit_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001B))

<P><STRONG><a name="[3c7]"></a>__rt_lib_init_clock_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000021))

<P><STRONG><a name="[3c8]"></a>__rt_lib_init_cpp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000032))

<P><STRONG><a name="[3c9]"></a>__rt_lib_init_exceptions_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000030))

<P><STRONG><a name="[3ca]"></a>__rt_lib_init_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001F))

<P><STRONG><a name="[3cb]"></a>__rt_lib_init_getenv_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000023))

<P><STRONG><a name="[3cc]"></a>__rt_lib_init_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000A))

<P><STRONG><a name="[3cd]"></a>__rt_lib_init_lc_collate_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000011))

<P><STRONG><a name="[3ce]"></a>__rt_lib_init_lc_ctype_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000013))

<P><STRONG><a name="[3cf]"></a>__rt_lib_init_lc_monetary_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000015))

<P><STRONG><a name="[3d0]"></a>__rt_lib_init_lc_numeric_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000017))

<P><STRONG><a name="[3d1]"></a>__rt_lib_init_lc_time_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000019))

<P><STRONG><a name="[3d2]"></a>__rt_lib_init_preinit_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000004))

<P><STRONG><a name="[3d3]"></a>__rt_lib_init_rand_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000E))

<P><STRONG><a name="[3d4]"></a>__rt_lib_init_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000033))

<P><STRONG><a name="[3d5]"></a>__rt_lib_init_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000001D))

<P><STRONG><a name="[3d6]"></a>__rt_lib_init_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$00000025))

<P><STRONG><a name="[3d7]"></a>__rt_lib_init_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libinit2.o(.ARM.Collect$$libinit$$0000000C))

<P><STRONG><a name="[c0]"></a>__rt_lib_shutdown</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown.o(.ARM.Collect$$libshutdown$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_ls
</UL>

<P><STRONG><a name="[3d8]"></a>__rt_lib_shutdown_cpp_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000002))

<P><STRONG><a name="[3d9]"></a>__rt_lib_shutdown_fp_trap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000007))

<P><STRONG><a name="[3da]"></a>__rt_lib_shutdown_heap_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000F))

<P><STRONG><a name="[3db]"></a>__rt_lib_shutdown_return</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000010))

<P><STRONG><a name="[3dc]"></a>__rt_lib_shutdown_signal_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000A))

<P><STRONG><a name="[3dd]"></a>__rt_lib_shutdown_stdio_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$00000004))

<P><STRONG><a name="[3de]"></a>__rt_lib_shutdown_user_alloc_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, libshutdown2.o(.ARM.Collect$$libshutdown$$0000000C))

<P><STRONG><a name="[ae]"></a>__rt_entry</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry.o(.ARM.Collect$$rtentry$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload_rt2
<LI><a href="#[ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main
</UL>

<P><STRONG><a name="[3df]"></a>__rt_entry_presh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$00000002))

<P><STRONG><a name="[b8]"></a>__rt_entry_sh</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry4.o(.ARM.Collect$$rtentry$$00000004))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __rt_entry_sh &rArr; __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[ba]"></a>__rt_entry_li</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000A))
<BR><BR>[Calls]<UL><LI><a href="#[bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init
</UL>

<P><STRONG><a name="[3e0]"></a>__rt_entry_postsh_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$00000009))

<P><STRONG><a name="[bc]"></a>__rt_entry_main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000D))
<BR><BR>[Stack]<UL><LI>Max Depth = 732 + Unknown Stack Size
<LI>Call Chain = __rt_entry_main &rArr; main &rArr; lv_test_page &rArr; lv_test &rArr; lv_label_create &rArr; lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
<LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[3e1]"></a>__rt_entry_postli_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __rtentry2.o(.ARM.Collect$$rtentry$$0000000C))

<P><STRONG><a name="[d2]"></a>__rt_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit.o(.ARM.Collect$$rtexit$$00000000))
<BR><BR>[Called By]<UL><LI><a href="#[be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;exit
</UL>

<P><STRONG><a name="[bf]"></a>__rt_exit_ls</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000003))
<BR><BR>[Calls]<UL><LI><a href="#[c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_shutdown
</UL>

<P><STRONG><a name="[3e2]"></a>__rt_exit_prels_1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000002))

<P><STRONG><a name="[c1]"></a>__rt_exit_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rtexit2.o(.ARM.Collect$$rtexit$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_sys_exit
</UL>

<P><STRONG><a name="[e]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>ADC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[2a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[2a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>CAN2_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>CAN2_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>CAN2_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>CAN2_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>DCMI_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>DMA1_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>DMA1_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>DMA1_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>DMA1_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>DMA1_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>DMA1_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>DMA1_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>DMA1_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[71]"></a>DMA2D_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>DMA2_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>DMA2_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>DMA2_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA2_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>DMA2_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>DMA2_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>DMA2_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5e]"></a>DMA2_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>ETH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>ETH_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>FMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[68]"></a>FPU_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>HASH_RNG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>I2C3_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>I2C3_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[70]"></a>LTDC_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6f]"></a>LTDC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>OTG_FS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>OTG_FS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>OTG_HS_EP1_IN_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>OTG_HS_EP1_OUT_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>OTG_HS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>OTG_HS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[19]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1d]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>RTC_Alarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>RTC_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6e]"></a>SAI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[49]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[3c]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6b]"></a>SPI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6c]"></a>SPI5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6d]"></a>SPI6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>TAMP_STAMP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>TIM1_BRK_TIM9_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>TIM1_TRG_COM_TIM11_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>TIM1_UP_TIM10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>TIM6_DAC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>TIM8_BRK_TIM12_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM8_TRG_COM_TIM14_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>TIM8_UP_TIM13_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>UART7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[6a]"></a>UART8_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>USART6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[18]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f429xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[d1]"></a>__user_initial_stackheap</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, startup_stm32f429xx.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[3e3]"></a>__use_no_semihosting</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, use_no_semi_2.o(.text), UNUSED)

<P><STRONG><a name="[c3]"></a>__2printf</STRONG> (Thumb, 20 bytes, Stack size 24 bytes, noretval__2printf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 128 + Unknown Stack Size
<LI>Call Chain = __2printf &rArr; _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_file
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
</UL>

<P><STRONG><a name="[c5]"></a>__printf</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, __printf.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + Unknown Stack Size
<LI>Call Chain = __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_percent
</UL>
<BR>[Called By]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_common
</UL>

<P><STRONG><a name="[cc]"></a>_printf_str</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, _printf_str.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _printf_str
</UL>
<BR>[Called By]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_cs_common
</UL>

<P><STRONG><a name="[b1]"></a>_printf_int_dec</STRONG> (Thumb, 104 bytes, Stack size 24 bytes, _printf_dec.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _printf_int_dec &rArr; _printf_int_common
</UL>
<BR>[Calls]<UL><LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_common
</UL>
<BR>[Called By]<UL><LI><a href="#[b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_d
</UL>

<P><STRONG><a name="[b3]"></a>_printf_int_hex</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, _printf_hex_int.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _printf_int_hex &rArr; _printf_int_common
</UL>
<BR>[Calls]<UL><LI><a href="#[c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_common
</UL>
<BR>[Called By]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_x
</UL>

<P><STRONG><a name="[3e4]"></a>_printf_longlong_hex</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, _printf_hex_int.o(.text), UNUSED)

<P><STRONG><a name="[3ae]"></a>memcmp</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
</UL>

<P><STRONG><a name="[2fe]"></a>strcpy</STRONG> (Thumb, 72 bytes, Stack size 12 bytes, strcpy.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[1e5]"></a>strlen</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, strlen.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[100]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_ConfigLayer
</UL>

<P><STRONG><a name="[3e5]"></a>__aeabi_memcpy8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[3e6]"></a>__rt_memcpy_w</STRONG> (Thumb, 100 bytes, Stack size 8 bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[3e7]"></a>_memcpy_lastbytes_aligned</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, rt_memcpy_w.o(.text), UNUSED)

<P><STRONG><a name="[f0]"></a>strcmp</STRONG> (Thumb, 128 bytes, Stack size 0 bytes, strcmpv7m.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
</UL>

<P><STRONG><a name="[3e8]"></a>__use_two_region_memory</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3e9]"></a>__rt_heap_escrow$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3ea]"></a>__rt_heap_expand$2region</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, heapauxi.o(.text), UNUSED)

<P><STRONG><a name="[3eb]"></a>__I$use$semihosting</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[3ec]"></a>__use_no_semihosting_swi</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, use_no_semi.o(.text), UNUSED)

<P><STRONG><a name="[c8]"></a>__read_errno</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, _rserrno.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_errno_addr
</UL>

<P><STRONG><a name="[ca]"></a>__set_errno</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, _rserrno.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __set_errno
</UL>
<BR>[Calls]<UL><LI><a href="#[c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_errno_addr
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
</UL>

<P><STRONG><a name="[c7]"></a>_printf_int_common</STRONG> (Thumb, 178 bytes, Stack size 32 bytes, _printf_intcommon.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _printf_int_common
</UL>
<BR>[Called By]<UL><LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_hex
<LI><a href="#[b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_int_dec
</UL>

<P><STRONG><a name="[cb]"></a>_printf_cs_common</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, _printf_char.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _printf_cs_common &rArr; _printf_str
</UL>
<BR>[Calls]<UL><LI><a href="#[cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_str
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_string
<LI><a href="#[cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char
</UL>

<P><STRONG><a name="[cd]"></a>_printf_char</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, _printf_char.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_cs_common
</UL>

<P><STRONG><a name="[b5]"></a>_printf_string</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, _printf_char.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _printf_string &rArr; _printf_cs_common &rArr; _printf_str
</UL>
<BR>[Calls]<UL><LI><a href="#[cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_cs_common
</UL>
<BR>[Called By]<UL><LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_s
</UL>

<P><STRONG><a name="[c4]"></a>_printf_char_file</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, _printf_char_file.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 104 + Unknown Stack Size
<LI>Call Chain = _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ferror
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_common
</UL>
<BR>[Called By]<UL><LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>

<P><STRONG><a name="[c9]"></a>__aeabi_errno_addr</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
<LI><a href="#[c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__read_errno
</UL>

<P><STRONG><a name="[3ed]"></a>__errno$intlibspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text), UNUSED)

<P><STRONG><a name="[3ee]"></a>__rt_errno_addr$intlibspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, rt_errno_addr_intlibspace.o(.text), UNUSED)

<P><STRONG><a name="[ce]"></a>_printf_char_common</STRONG> (Thumb, 32 bytes, Stack size 64 bytes, _printf_char_common.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + Unknown Stack Size
<LI>Call Chain = _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__printf
</UL>
<BR>[Called By]<UL><LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_file
</UL>

<P><STRONG><a name="[cf]"></a>ferror</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, ferror.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_char_file
</UL>

<P><STRONG><a name="[3ef]"></a>__user_libspace</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[d0]"></a>__user_perproc_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_setup_stackheap
</UL>

<P><STRONG><a name="[3f0]"></a>__user_perthread_libspace</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, libspace.o(.text), UNUSED)

<P><STRONG><a name="[b9]"></a>__user_setup_stackheap</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, sys_stackheap_outer.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = __user_setup_stackheap
</UL>
<BR>[Calls]<UL><LI><a href="#[d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_initial_stackheap
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__user_perproc_libspace
</UL>
<BR>[Called By]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_sh
</UL>

<P><STRONG><a name="[be]"></a>exit</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, exit.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + Unknown Stack Size
<LI>Call Chain = exit
</UL>
<BR>[Calls]<UL><LI><a href="#[d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit
</UL>
<BR>[Called By]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[d3]"></a>AT24CXX_Init</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, 24cxx.o(i.AT24CXX_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = AT24CXX_Init &rArr; IIC_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[d5]"></a>AT24CXX_ReadLenByte</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, 24cxx.o(i.AT24CXX_ReadLenByte))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = AT24CXX_ReadLenByte &rArr; AT24CXX_ReadOneByte &rArr; IIC_Read_Byte &rArr; IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
</UL>
<BR>[Called By]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Get_Adjdata
</UL>

<P><STRONG><a name="[d6]"></a>AT24CXX_ReadOneByte</STRONG> (Thumb, 66 bytes, Stack size 8 bytes, 24cxx.o(i.AT24CXX_ReadOneByte))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = AT24CXX_ReadOneByte &rArr; IIC_Read_Byte &rArr; IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Wait_Ack
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Stop
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Start
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Send_Byte
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Get_Adjdata
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadLenByte
</UL>

<P><STRONG><a name="[dc]"></a>AT24CXX_WriteLenByte</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, 24cxx.o(i.AT24CXX_WriteLenByte))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = AT24CXX_WriteLenByte &rArr; AT24CXX_WriteOneByte &rArr; IIC_Wait_Ack &rArr; IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
</UL>
<BR>[Called By]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Save_Adjdata
</UL>

<P><STRONG><a name="[dd]"></a>AT24CXX_WriteOneByte</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, 24cxx.o(i.AT24CXX_WriteOneByte))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = AT24CXX_WriteOneByte &rArr; IIC_Wait_Ack &rArr; IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Wait_Ack
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Stop
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Start
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Save_Adjdata
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteLenByte
</UL>

<P><STRONG><a name="[12]"></a>BusFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.BusFault_Handler))
<BR><BR>[Calls]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[df]"></a>CT_IIC_Ack</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, ctiic.o(i.CT_IIC_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CT_IIC_Ack &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>

<P><STRONG><a name="[e1]"></a>CT_IIC_Init</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, ctiic.o(i.CT_IIC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = CT_IIC_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
</UL>

<P><STRONG><a name="[e3]"></a>CT_IIC_NAck</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, ctiic.o(i.CT_IIC_NAck))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>

<P><STRONG><a name="[e4]"></a>CT_IIC_Read_Byte</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, ctiic.o(i.CT_IIC_Read_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_NAck
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Ack
</UL>
<BR>[Called By]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
</UL>

<P><STRONG><a name="[e5]"></a>CT_IIC_Send_Byte</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, ctiic.o(i.CT_IIC_Send_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = CT_IIC_Send_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_WR_Reg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_WR_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
</UL>

<P><STRONG><a name="[e6]"></a>CT_IIC_Start</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, ctiic.o(i.CT_IIC_Start))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CT_IIC_Start &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_WR_Reg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_WR_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
</UL>

<P><STRONG><a name="[e7]"></a>CT_IIC_Stop</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, ctiic.o(i.CT_IIC_Stop))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_WR_Reg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_WR_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
</UL>

<P><STRONG><a name="[e8]"></a>CT_IIC_Wait_Ack</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, ctiic.o(i.CT_IIC_Wait_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_WR_Reg
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_WR_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
</UL>

<P><STRONG><a name="[15]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.DebugMon_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[119]"></a>FMC_NORSRAM_Extended_Timing_Init</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, stm32f4xx_ll_fmc.o(i.FMC_NORSRAM_Extended_Timing_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = FMC_NORSRAM_Extended_Timing_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[117]"></a>FMC_NORSRAM_Init</STRONG> (Thumb, 110 bytes, Stack size 20 bytes, stm32f4xx_ll_fmc.o(i.FMC_NORSRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = FMC_NORSRAM_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[118]"></a>FMC_NORSRAM_Timing_Init</STRONG> (Thumb, 86 bytes, Stack size 20 bytes, stm32f4xx_ll_fmc.o(i.FMC_NORSRAM_Timing_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = FMC_NORSRAM_Timing_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[110]"></a>FMC_SDRAM_Init</STRONG> (Thumb, 76 bytes, Stack size 12 bytes, stm32f4xx_ll_fmc.o(i.FMC_SDRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = FMC_SDRAM_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_Init
</UL>

<P><STRONG><a name="[113]"></a>FMC_SDRAM_ProgramRefreshRate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, stm32f4xx_ll_fmc.o(i.FMC_SDRAM_ProgramRefreshRate))
<BR><BR>[Called By]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_ProgramRefreshRate
</UL>

<P><STRONG><a name="[e9]"></a>FMC_SDRAM_SendCommand</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, stm32f4xx_ll_fmc.o(i.FMC_SDRAM_SendCommand))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = FMC_SDRAM_SendCommand
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_SendCommand
</UL>

<P><STRONG><a name="[111]"></a>FMC_SDRAM_Timing_Init</STRONG> (Thumb, 124 bytes, Stack size 20 bytes, stm32f4xx_ll_fmc.o(i.FMC_SDRAM_Timing_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = FMC_SDRAM_Timing_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_Init
</UL>

<P><STRONG><a name="[eb]"></a>FT5206_Init</STRONG> (Thumb, 218 bytes, Stack size 48 bytes, ft5206.o(i.FT5206_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = FT5206_Init &rArr; __2printf &rArr; _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_WR_Reg
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Init
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[ed]"></a>FT5206_RD_Reg</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, ft5206.o(i.FT5206_RD_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = FT5206_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Scan
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
</UL>

<P><STRONG><a name="[78]"></a>FT5206_Scan</STRONG> (Thumb, 290 bytes, Stack size 40 bytes, ft5206.o(i.FT5206_Scan))
<BR><BR>[Stack]<UL><LI>Max Depth = 128<LI>Call Chain = FT5206_Scan &rArr; FT5206_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_RD_Reg
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(i.TP_Init)
</UL>
<P><STRONG><a name="[ec]"></a>FT5206_WR_Reg</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, ft5206.o(i.FT5206_WR_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = FT5206_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
</UL>

<P><STRONG><a name="[ee]"></a>GT9147_Init</STRONG> (Thumb, 260 bytes, Stack size 64 bytes, gt9147.o(i.GT9147_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GT9147_Init &rArr; __2printf &rArr; _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Send_Cfg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Init
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[ef]"></a>GT9147_RD_Reg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, gt9147.o(i.GT9147_RD_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = GT9147_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Scan
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
</UL>

<P><STRONG><a name="[77]"></a>GT9147_Scan</STRONG> (Thumb, 438 bytes, Stack size 48 bytes, gt9147.o(i.GT9147_Scan))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GT9147_Scan &rArr; GT9147_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(i.TP_Init)
</UL>
<P><STRONG><a name="[f2]"></a>GT9147_Send_Cfg</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, gt9147.o(i.GT9147_Send_Cfg))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GT9147_Send_Cfg &rArr; GT9147_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
</UL>

<P><STRONG><a name="[f1]"></a>GT9147_WR_Reg</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, gt9147.o(i.GT9147_WR_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GT9147_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Send_Cfg
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Scan
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
</UL>

<P><STRONG><a name="[f3]"></a>GT9271_Init</STRONG> (Thumb, 260 bytes, Stack size 64 bytes, gt9271.o(i.GT9271_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 192 + Unknown Stack Size
<LI>Call Chain = GT9271_Init &rArr; __2printf &rArr; _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Send_Cfg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_WR_Reg
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_RD_Reg
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Init
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[f5]"></a>GT9271_RD_Reg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, gt9271.o(i.GT9271_RD_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = GT9271_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Scan
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
</UL>

<P><STRONG><a name="[79]"></a>GT9271_Scan</STRONG> (Thumb, 414 bytes, Stack size 48 bytes, gt9271.o(i.GT9271_Scan))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = GT9271_Scan &rArr; GT9271_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_RD_Reg
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(i.TP_Init)
</UL>
<P><STRONG><a name="[f6]"></a>GT9271_Send_Cfg</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, gt9271.o(i.GT9271_Send_Cfg))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = GT9271_Send_Cfg &rArr; GT9271_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_WR_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
</UL>

<P><STRONG><a name="[f7]"></a>GT9271_WR_Reg</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, gt9271.o(i.GT9271_WR_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = GT9271_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Send_Cfg
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Scan
</UL>

<P><STRONG><a name="[e2]"></a>HAL_GPIO_Init</STRONG> (Thumb, 422 bytes, Stack size 40 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;KEY_Init
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Init
<LI><a href="#[d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Init
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_MspInit
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_MspInit
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_PanelID_Read
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_MspInit
</UL>

<P><STRONG><a name="[148]"></a>HAL_GPIO_ReadPin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_ReadPin))
<BR><BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_PanelID_Read
</UL>

<P><STRONG><a name="[f4]"></a>HAL_GPIO_WritePin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_hal_gpio.o(i.HAL_GPIO_WritePin))
<BR><BR>[Called By]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
</UL>

<P><STRONG><a name="[ea]"></a>HAL_GetTick</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f4xx_hal.o(i.HAL_GetTick))
<BR><BR>[Called By]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_WaitOnFlagUntilTimeout
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCCEx_PeriphCLKConfig
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_OscConfig
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_PWREx_EnableOverDrive
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_SDRAM_SendCommand
</UL>

<P><STRONG><a name="[153]"></a>HAL_IncTick</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f4xx_hal.o(i.HAL_IncTick))
<BR><BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[f8]"></a>HAL_Init</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, stm32f4xx_hal.o(i.HAL_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = HAL_Init &rArr; HAL_InitTick &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_MspInit
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriorityGrouping
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[fa]"></a>HAL_InitTick</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, stm32f4xx_hal.o(i.HAL_InitTick))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = HAL_InitTick &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SYSTICK_Config
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
</UL>

<P><STRONG><a name="[ff]"></a>HAL_LTDC_ConfigLayer</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, stm32f4xx_hal_ltdc.o(i.HAL_LTDC_ConfigLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = HAL_LTDC_ConfigLayer &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_SetConfig
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Layer_Parameter_Config
</UL>

<P><STRONG><a name="[102]"></a>HAL_LTDC_Init</STRONG> (Thumb, 248 bytes, Stack size 16 bytes, stm32f4xx_hal_ltdc.o(i.HAL_LTDC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = HAL_LTDC_Init &rArr; HAL_LTDC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[103]"></a>HAL_LTDC_MspInit</STRONG> (Thumb, 218 bytes, Stack size 40 bytes, ltdc.o(i.HAL_LTDC_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = HAL_LTDC_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_Init
</UL>

<P><STRONG><a name="[104]"></a>HAL_LTDC_SetWindowPosition</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, stm32f4xx_hal_ltdc.o(i.HAL_LTDC_SetWindowPosition))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = HAL_LTDC_SetWindowPosition &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Layer_Window_Config
</UL>

<P><STRONG><a name="[105]"></a>HAL_LTDC_SetWindowSize</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, stm32f4xx_hal_ltdc.o(i.HAL_LTDC_SetWindowSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = HAL_LTDC_SetWindowSize &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Layer_Window_Config
</UL>

<P><STRONG><a name="[fb]"></a>HAL_MspInit</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, stm32f4xx_hal.o(i.HAL_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>

<P><STRONG><a name="[122]"></a>HAL_NVIC_EnableIRQ</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_EnableIRQ))
<BR><BR>[Called By]<UL><LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
</UL>

<P><STRONG><a name="[fe]"></a>HAL_NVIC_SetPriority</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_SetPriority))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = HAL_NVIC_SetPriority
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_SetPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
</UL>

<P><STRONG><a name="[f9]"></a>HAL_NVIC_SetPriorityGrouping</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.HAL_NVIC_SetPriorityGrouping))
<BR><BR>[Called By]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>

<P><STRONG><a name="[107]"></a>HAL_PWREx_EnableOverDrive</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, stm32f4xx_hal_pwr_ex.o(i.HAL_PWREx_EnableOverDrive))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = HAL_PWREx_EnableOverDrive
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
</UL>

<P><STRONG><a name="[108]"></a>HAL_RCCEx_PeriphCLKConfig</STRONG> (Thumb, 644 bytes, Stack size 40 bytes, stm32f4xx_hal_rcc_ex.o(i.HAL_RCCEx_PeriphCLKConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_RCCEx_PeriphCLKConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Clk_Set
</UL>

<P><STRONG><a name="[109]"></a>HAL_RCC_ClockConfig</STRONG> (Thumb, 512 bytes, Stack size 40 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_ClockConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = HAL_RCC_ClockConfig &rArr; HAL_InitTick &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
</UL>

<P><STRONG><a name="[fc]"></a>HAL_RCC_GetHCLKFreq</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetHCLKFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetSysClockFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK2Freq
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK1Freq
</UL>

<P><STRONG><a name="[10b]"></a>HAL_RCC_GetPCLK1Freq</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetPCLK1Freq))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = HAL_RCC_GetPCLK1Freq &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
</UL>

<P><STRONG><a name="[10c]"></a>HAL_RCC_GetPCLK2Freq</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetPCLK2Freq))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = HAL_RCC_GetPCLK2Freq &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
</UL>

<P><STRONG><a name="[10a]"></a>HAL_RCC_GetSysClockFreq</STRONG> (Thumb, 104 bytes, Stack size 12 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_GetSysClockFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = HAL_RCC_GetSysClockFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetHCLKFreq
</UL>

<P><STRONG><a name="[10d]"></a>HAL_RCC_OscConfig</STRONG> (Thumb, 774 bytes, Stack size 40 bytes, stm32f4xx_hal_rcc.o(i.HAL_RCC_OscConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_RCC_OscConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
</UL>

<P><STRONG><a name="[10e]"></a>HAL_SDRAM_Init</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, stm32f4xx_hal_sdram.o(i.HAL_SDRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_SDRAM_Init &rArr; HAL_SDRAM_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_SDRAM_Timing_Init
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_SDRAM_Init
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Init
</UL>

<P><STRONG><a name="[10f]"></a>HAL_SDRAM_MspInit</STRONG> (Thumb, 194 bytes, Stack size 32 bytes, sdram.o(i.HAL_SDRAM_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = HAL_SDRAM_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_Init
</UL>

<P><STRONG><a name="[112]"></a>HAL_SDRAM_ProgramRefreshRate</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, stm32f4xx_hal_sdram.o(i.HAL_SDRAM_ProgramRefreshRate))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_SDRAM_ProgramRefreshRate
</UL>
<BR>[Calls]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_SDRAM_ProgramRefreshRate
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Initialization_Sequence
</UL>

<P><STRONG><a name="[114]"></a>HAL_SDRAM_SendCommand</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, stm32f4xx_hal_sdram.o(i.HAL_SDRAM_SendCommand))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = HAL_SDRAM_SendCommand &rArr; FMC_SDRAM_SendCommand
</UL>
<BR>[Calls]<UL><LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_SDRAM_SendCommand
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Send_Cmd
</UL>

<P><STRONG><a name="[115]"></a>HAL_SRAM_Init</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, stm32f4xx_hal_sram.o(i.HAL_SRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = HAL_SRAM_Init &rArr; HAL_SRAM_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_NORSRAM_Timing_Init
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_NORSRAM_Init
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_NORSRAM_Extended_Timing_Init
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[116]"></a>HAL_SRAM_MspInit</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, lcd.o(i.HAL_SRAM_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = HAL_SRAM_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
</UL>

<P><STRONG><a name="[225]"></a>HAL_SYSTICK_CLKSourceConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.HAL_SYSTICK_CLKSourceConfig))
<BR><BR>[Called By]<UL><LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
</UL>

<P><STRONG><a name="[fd]"></a>HAL_SYSTICK_Config</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, stm32f4xx_hal_cortex.o(i.HAL_SYSTICK_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = HAL_SYSTICK_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_SetPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_InitTick
</UL>

<P><STRONG><a name="[11e]"></a>HAL_UART_ErrorCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_ErrorCallback))
<BR><BR>[Called By]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_IRQHandler
</UL>

<P><STRONG><a name="[11a]"></a>HAL_UART_IRQHandler</STRONG> (Thumb, 244 bytes, Stack size 16 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = HAL_UART_IRQHandler &rArr; UART_Receive_IT
</UL>
<BR>[Calls]<UL><LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_TxCpltCallback
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_ErrorCallback
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_Transmit_IT
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_Receive_IT
</UL>
<BR>[Called By]<UL><LI><a href="#[3d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[11f]"></a>HAL_UART_Init</STRONG> (Thumb, 94 bytes, Stack size 16 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = HAL_UART_Init &rArr; HAL_UART_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_SetConfig
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_MspInit
</UL>
<BR>[Called By]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
</UL>

<P><STRONG><a name="[120]"></a>HAL_UART_MspInit</STRONG> (Thumb, 134 bytes, Stack size 40 bytes, usart.o(i.HAL_UART_MspInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = HAL_UART_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_EnableIRQ
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>

<P><STRONG><a name="[123]"></a>HAL_UART_Receive</STRONG> (Thumb, 202 bytes, Stack size 32 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_Receive))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = HAL_UART_Receive &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Called By]<UL><LI><a href="#[3d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[161]"></a>HAL_UART_RxCpltCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_RxCpltCallback))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UART_Receive_IT
</UL>

<P><STRONG><a name="[11d]"></a>HAL_UART_TxCpltCallback</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.HAL_UART_TxCpltCallback))
<BR><BR>[Called By]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_IRQHandler
</UL>

<P><STRONG><a name="[10]"></a>HardFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.HardFault_Handler))
<BR><BR>[Calls]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[125]"></a>IIC_Ack</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, myiic.o(i.IIC_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = IIC_Ack &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Read_Byte
</UL>

<P><STRONG><a name="[d4]"></a>IIC_Init</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, myiic.o(i.IIC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = IIC_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_Init
</UL>

<P><STRONG><a name="[126]"></a>IIC_NAck</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, myiic.o(i.IIC_NAck))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Read_Byte
</UL>

<P><STRONG><a name="[da]"></a>IIC_Read_Byte</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, myiic.o(i.IIC_Read_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = IIC_Read_Byte &rArr; IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_NAck
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Ack
</UL>
<BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
</UL>

<P><STRONG><a name="[d8]"></a>IIC_Send_Byte</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, myiic.o(i.IIC_Send_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = IIC_Send_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
</UL>

<P><STRONG><a name="[d7]"></a>IIC_Start</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, myiic.o(i.IIC_Start))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = IIC_Start &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
</UL>

<P><STRONG><a name="[db]"></a>IIC_Stop</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, myiic.o(i.IIC_Stop))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Wait_Ack
</UL>

<P><STRONG><a name="[d9]"></a>IIC_Wait_Ack</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, myiic.o(i.IIC_Wait_Ack))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = IIC_Wait_Ack &rArr; IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Stop
</UL>
<BR>[Called By]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
<LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
</UL>

<P><STRONG><a name="[127]"></a>KEY_Init</STRONG> (Thumb, 110 bytes, Stack size 40 bytes, key.o(i.KEY_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = KEY_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[128]"></a>LCD_Clear</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, lcd.o(i.LCD_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_Clear &rArr; LTDC_Clear &rArr; LTDC_Fill
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Clear
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[12c]"></a>LCD_Display_Dir</STRONG> (Thumb, 234 bytes, Stack size 40 bytes, lcd.o(i.LCD_Display_Dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = LCD_Display_Dir &rArr; LCD_Scan_Dir &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Display_Dir
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[12f]"></a>LCD_DrawLine</STRONG> (Thumb, 150 bytes, Stack size 48 bytes, lcd.o(i.LCD_DrawLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = LCD_DrawLine &rArr; LCD_DrawPoint &rArr; LCD_SetCursor &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Drow_Touch_Point
</UL>

<P><STRONG><a name="[130]"></a>LCD_DrawPoint</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = LCD_DrawPoint &rArr; LCD_SetCursor &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Draw_Point
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteRAM_Prepare
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Drow_Touch_Point
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_Circle
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
</UL>

<P><STRONG><a name="[132]"></a>LCD_Draw_Circle</STRONG> (Thumb, 176 bytes, Stack size 48 bytes, lcd.o(i.LCD_Draw_Circle))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = LCD_Draw_Circle &rArr; LCD_DrawPoint &rArr; LCD_SetCursor &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Drow_Touch_Point
</UL>

<P><STRONG><a name="[133]"></a>LCD_Fast_DrawPoint</STRONG> (Thumb, 238 bytes, Stack size 24 bytes, lcd.o(i.LCD_Fast_DrawPoint))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Draw_Point
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
<LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disp_flush
</UL>

<P><STRONG><a name="[136]"></a>LCD_Init</STRONG> (Thumb, 9094 bytes, Stack size 120 bytes, lcd.o(i.LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 292 + Unknown Stack Size
<LI>Call Chain = LCD_Init &rArr; LTDC_Init &rArr; LTDC_Layer_Parameter_Config &rArr; HAL_LTDC_ConfigLayer &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SRAM_Init
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FMC_NORSRAM_Extended_Timing_Init
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_PanelID_Read
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_RD_DATA
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Display_Dir
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[141]"></a>LCD_Pow</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lcd.o(i.LCD_Pow))
<BR><BR>[Called By]<UL><LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowNum
</UL>

<P><STRONG><a name="[139]"></a>LCD_RD_DATA</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd.o(i.LCD_RD_DATA))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_RD_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[13b]"></a>LCD_SSD_BackLightSet</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, lcd.o(i.LCD_SSD_BackLightSet))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SSD_BackLightSet &rArr; __aeabi_dmul
</UL>
<BR>[Calls]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[12e]"></a>LCD_Scan_Dir</STRONG> (Thumb, 434 bytes, Stack size 20 bytes, lcd.o(i.LCD_Scan_Dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_Scan_Dir &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WriteReg
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Display_Dir
</UL>

<P><STRONG><a name="[12a]"></a>LCD_SetCursor</STRONG> (Thumb, 254 bytes, Stack size 20 bytes, lcd.o(i.LCD_SetCursor))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = LCD_SetCursor &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_REG
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_WR_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>

<P><STRONG><a name="[13f]"></a>LCD_ShowChar</STRONG> (Thumb, 196 bytes, Stack size 40 bytes, lcd.o(i.LCD_ShowChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowString
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowNum
</UL>

<P><STRONG><a name="[140]"></a>LCD_ShowNum</STRONG> (Thumb, 118 bytes, Stack size 56 bytes, lcd.o(i.LCD_ShowNum))
<BR><BR>[Stack]<UL><LI>Max Depth = 140<LI>Call Chain = LCD_ShowNum &rArr; LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Pow
</UL>
<BR>[Called By]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adj_Info_Show
</UL>

<P><STRONG><a name="[142]"></a>LCD_ShowString</STRONG> (Thumb, 84 bytes, Stack size 40 bytes, lcd.o(i.LCD_ShowString))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = LCD_ShowString &rArr; LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowChar
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adj_Info_Show
</UL>

<P><STRONG><a name="[135]"></a>LCD_WR_DATA</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, lcd.o(i.LCD_WR_DATA))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_WR_DATA
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
</UL>

<P><STRONG><a name="[134]"></a>LCD_WR_REG</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, lcd.o(i.LCD_WR_REG))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_WR_REG
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetCursor
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
</UL>

<P><STRONG><a name="[12b]"></a>LCD_WriteRAM_Prepare</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd.o(i.LCD_WriteRAM_Prepare))
<BR><BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>

<P><STRONG><a name="[13a]"></a>LCD_WriteReg</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd.o(i.LCD_WriteReg))
<BR><BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Scan_Dir
</UL>

<P><STRONG><a name="[143]"></a>LED_Init</STRONG> (Thumb, 68 bytes, Stack size 32 bytes, led.o(i.LED_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = LED_Init &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_WritePin
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[129]"></a>LTDC_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, ltdc.o(i.LTDC_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LTDC_Clear &rArr; LTDC_Fill
</UL>
<BR>[Calls]<UL><LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Fill
</UL>
<BR>[Called By]<UL><LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[145]"></a>LTDC_Clk_Set</STRONG> (Thumb, 30 bytes, Stack size 56 bytes, ltdc.o(i.LTDC_Clk_Set))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LTDC_Clk_Set &rArr; HAL_RCCEx_PeriphCLKConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCCEx_PeriphCLKConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[12d]"></a>LTDC_Display_Dir</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, ltdc.o(i.LTDC_Display_Dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LTDC_Display_Dir
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Display_Dir
</UL>

<P><STRONG><a name="[131]"></a>LTDC_Draw_Point</STRONG> (Thumb, 52 bytes, Stack size 20 bytes, ltdc.o(i.LTDC_Draw_Point))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LTDC_Draw_Point
</UL>
<BR>[Called By]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
</UL>

<P><STRONG><a name="[144]"></a>LTDC_Fill</STRONG> (Thumb, 162 bytes, Stack size 32 bytes, ltdc.o(i.LTDC_Fill))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LTDC_Fill
</UL>
<BR>[Called By]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Clear
</UL>

<P><STRONG><a name="[138]"></a>LTDC_Init</STRONG> (Thumb, 468 bytes, Stack size 48 bytes, ltdc.o(i.LTDC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 172<LI>Call Chain = LTDC_Init &rArr; LTDC_Layer_Parameter_Config &rArr; HAL_LTDC_ConfigLayer &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_Init
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Layer_Window_Config
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Layer_Parameter_Config
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Clk_Set
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_PanelID_Read
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Display_Dir
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Clear
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
</UL>

<P><STRONG><a name="[146]"></a>LTDC_Layer_Parameter_Config</STRONG> (Thumb, 86 bytes, Stack size 80 bytes, ltdc.o(i.LTDC_Layer_Parameter_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = LTDC_Layer_Parameter_Config &rArr; HAL_LTDC_ConfigLayer &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_ConfigLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[147]"></a>LTDC_Layer_Window_Config</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, ltdc.o(i.LTDC_Layer_Window_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = LTDC_Layer_Window_Config &rArr; HAL_LTDC_SetWindowSize &rArr; LTDC_SetConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_SetWindowSize
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_SetWindowPosition
</UL>
<BR>[Called By]<UL><LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[137]"></a>LTDC_PanelID_Read</STRONG> (Thumb, 170 bytes, Stack size 40 bytes, ltdc.o(i.LTDC_PanelID_Read))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = LTDC_PanelID_Read &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_ReadPin
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
</UL>

<P><STRONG><a name="[11]"></a>MemManage_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.MemManage_Handler))
<BR><BR>[Calls]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[f]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.NMI_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[149]"></a>OTT2001A_Init</STRONG> (Thumb, 152 bytes, Stack size 48 bytes, ott2001a.o(i.OTT2001A_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 176 + Unknown Stack Size
<LI>Call Chain = OTT2001A_Init &rArr; __2printf &rArr; _printf_char_file &rArr; _printf_char_common &rArr; __printf
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_SensorControl
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Init
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[14b]"></a>OTT2001A_RD_Reg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, ott2001a.o(i.OTT2001A_RD_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = OTT2001A_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Scan
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
</UL>

<P><STRONG><a name="[76]"></a>OTT2001A_Scan</STRONG> (Thumb, 328 bytes, Stack size 56 bytes, ott2001a.o(i.OTT2001A_Scan))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = OTT2001A_Scan &rArr; OTT2001A_RD_Reg &rArr; CT_IIC_Read_Byte &rArr; CT_IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_RD_Reg
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_drsub
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(i.TP_Init)
</UL>
<P><STRONG><a name="[14a]"></a>OTT2001A_SensorControl</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, ott2001a.o(i.OTT2001A_SensorControl))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = OTT2001A_SensorControl &rArr; OTT2001A_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_WR_Reg
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
</UL>

<P><STRONG><a name="[14d]"></a>OTT2001A_WR_Reg</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, ott2001a.o(i.OTT2001A_WR_Reg))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = OTT2001A_WR_Reg &rArr; CT_IIC_Wait_Ack &rArr; CT_IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_SensorControl
</UL>

<P><STRONG><a name="[16]"></a>PendSV_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.PendSV_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[14e]"></a>SDRAM_Init</STRONG> (Thumb, 86 bytes, Stack size 32 bytes, sdram.o(i.SDRAM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = SDRAM_Init &rArr; HAL_SDRAM_Init &rArr; HAL_SDRAM_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_Init
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Initialization_Sequence
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[14f]"></a>SDRAM_Initialization_Sequence</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, sdram.o(i.SDRAM_Initialization_Sequence))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = SDRAM_Initialization_Sequence &rArr; SDRAM_Send_Cmd &rArr; HAL_SDRAM_SendCommand &rArr; FMC_SDRAM_SendCommand
</UL>
<BR>[Calls]<UL><LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_ProgramRefreshRate
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Send_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Init
</UL>

<P><STRONG><a name="[150]"></a>SDRAM_Send_Cmd</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, sdram.o(i.SDRAM_Send_Cmd))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = SDRAM_Send_Cmd &rArr; HAL_SDRAM_SendCommand &rArr; FMC_SDRAM_SendCommand
</UL>
<BR>[Calls]<UL><LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SDRAM_SendCommand
</UL>
<BR>[Called By]<UL><LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Initialization_Sequence
</UL>

<P><STRONG><a name="[14]"></a>SVC_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.SVC_Handler))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[151]"></a>Stm32_Clock_Init</STRONG> (Thumb, 122 bytes, Stack size 88 bytes, sys.o(i.Stm32_Clock_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 156<LI>Call Chain = Stm32_Clock_Init &rArr; HAL_RCC_ClockConfig &rArr; HAL_InitTick &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_OscConfig
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_ClockConfig
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_PWREx_EnableOverDrive
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[17]"></a>SysTick_Handler</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, stm32f4xx_it.o(i.SysTick_Handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SysTick_Handler
</UL>
<BR>[Calls]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_inc
<LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_IncTick
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[72]"></a>SystemInit</STRONG> (Thumb, 66 bytes, Stack size 0 bytes, system_stm32f4xx.o(i.SystemInit))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(.text)
</UL>
<P><STRONG><a name="[154]"></a>TP_Adj_Info_Show</STRONG> (Thumb, 326 bytes, Stack size 64 bytes, touch.o(i.TP_Adj_Info_Show))
<BR><BR>[Stack]<UL><LI>Max Depth = 204<LI>Call Chain = TP_Adj_Info_Show &rArr; LCD_ShowNum &rArr; LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowString
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowNum
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[5]"></a>TP_Adjust</STRONG> (Thumb, 1414 bytes, Stack size 120 bytes, touch.o(i.TP_Adjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = TP_Adjust &rArr; TP_Adj_Info_Show &rArr; LCD_ShowNum &rArr; LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Save_Adjdata
<LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ShowString
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Get_Adjdata
<LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Drow_Touch_Point
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adj_Info_Show
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
<LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_f2d
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdrcmple
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_dmul
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_cdcmple
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_ui2d
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_d2uiz
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(.data)
</UL>
<P><STRONG><a name="[155]"></a>TP_Drow_Touch_Point</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, touch.o(i.TP_Drow_Touch_Point))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = TP_Drow_Touch_Point &rArr; LCD_Draw_Circle &rArr; LCD_DrawPoint &rArr; LCD_SetCursor &rArr; LCD_WR_REG
</UL>
<BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_Circle
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawPoint
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawLine
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[156]"></a>TP_Get_Adjdata</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, touch.o(i.TP_Get_Adjdata))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = TP_Get_Adjdata &rArr; AT24CXX_ReadLenByte &rArr; AT24CXX_ReadOneByte &rArr; IIC_Read_Byte &rArr; IIC_NAck &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadOneByte
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_ReadLenByte
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[3]"></a>TP_Init</STRONG> (Thumb, 302 bytes, Stack size 40 bytes, touch.o(i.TP_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364 + Unknown Stack Size
<LI>Call Chain = TP_Init &rArr; TP_Adjust &rArr; TP_Adj_Info_Show &rArr; LCD_ShowNum &rArr; LCD_ShowChar &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Save_Adjdata
<LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Clear
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GPIO_Init
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XY
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Get_Adjdata
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
<LI><a href="#[d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_Init
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(.data)
</UL>
<P><STRONG><a name="[15d]"></a>TP_Read_AD</STRONG> (Thumb, 128 bytes, Stack size 40 bytes, touch.o(i.TP_Read_AD))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = TP_Read_AD &rArr; TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Write_Byte
</UL>
<BR>[Called By]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XOY
</UL>

<P><STRONG><a name="[15f]"></a>TP_Read_XOY</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, touch.o(i.TP_Read_XOY))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = TP_Read_XOY &rArr; TP_Read_AD &rArr; TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_AD
</UL>
<BR>[Called By]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XY
</UL>

<P><STRONG><a name="[15c]"></a>TP_Read_XY</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, touch.o(i.TP_Read_XY))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = TP_Read_XY &rArr; TP_Read_XOY &rArr; TP_Read_AD &rArr; TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XOY
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XY2
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[160]"></a>TP_Read_XY2</STRONG> (Thumb, 124 bytes, Stack size 40 bytes, touch.o(i.TP_Read_XY2))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = TP_Read_XY2 &rArr; TP_Read_XY &rArr; TP_Read_XOY &rArr; TP_Read_AD &rArr; TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XY
</UL>
<BR>[Called By]<UL><LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Scan
</UL>

<P><STRONG><a name="[15b]"></a>TP_Save_Adjdata</STRONG> (Thumb, 110 bytes, Stack size 16 bytes, touch.o(i.TP_Save_Adjdata))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = TP_Save_Adjdata &rArr; AT24CXX_WriteLenByte &rArr; AT24CXX_WriteOneByte &rArr; IIC_Wait_Ack &rArr; IIC_Stop &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
<LI><a href="#[dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteLenByte
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Init
</UL>

<P><STRONG><a name="[4]"></a>TP_Scan</STRONG> (Thumb, 178 bytes, Stack size 8 bytes, touch.o(i.TP_Scan))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = TP_Scan &rArr; TP_Read_XY2 &rArr; TP_Read_XY &rArr; TP_Read_XOY &rArr; TP_Read_AD &rArr; TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_XY2
</UL>
<BR>[Address Reference Count : 1]<UL><LI> touch.o(.data)
</UL>
<P><STRONG><a name="[15e]"></a>TP_Write_Byte</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, touch.o(i.TP_Write_Byte))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = TP_Write_Byte &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_AD
</UL>

<P><STRONG><a name="[3d]"></a>USART1_IRQHandler</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, usart.o(i.USART1_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = USART1_IRQHandler &rArr; HAL_UART_Receive &rArr; UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Receive
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[13]"></a>UsageFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, stm32f4xx_it.o(i.UsageFault_Handler))
<BR><BR>[Calls]<UL><LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[13]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f429xx.o(RESET)
</UL>
<P><STRONG><a name="[157]"></a>__hardfp_sqrt</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, sqrt.o(i.__hardfp_sqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = __hardfp_sqrt &rArr; _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsqrt
<LI><a href="#[ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__set_errno
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[163]"></a>_lv_anim_core_init</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lv_anim.o(i._lv_anim_core_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = _lv_anim_core_init &rArr; lv_task_create &rArr; lv_task_create_basic &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[168]"></a>_lv_area_align</STRONG> (Thumb, 462 bytes, Stack size 24 bytes, lv_area.o(i._lv_area_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _lv_area_align
</UL>
<BR>[Calls]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Called By]<UL><LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_value
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
</UL>

<P><STRONG><a name="[174]"></a>_lv_area_intersect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lv_area.o(i._lv_area_intersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[16b]"></a>_lv_area_is_in</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, lv_area.o(i._lv_area_is_in))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _lv_area_is_in &rArr; _lv_area_is_point_on &rArr;  _lv_area_is_point_on (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
</UL>

<P><STRONG><a name="[36c]"></a>_lv_area_is_on</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, lv_area.o(i._lv_area_is_on))
<BR><BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_join_area
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
</UL>

<P><STRONG><a name="[16c]"></a>_lv_area_is_point_on</STRONG> (Thumb, 296 bytes, Stack size 32 bytes, lv_area.o(i._lv_area_is_point_on))
<BR><BR>[Stack]<UL><LI>Max Depth = 40 + In Cycle
<LI>Call Chain = _lv_area_is_point_on &rArr;  _lv_area_is_point_on (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_point_within_circle
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_point_on_coords
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[380]"></a>_lv_area_join</STRONG> (Thumb, 68 bytes, Stack size 8 bytes, lv_area.o(i._lv_area_join))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_area_join
</UL>
<BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_join_area
</UL>

<P><STRONG><a name="[16e]"></a>_lv_area_set_pos</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, lv_area.o(i._lv_area_set_pos))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _lv_area_set_pos
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_height
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_width
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
</UL>

<P><STRONG><a name="[293]"></a>_lv_bezier3</STRONG> (Thumb, 78 bytes, Stack size 20 bytes, lv_math.o(i._lv_bezier3))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _lv_bezier3
</UL>
<BR>[Called By]<UL><LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_path_overshoot
</UL>

<P><STRONG><a name="[171]"></a>_lv_blend_fill</STRONG> (Thumb, 228 bytes, Stack size 80 bytes, lv_draw_blend.o(i._lv_blend_fill))
<BR><BR>[Stack]<UL><LI>Max Depth = 180<LI>Call Chain = _lv_blend_fill &rArr; fill_normal &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_set_px
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_normal
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_blended
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
</UL>

<P><STRONG><a name="[179]"></a>_lv_blend_map</STRONG> (Thumb, 236 bytes, Stack size 80 bytes, lv_draw_blend.o(i._lv_blend_map))
<BR><BR>[Stack]<UL><LI>Max Depth = 188<LI>Call Chain = _lv_blend_map &rArr; map_normal &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_set_px
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_normal
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_blended
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[273]"></a>_lv_disp_pop_from_inv_buf</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, lv_hal_disp.o(i._lv_disp_pop_from_inv_buf))
<BR><BR>[Called By]<UL><LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
</UL>

<P><STRONG><a name="[89]"></a>_lv_disp_refr_task</STRONG> (Thumb, 338 bytes, Stack size 48 bytes, lv_refr.o(i._lv_disp_refr_task))
<BR><BR>[Stack]<UL><LI>Max Depth = 516<LI>Call Chain = _lv_disp_refr_task &rArr; lv_refr_areas &rArr; lv_refr_area &rArr; lv_refr_area_part &rArr; lv_refr_obj_and_children &rArr; lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_true_double_buf
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_free_all
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_font_clean_up_fmt_txt
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_vdb_flush
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_join_area
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_areas
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_hal_disp.o(i.lv_disp_drv_register)
</UL>
<P><STRONG><a name="[18a]"></a>_lv_font_clean_up_fmt_txt</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, lv_font_fmt_txt.o(i._lv_font_clean_up_fmt_txt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _lv_font_clean_up_fmt_txt &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
</UL>

<P><STRONG><a name="[18c]"></a>_lv_group_init</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_group.o(i._lv_group_init))
<BR><BR>[Calls]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[18d]"></a>_lv_img_buf_get_transformed_area</STRONG> (Thumb, 468 bytes, Stack size 64 bytes, lv_img_buf.o(i._lv_img_buf_get_transformed_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _lv_img_buf_get_transformed_area
</UL>
<BR>[Calls]<UL><LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_trigo_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[193]"></a>_lv_img_buf_transform_anti_alias</STRONG> (Thumb, 636 bytes, Stack size 64 bytes, lv_img_buf.o(i._lv_img_buf_transform_anti_alias))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = _lv_img_buf_transform_anti_alias &rArr; lv_img_buf_get_px_alpha
</UL>
<BR>[Calls]<UL><LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_color
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_alpha
</UL>
<BR>[Called By]<UL><LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform
</UL>

<P><STRONG><a name="[196]"></a>_lv_img_buf_transform_init</STRONG> (Thumb, 236 bytes, Stack size 32 bytes, lv_img_buf.o(i._lv_img_buf_transform_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _lv_img_buf_transform_init
</UL>
<BR>[Calls]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_is_chroma_keyed
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_has_alpha
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_trigo_sin
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[199]"></a>_lv_img_cache_open</STRONG> (Thumb, 282 bytes, Stack size 32 bytes, lv_img_cache.o(i._lv_img_cache_open))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _lv_img_cache_open &rArr; lv_img_decoder_open &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_close
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_src_get_type
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[19d]"></a>_lv_img_decoder_init</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, lv_img_decoder.o(i._lv_img_decoder_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = _lv_img_decoder_init &rArr; lv_img_decoder_create &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_create
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[1a1]"></a>_lv_indev_init</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_indev.o(i._lv_indev_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _lv_indev_init &rArr; lv_indev_reset
</UL>
<BR>[Calls]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[1a3]"></a>_lv_indev_read</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, lv_hal_indev.o(i._lv_indev_read))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _lv_indev_read
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[90]"></a>_lv_indev_read_task</STRONG> (Thumb, 286 bytes, Stack size 40 bytes, lv_indev.o(i._lv_indev_read_task))
<BR><BR>[Stack]<UL><LI>Max Depth = 548<LI>Call Chain = _lv_indev_read_task &rArr; indev_proc_press &rArr; indev_drag_throw &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_reset_query_handler
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_hal_indev.o(i.lv_indev_drv_register)
</UL>
<P><STRONG><a name="[1aa]"></a>_lv_inv_area</STRONG> (Thumb, 178 bytes, Stack size 32 bytes, lv_refr.o(i._lv_inv_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _lv_inv_area &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_ver_res
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[1ae]"></a>_lv_ll_chg_list</STRONG> (Thumb, 104 bytes, Stack size 16 bytes, lv_ll.o(i._lv_ll_chg_list))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _lv_ll_chg_list &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
</UL>

<P><STRONG><a name="[8d]"></a>_lv_ll_get_head</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_get_head))
<BR><BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_next
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_get_info
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_position
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_next
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_report_style_mod
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_get
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_group.o(i.lv_group_focus_next)
</UL>
<P><STRONG><a name="[8c]"></a>_lv_ll_get_next</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_get_next))
<BR><BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_next
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_get_info
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_position
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_next
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_report_style_mod
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_get
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_group.o(i.lv_group_focus_next)
</UL>
<P><STRONG><a name="[8e]"></a>_lv_ll_get_prev</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_get_prev))
<BR><BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child_back
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj_and_children
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_group.o(i.lv_group_focus_prev)
</UL>
<P><STRONG><a name="[8f]"></a>_lv_ll_get_tail</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_get_tail))
<BR><BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child_back
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_group.o(i.lv_group_focus_prev)
</UL>
<P><STRONG><a name="[164]"></a>_lv_ll_init</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_init))
<BR><BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_group_init
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_task_core_init
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_decoder_init
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_anim_core_init
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
</UL>

<P><STRONG><a name="[1b2]"></a>_lv_ll_ins_head</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, lv_ll.o(i._lv_ll_ins_head))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _lv_ll_ins_head &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_create
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
</UL>

<P><STRONG><a name="[1b4]"></a>_lv_ll_ins_prev</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, lv_ll.o(i._lv_ll_ins_prev))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _lv_ll_ins_prev &rArr; _lv_ll_ins_head &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
</UL>

<P><STRONG><a name="[1b5]"></a>_lv_ll_ins_tail</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, lv_ll.o(i._lv_ll_ins_tail))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _lv_ll_ins_tail &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
</UL>

<P><STRONG><a name="[27b]"></a>_lv_ll_is_empty</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lv_ll.o(i._lv_ll_is_empty))
<BR><BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
</UL>

<P><STRONG><a name="[1b6]"></a>_lv_ll_move_before</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, lv_ll.o(i._lv_ll_move_before))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
</UL>

<P><STRONG><a name="[1af]"></a>_lv_ll_remove</STRONG> (Thumb, 118 bytes, Stack size 16 bytes, lv_ll.o(i._lv_ll_remove))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_prev
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_chg_list
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_ready_handler
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_del
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
</UL>

<P><STRONG><a name="[189]"></a>_lv_mem_buf_free_all</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, lv_mem.o(i._lv_mem_buf_free_all))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _lv_mem_buf_free_all &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
</UL>

<P><STRONG><a name="[182]"></a>_lv_mem_buf_get</STRONG> (Thumb, 198 bytes, Stack size 16 bytes, lv_mem.o(i._lv_mem_buf_get))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_blur_corner
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress
</UL>

<P><STRONG><a name="[186]"></a>_lv_mem_buf_release</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, lv_mem.o(i._lv_mem_buf_release))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_mem_buf_release
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_blur_corner
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress
</UL>

<P><STRONG><a name="[2f4]"></a>_lv_mem_get_size</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, lv_mem.o(i._lv_mem_get_size))
<BR><BR>[Called By]<UL><LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[306]"></a>_lv_mem_init</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, lv_mem.o(i._lv_mem_init))
<BR><BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[185]"></a>_lv_memcpy</STRONG> (Thumb, 294 bytes, Stack size 12 bytes, lv_mem.o(i._lv_memcpy))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _lv_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_blur_corner
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_normal
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_copy
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_ready_handler
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
</UL>

<P><STRONG><a name="[22f]"></a>_lv_memset</STRONG> (Thumb, 98 bytes, Stack size 0 bytes, lv_mem.o(i._lv_memset))
<BR><BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
</UL>

<P><STRONG><a name="[187]"></a>_lv_memset_00</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, lv_mem.o(i._lv_memset_00))
<BR><BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_invalidate_src
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_line
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_steep
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_flat
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_line_points_init
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line_dsc_init
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_img_dsc_init
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_init
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_create
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_init
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_init
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_buf_init
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[233]"></a>_lv_memset_ff</STRONG> (Thumb, 94 bytes, Stack size 0 bytes, lv_mem.o(i._lv_memset_ff))
<BR><BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[1b8]"></a>_lv_obj_get_style_color</STRONG> (Thumb, 122 bytes, Stack size 40 bytes, lv_obj.o(i._lv_obj_get_style_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_color
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_start_cb
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pattern_recolor
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
</UL>

<P><STRONG><a name="[1bd]"></a>_lv_obj_get_style_int</STRONG> (Thumb, 138 bytes, Stack size 32 bytes, lv_obj.o(i._lv_obj_get_style_int))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_int
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_start_cb
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_y
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_x
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_letter_space
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_align
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_width
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_height
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_width
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_spread
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_y
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_x
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_radius
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_width
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_pad
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_clip_corner
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_width
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_side
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_post
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_blend_mode
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_blend_mode
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_top
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_right
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_left
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_bottom
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_line_space
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_letter_space
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_size
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>

<P><STRONG><a name="[1bf]"></a>_lv_obj_get_style_opa</STRONG> (Thumb, 116 bytes, Stack size 32 bytes, lv_obj.o(i._lv_obj_get_style_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_opa
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_start_cb
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_opa
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_opa
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_opa
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_opa_scale
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_opa
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
</UL>

<P><STRONG><a name="[1c1]"></a>_lv_obj_get_style_ptr</STRONG> (Thumb, 120 bytes, Stack size 32 bytes, lv_obj.o(i._lv_obj_get_style_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = _lv_obj_get_style_ptr &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_get_font_normal
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_ptr
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_start_cb
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_str
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_font
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
</UL>

<P><STRONG><a name="[1c4]"></a>_lv_obj_set_style_local_ptr</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, lv_obj.o(i._lv_obj_set_style_local_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = _lv_obj_set_style_local_ptr &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_set_local_ptr
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[172]"></a>_lv_refr_get_disp_refreshing</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_refr.o(i._lv_refr_get_disp_refreshing))
<BR><BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_set_px
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_set_px
</UL>

<P><STRONG><a name="[309]"></a>_lv_refr_init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, lv_refr.o(i._lv_refr_init))
<BR><BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[2f2]"></a>_lv_sqrt</STRONG> (Thumb, 34 bytes, Stack size 12 bytes, lv_math.o(i._lv_sqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _lv_sqrt
</UL>
<BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius
</UL>

<P><STRONG><a name="[1c8]"></a>_lv_style_get_color</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lv_style.o(i._lv_style_get_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _lv_style_get_color &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_color
</UL>

<P><STRONG><a name="[1cb]"></a>_lv_style_get_int</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lv_style.o(i._lv_style_get_int))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _lv_style_get_int &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_int
</UL>

<P><STRONG><a name="[1da]"></a>_lv_style_get_mem_size</STRONG> (Thumb, 52 bytes, Stack size 0 bytes, lv_style.o(i._lv_style_get_mem_size))
<BR><BR>[Called By]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_copy
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_remove_prop
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>

<P><STRONG><a name="[1cc]"></a>_lv_style_get_opa</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lv_style.o(i._lv_style_get_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _lv_style_get_opa &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_opa
</UL>

<P><STRONG><a name="[1cd]"></a>_lv_style_get_ptr</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lv_style.o(i._lv_style_get_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _lv_style_get_ptr &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_ptr
</UL>

<P><STRONG><a name="[1ce]"></a>_lv_style_list_add_style</STRONG> (Thumb, 112 bytes, Stack size 16 bytes, lv_style.o(i._lv_style_list_add_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _lv_style_list_add_style &rArr; _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_remove_style
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;theme_apply
</UL>

<P><STRONG><a name="[1d0]"></a>_lv_style_list_add_trans_style</STRONG> (Thumb, 94 bytes, Stack size 16 bytes, lv_style.o(i._lv_style_list_add_trans_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = _lv_style_list_add_trans_style &rArr; _lv_style_list_add_style &rArr; _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
</UL>

<P><STRONG><a name="[1bb]"></a>_lv_style_list_get_color</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_list_get_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _lv_style_list_get_color &rArr; _lv_style_get_color &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_color
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_style
</UL>
<BR>[Called By]<UL><LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
</UL>

<P><STRONG><a name="[1be]"></a>_lv_style_list_get_int</STRONG> (Thumb, 116 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_list_get_int))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _lv_style_list_get_int &rArr; _lv_style_get_int &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_int
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_style
</UL>
<BR>[Called By]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>

<P><STRONG><a name="[1c0]"></a>_lv_style_list_get_opa</STRONG> (Thumb, 116 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_list_get_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _lv_style_list_get_opa &rArr; _lv_style_get_opa &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_opa
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_style
</UL>
<BR>[Called By]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>

<P><STRONG><a name="[1c2]"></a>_lv_style_list_get_ptr</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_list_get_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = _lv_style_list_get_ptr &rArr; _lv_style_get_ptr &rArr; get_property_index
</UL>
<BR>[Calls]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_ptr
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_style
</UL>
<BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>

<P><STRONG><a name="[1d1]"></a>_lv_style_list_get_transition_style</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_style.o(i._lv_style_list_get_transition_style))
<BR><BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
</UL>

<P><STRONG><a name="[1cf]"></a>_lv_style_list_remove_style</STRONG> (Thumb, 144 bytes, Stack size 16 bytes, lv_style.o(i._lv_style_list_remove_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
</UL>

<P><STRONG><a name="[1d4]"></a>_lv_style_list_reset</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, lv_style.o(i._lv_style_list_reset))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _lv_style_list_reset &rArr; lv_style_reset &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_reset
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_local_style
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
</UL>

<P><STRONG><a name="[1c5]"></a>_lv_style_list_set_local_ptr</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, lv_style.o(i._lv_style_list_set_local_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = _lv_style_list_set_local_ptr &rArr; get_alloc_local_style &rArr; _lv_style_list_add_style &rArr; _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_set_style_local_ptr
</UL>

<P><STRONG><a name="[1d9]"></a>_lv_style_set_color</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_set_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_color
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_color
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_image_recolor
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_color
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_color
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_grad_color
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_grad_color
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
</UL>

<P><STRONG><a name="[1db]"></a>_lv_style_set_int</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_set_int))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_width
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_pad
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_rounded
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_clip_corner
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_time
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_6
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_5
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_delay
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transform_width
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_line_space
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_size
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_width
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_width
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_line_width
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_grad_dir
</UL>

<P><STRONG><a name="[1dc]"></a>_lv_style_set_opa</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_set_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_opa
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_opa
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_opa
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
</UL>

<P><STRONG><a name="[1d8]"></a>_lv_style_set_ptr</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, lv_style.o(i._lv_style_set_ptr))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = _lv_style_set_ptr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_set_local_ptr
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_font
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_font
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[1dd]"></a>_lv_task_core_init</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_task.o(i._lv_task_core_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_task_core_init
</UL>
<BR>[Calls]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[18e]"></a>_lv_trigo_sin</STRONG> (Thumb, 78 bytes, Stack size 0 bytes, lv_math.o(i._lv_trigo_sin))
<BR><BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_init
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_get_transformed_area
</UL>

<P><STRONG><a name="[1de]"></a>_lv_txt_get_next_line</STRONG> (Thumb, 210 bytes, Stack size 64 bytes, lv_txt.o(i._lv_txt_get_next_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = _lv_txt_get_next_line &rArr; lv_txt_get_next_word &rArr; lv_font_get_glyph_width &rArr; lv_font_get_glyph_dsc
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_txt_get_next_word
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
</UL>

<P><STRONG><a name="[1e0]"></a>_lv_txt_get_size</STRONG> (Thumb, 192 bytes, Stack size 56 bytes, lv_txt.o(i._lv_txt_get_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _lv_txt_get_size &rArr; _lv_txt_get_next_line &rArr; lv_txt_get_next_word &rArr; lv_font_get_glyph_width &rArr; lv_font_get_glyph_dsc
</UL>
<BR>[Calls]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_width
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_next_line
</UL>
<BR>[Called By]<UL><LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_value
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[1e1]"></a>_lv_txt_get_width</STRONG> (Thumb, 128 bytes, Stack size 48 bytes, lv_txt.o(i._lv_txt_get_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _lv_txt_get_width &rArr; lv_font_get_glyph_width &rArr; lv_font_get_glyph_dsc
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_is_cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
</UL>

<P><STRONG><a name="[1e2]"></a>_lv_txt_is_cmd</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, lv_txt.o(i._lv_txt_is_cmd))
<BR><BR>[Called By]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_width
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_txt_get_next_word
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
</UL>

<P><STRONG><a name="[260]"></a>_lv_utils_bsearch</STRONG> (Thumb, 72 bytes, Stack size 32 bytes, lv_utils.o(i._lv_utils_bsearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _lv_utils_bsearch
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_kern_value
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_glyph_dsc_id
</UL>

<P><STRONG><a name="[c2]"></a>_sys_exit</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, usart.o(i._sys_exit))
<BR><BR>[Called By]<UL><LI><a href="#[c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_exit_exit
</UL>

<P><STRONG><a name="[224]"></a>delay_init</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, delay.o(i.delay_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = delay_init
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SYSTICK_CLKSourceConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[de]"></a>delay_ms</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, delay.o(i.delay_ms))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = delay_ms &rArr; delay_us
</UL>
<BR>[Calls]<UL><LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9271_Init
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GT9147_Init
<LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;FT5206_Init
<LI><a href="#[dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AT24CXX_WriteOneByte
</UL>

<P><STRONG><a name="[e0]"></a>delay_us</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, delay.o(i.delay_us))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = delay_us
</UL>
<BR>[Called By]<UL><LI><a href="#[de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_ms
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Write_Byte
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Read_AD
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Wait_Ack
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Stop
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Start
<LI><a href="#[e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Send_Byte
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Read_Byte
<LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_NAck
<LI><a href="#[df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CT_IIC_Ack
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Wait_Ack
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Stop
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Start
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Send_Byte
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Read_Byte
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_NAck
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IIC_Ack
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Initialization_Sequence
</UL>

<P><STRONG><a name="[74]"></a>fputc</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, usart.o(i.fputc))
<BR>[Address Reference Count : 1]<UL><LI> _printf_char_file.o(.text)
</UL>
<P><STRONG><a name="[a8]"></a>handler_event_btn</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, lvgl_test.o(i.handler_event_btn))
<BR>[Address Reference Count : 1]<UL><LI> lvgl_test_page.o(i.lv_test_page)
</UL>
<P><STRONG><a name="[a9]"></a>handler_event_btn2</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, lvgl_test.o(i.handler_event_btn2))
<BR>[Address Reference Count : 1]<UL><LI> lvgl_test_page.o(i.lv_test_page)
</UL>
<P><STRONG><a name="[290]"></a>lv_anim_del</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, lv_anim.o(i.lv_anim_del))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = lv_anim_del &rArr; anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[291]"></a>lv_anim_get</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, lv_anim.o(i.lv_anim_get))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_anim_get
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[292]"></a>lv_anim_init</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, lv_anim.o(i.lv_anim_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_anim_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_start_edge_flash
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[ab]"></a>lv_anim_path_linear</STRONG> (Thumb, 36 bytes, Stack size 0 bytes, lv_anim.o(i.lv_anim_path_linear))
<BR><BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_anim.o(.constdata)
</UL>
<P><STRONG><a name="[a7]"></a>lv_anim_path_overshoot</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_anim.o(i.lv_anim_path_overshoot))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = lv_anim_path_overshoot &rArr; _lv_bezier3
</UL>
<BR>[Calls]<UL><LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_bezier3
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lvgl_test.o(i.lv_test)
<LI> lvgl_test_page.o(i.lv_test_page)
</UL>
<P><STRONG><a name="[31f]"></a>lv_anim_speed_to_time</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, lv_anim.o(i.lv_anim_speed_to_time))
<BR><BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[294]"></a>lv_anim_start</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, lv_anim.o(i.lv_anim_start))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_anim_start &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_is_empty
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_start_edge_flash
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[23a]"></a>lv_area_get_size</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, lv_area.o(i.lv_area_get_size))
<BR><BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_join_area
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_areas
</UL>

<P><STRONG><a name="[25e]"></a>lv_area_set</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, lv_area.o(i.lv_area_set))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_area_set
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
</UL>

<P><STRONG><a name="[170]"></a>lv_area_set_height</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_area.o(i.lv_area_set_height))
<BR><BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_set_pos
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[16f]"></a>lv_area_set_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_area.o(i.lv_area_set_width))
<BR><BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_set_pos
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[297]"></a>lv_btn_create</STRONG> (Thumb, 196 bytes, Stack size 24 bytes, lv_btn.o(i.lv_btn_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 588<LI>Call Chain = lv_btn_create &rArr; lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[2a1]"></a>lv_btn_get_checkable</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_btn.o(i.lv_btn_get_checkable))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_btn_get_checkable &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
</UL>

<P><STRONG><a name="[2a2]"></a>lv_btn_set_state</STRONG> (Thumb, 120 bytes, Stack size 16 bytes, lv_btn.o(i.lv_btn_set_state))
<BR><BR>[Stack]<UL><LI>Max Depth = 588<LI>Call Chain = lv_btn_set_state &rArr; lv_obj_clear_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_state
</UL>
<BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
</UL>

<P><STRONG><a name="[2a7]"></a>lv_btnmatrix_clear_btn_ctrl</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.lv_btnmatrix_clear_btn_ctrl))
<BR><BR>[Stack]<UL><LI>Max Depth = 420<LI>Call Chain = lv_btnmatrix_clear_btn_ctrl &rArr; invalidate_button_area &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[2a8]"></a>lv_btnmatrix_clear_btn_ctrl_all</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, lv_btnmatrix.o(i.lv_btnmatrix_clear_btn_ctrl_all))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_btnmatrix_clear_btn_ctrl_all &rArr; lv_btnmatrix_clear_btn_ctrl &rArr; invalidate_button_area &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
</UL>
<BR>[Called By]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;make_one_button_toggled
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
</UL>

<P><STRONG><a name="[2a9]"></a>lv_btnmatrix_create</STRONG> (Thumb, 240 bytes, Stack size 24 bytes, lv_btnmatrix.o(i.lv_btnmatrix_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 564<LI>Call Chain = lv_btnmatrix_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_init
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
</UL>
<BR>[Called By]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[2b4]"></a>lv_btnmatrix_get_active_btn</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_btnmatrix.o(i.lv_btnmatrix_get_active_btn))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_btnmatrix_get_active_btn &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
</UL>

<P><STRONG><a name="[2b5]"></a>lv_btnmatrix_get_btn_ctrl</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.lv_btnmatrix_get_btn_ctrl))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_btnmatrix_get_btn_ctrl &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;make_one_button_toggled
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
</UL>

<P><STRONG><a name="[2b6]"></a>lv_btnmatrix_set_btn_ctrl</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.lv_btnmatrix_set_btn_ctrl))
<BR><BR>[Stack]<UL><LI>Max Depth = 420<LI>Call Chain = lv_btnmatrix_set_btn_ctrl &rArr; invalidate_button_area &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
</UL>
<BR>[Called By]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;make_one_button_toggled
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[2ad]"></a>lv_btnmatrix_set_ctrl_map</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.lv_btnmatrix_set_ctrl_map))
<BR><BR>[Stack]<UL><LI>Max Depth = 500<LI>Call Chain = lv_btnmatrix_set_ctrl_map &rArr; lv_btnmatrix_set_map &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
</UL>

<P><STRONG><a name="[2b7]"></a>lv_btnmatrix_set_focused_btn</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.lv_btnmatrix_set_focused_btn))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_btnmatrix_set_focused_btn &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[2ac]"></a>lv_btnmatrix_set_map</STRONG> (Thumb, 662 bytes, Stack size 88 bytes, lv_btnmatrix.o(i.lv_btnmatrix_set_map))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = lv_btnmatrix_set_map &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_width
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[208]"></a>lv_color_darken</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_color.o(i.lv_color_darken))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = lv_color_darken &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[248]"></a>lv_color_fill</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, lv_color.o(i.lv_color_fill))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_color_fill
</UL>
<BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_normal
</UL>

<P><STRONG><a name="[287]"></a>lv_color_lighten</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lv_color.o(i.lv_color_lighten))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = lv_color_lighten &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
</UL>

<P><STRONG><a name="[217]"></a>lv_cont_create</STRONG> (Thumb, 222 bytes, Stack size 24 bytes, lv_cont.o(i.lv_cont_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 564<LI>Call Chain = lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[2c3]"></a>lv_cont_get_fit_left</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_cont.o(i.lv_cont_get_fit_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_cont_get_fit_left &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[2c4]"></a>lv_cont_get_fit_right</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, lv_cont.o(i.lv_cont_get_fit_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_cont_get_fit_right &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[2c5]"></a>lv_cont_get_fit_top</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_cont.o(i.lv_cont_get_fit_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_cont_get_fit_top &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[2c6]"></a>lv_cont_get_layout</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_cont.o(i.lv_cont_get_layout))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_cont_get_layout &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2df]"></a>lv_cont_set_fit4</STRONG> (Thumb, 120 bytes, Stack size 24 bytes, lv_cont.o(i.lv_cont_set_fit4))
<BR><BR>[Stack]<UL><LI>Max Depth = 420<LI>Call Chain = lv_cont_set_fit4 &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[218]"></a>lv_cont_set_layout</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, lv_cont.o(i.lv_cont_set_layout))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_cont_set_layout &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrl_layout
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[19f]"></a>lv_debug_check_null</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_debug.o(i.lv_debug_check_null))
<BR><BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_throw
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_dir
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_click
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_focused
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child_back
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_auto_realign
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_state
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send_func
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_remove_style
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_decoder_init
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_width
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_event_cb
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_throw
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_parent
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_dir
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_ext_draw_pad
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_screen
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_create
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_focused_btn
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_btn_ctrl
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_active_btn
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_set_state
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_get_checkable
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_top
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_right
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_left
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_recolor
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_align
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_start
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_end
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_recolor
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_long_mode
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scroll_propagation
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_style
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab_act
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_anim_time
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[1a0]"></a>lv_debug_log_error</STRONG> (Thumb, 96 bytes, Stack size 280 bytes, lv_debug.o(i.lv_debug_log_error))
<BR><BR>[Stack]<UL><LI>Max Depth = 292<LI>Call Chain = lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_throw
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_dir
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_click
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_focused
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child_back
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_auto_realign
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_state
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send_func
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_remove_style
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_decoder_init
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_width
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_event_cb
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_throw
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_parent
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_dir
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_ext_draw_pad
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_screen
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_create
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_focused_btn
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_btn_ctrl
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_active_btn
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_set_state
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_get_checkable
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_top
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_right
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_left
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_recolor
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_align
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_start
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_end
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_recolor
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_long_mode
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scroll_propagation
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_style
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab_act
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_anim_time
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[2e0]"></a>lv_disp_buf_init</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, lv_hal_disp.o(i.lv_disp_buf_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_disp_buf_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
</UL>

<P><STRONG><a name="[2e1]"></a>lv_disp_drv_init</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, lv_hal_disp.o(i.lv_disp_drv_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_disp_drv_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
</UL>

<P><STRONG><a name="[2e2]"></a>lv_disp_drv_register</STRONG> (Thumb, 224 bytes, Stack size 24 bytes, lv_hal_disp.o(i.lv_disp_drv_register))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_disp_drv_register &rArr; lv_obj_create &rArr; lv_group_add_obj &rArr; lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_true_double_buf
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_reset_style_list
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_ready
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
</UL>
<BR>[Called By]<UL><LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
</UL>

<P><STRONG><a name="[226]"></a>lv_disp_flush_ready</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_flush_ready))
<BR><BR>[Called By]<UL><LI><a href="#[a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disp_flush
</UL>

<P><STRONG><a name="[173]"></a>lv_disp_get_buf</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_buf))
<BR><BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_vdb_flush
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
</UL>

<P><STRONG><a name="[1ab]"></a>lv_disp_get_default</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_default))
<BR><BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_top
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_sys
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
</UL>

<P><STRONG><a name="[1eb]"></a>lv_disp_get_dpi</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_dpi))
<BR><BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>

<P><STRONG><a name="[183]"></a>lv_disp_get_hor_res</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_hor_res))
<BR><BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[272]"></a>lv_disp_get_inv_buf_size</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_inv_buf_size))
<BR><BR>[Called By]<UL><LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
</UL>

<P><STRONG><a name="[27f]"></a>lv_disp_get_layer_sys</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_disp.o(i.lv_disp_get_layer_sys))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_disp_get_layer_sys
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[281]"></a>lv_disp_get_layer_top</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_disp.o(i.lv_disp_get_layer_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_disp_get_layer_top
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[2e5]"></a>lv_disp_get_next</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_next))
<BR><BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
</UL>
<BR>[Called By]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_report_style_mod
</UL>

<P><STRONG><a name="[282]"></a>lv_disp_get_scr_act</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_disp.o(i.lv_disp_get_scr_act))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_disp_get_scr_act
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj_and_children
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[201]"></a>lv_disp_get_size_category</STRONG> (Thumb, 70 bytes, Stack size 4 bytes, lv_hal_disp.o(i.lv_disp_get_size_category))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = lv_disp_get_size_category
</UL>
<BR>[Calls]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[1ac]"></a>lv_disp_get_ver_res</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_get_ver_res))
<BR><BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[2e6]"></a>lv_disp_is_double_buf</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lv_hal_disp.o(i.lv_disp_is_double_buf))
<BR><BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_true_double_buf
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_vdb_flush
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
</UL>

<P><STRONG><a name="[180]"></a>lv_disp_is_true_double_buf</STRONG> (Thumb, 36 bytes, Stack size 4 bytes, lv_hal_disp.o(i.lv_disp_is_true_double_buf))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = lv_disp_is_true_double_buf
</UL>
<BR>[Calls]<UL><LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_double_buf
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
</UL>

<P><STRONG><a name="[23e]"></a>lv_draw_img</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, lv_draw_img.o(i.lv_draw_img))
<BR><BR>[Stack]<UL><LI>Max Depth = 1188<LI>Call Chain = lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
</UL>

<P><STRONG><a name="[240]"></a>lv_draw_img_dsc_init</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, lv_draw_img.o(i.lv_draw_img_dsc_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_img_dsc_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
</UL>

<P><STRONG><a name="[242]"></a>lv_draw_label</STRONG> (Thumb, 1276 bytes, Stack size 224 bytes, lv_draw_label.o(i.lv_draw_label))
<BR><BR>[Stack]<UL><LI>Max Depth = 940 + In Cycle
<LI>Call Chain = lv_draw_label &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line_dsc_init
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_width
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_next_line
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_letter
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;hex_char_to_num
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_value
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[241]"></a>lv_draw_label_dsc_init</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, lv_draw_label.o(i.lv_draw_label_dsc_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_label_dsc_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_value
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[2ec]"></a>lv_draw_line</STRONG> (Thumb, 402 bytes, Stack size 128 bytes, lv_draw_line.o(i.lv_draw_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 716 + In Cycle
<LI>Call Chain = lv_draw_line &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
</UL>

<P><STRONG><a name="[2e9]"></a>lv_draw_line_dsc_init</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lv_draw_line.o(i.lv_draw_line_dsc_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_line_dsc_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
</UL>

<P><STRONG><a name="[22d]"></a>lv_draw_mask_add</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, lv_draw_mask.o(i.lv_draw_mask_add))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_draw_mask_add
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[230]"></a>lv_draw_mask_apply</STRONG> (Thumb, 64 bytes, Stack size 32 bytes, lv_draw_mask.o(i.lv_draw_mask_apply))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_draw_mask_apply
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[22a]"></a>lv_draw_mask_get_cnt</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, lv_draw_mask.o(i.lv_draw_mask_get_cnt))
<BR><BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_ver
<LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_hor
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[239]"></a>lv_draw_mask_line_points_init</STRONG> (Thumb, 256 bytes, Stack size 32 bytes, lv_draw_mask.o(i.lv_draw_mask_line_points_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_draw_mask_line_points_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
</UL>

<P><STRONG><a name="[22c]"></a>lv_draw_mask_radius_init</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, lv_draw_mask.o(i.lv_draw_mask_radius_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_mask_radius_init
</UL>
<BR>[Calls]<UL><LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[333]"></a>lv_draw_mask_remove_custom</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, lv_draw_mask.o(i.lv_draw_mask_remove_custom))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_mask_remove_custom
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[231]"></a>lv_draw_mask_remove_id</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, lv_draw_mask.o(i.lv_draw_mask_remove_id))
<BR><BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_line_skew
</UL>

<P><STRONG><a name="[2b3]"></a>lv_draw_rect</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, lv_draw_rect.o(i.lv_draw_rect))
<BR><BR>[Stack]<UL><LI>Max Depth = 1348<LI>Call Chain = lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_value
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
</UL>

<P><STRONG><a name="[2af]"></a>lv_draw_rect_dsc_init</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, lv_draw_rect.o(i.lv_draw_rect_dsc_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_draw_rect_dsc_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
</UL>

<P><STRONG><a name="[392]"></a>lv_event_get_data</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_event_get_data))
<BR><BR>[Called By]<UL><LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_def_event_cb
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[24b]"></a>lv_event_send</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.lv_event_send))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_event_send &rArr; lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send_func
</UL>
<BR>[Called By]<UL><LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_finish_drag
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_gesture
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_send_data
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send_func
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_def_event_cb
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[2f3]"></a>lv_event_send_func</STRONG> (Thumb, 138 bytes, Stack size 40 bytes, lv_obj.o(i.lv_event_send_func))
<BR><BR>[Stack]<UL><LI>Max Depth = 332 + In Cycle
<LI>Call Chain = lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
</UL>

<P><STRONG><a name="[7]"></a>lv_font_get_bitmap_fmt_txt</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, lv_font_fmt_txt.o(i.lv_font_get_bitmap_fmt_txt))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = lv_font_get_bitmap_fmt_txt &rArr; decompress &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_get_size
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_glyph_dsc_id
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_font_montserrat_16.o(.data)
</UL>
<P><STRONG><a name="[2ee]"></a>lv_font_get_glyph_bitmap</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lv_font.o(i.lv_font_get_glyph_bitmap))
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_letter
</UL>

<P><STRONG><a name="[2ed]"></a>lv_font_get_glyph_dsc</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, lv_font.o(i.lv_font_get_glyph_dsc))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_font_get_glyph_dsc
</UL>
<BR>[Called By]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_letter
</UL>

<P><STRONG><a name="[6]"></a>lv_font_get_glyph_dsc_fmt_txt</STRONG> (Thumb, 150 bytes, Stack size 32 bytes, lv_font_fmt_txt.o(i.lv_font_get_glyph_dsc_fmt_txt))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = lv_font_get_glyph_dsc_fmt_txt &rArr; get_glyph_dsc_id &rArr; _lv_utils_bsearch
</UL>
<BR>[Calls]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_kern_value
<LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_glyph_dsc_id
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_font_montserrat_16.o(.data)
</UL>
<P><STRONG><a name="[1e3]"></a>lv_font_get_glyph_width</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, lv_font.o(i.lv_font_get_glyph_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_font_get_glyph_width &rArr; lv_font_get_glyph_dsc
</UL>
<BR>[Calls]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_dsc
</UL>
<BR>[Called By]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_width
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_txt_get_next_word
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
</UL>

<P><STRONG><a name="[2f5]"></a>lv_group_add_obj</STRONG> (Thumb, 104 bytes, Stack size 16 bytes, lv_group.o(i.lv_group_add_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = lv_group_add_obj &rArr; lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_focused
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_tail
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_refocus
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
</UL>

<P><STRONG><a name="[27a]"></a>lv_group_focus_next</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_group.o(i.lv_group_focus_next))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = lv_group_focus_next &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_refocus
</UL>

<P><STRONG><a name="[26a]"></a>lv_group_focus_obj</STRONG> (Thumb, 160 bytes, Stack size 16 bytes, lv_group.o(i.lv_group_focus_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 436<LI>Call Chain = lv_group_focus_obj &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_to_foreground
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
</UL>
<BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[279]"></a>lv_group_focus_prev</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_group.o(i.lv_group_focus_prev))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_refocus
</UL>

<P><STRONG><a name="[277]"></a>lv_group_get_editing</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_group.o(i.lv_group_get_editing))
<BR><BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[276]"></a>lv_group_get_focused</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lv_group.o(i.lv_group_get_focused))
<BR><BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_focused
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_send_data
</UL>

<P><STRONG><a name="[2f8]"></a>lv_group_remove_obj</STRONG> (Thumb, 136 bytes, Stack size 24 bytes, lv_group.o(i.lv_group_remove_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = lv_group_remove_obj &rArr; lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_refocus
</UL>
<BR>[Called By]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>

<P><STRONG><a name="[278]"></a>lv_group_send_data</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, lv_group.o(i.lv_group_send_data))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = lv_group_send_data &rArr; lv_event_send &rArr; lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_focused
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
</UL>

<P><STRONG><a name="[27c]"></a>lv_group_set_editing</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, lv_group.o(i.lv_group_set_editing))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_group_set_editing &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_focused
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
</UL>

<P><STRONG><a name="[192]"></a>lv_img_buf_get_px_alpha</STRONG> (Thumb, 186 bytes, Stack size 36 bytes, lv_img_buf.o(i.lv_img_buf_get_px_alpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = lv_img_buf_get_px_alpha
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_anti_alias
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform
</UL>

<P><STRONG><a name="[191]"></a>lv_img_buf_get_px_color</STRONG> (Thumb, 224 bytes, Stack size 24 bytes, lv_img_buf.o(i.lv_img_buf_get_px_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_img_buf_get_px_color &rArr; _lv_memcpy_small
</UL>
<BR>[Calls]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_get_px_size
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_anti_alias
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform
</UL>

<P><STRONG><a name="[2fa]"></a>lv_img_cache_invalidate_src</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, lv_img_cache.o(i.lv_img_cache_invalidate_src))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = lv_img_cache_invalidate_src &rArr; lv_img_decoder_close &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_close
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
</UL>

<P><STRONG><a name="[2fb]"></a>lv_img_cache_set_size</STRONG> (Thumb, 118 bytes, Stack size 24 bytes, lv_img_cache.o(i.lv_img_cache_set_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_img_cache_set_size &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_invalidate_src
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[2f9]"></a>lv_img_cf_get_px_size</STRONG> (Thumb, 52 bytes, Stack size 0 bytes, lv_draw_img.o(i.lv_img_cf_get_px_size))
<BR><BR>[Called By]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_color
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_line_indexed
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_line_alpha
</UL>

<P><STRONG><a name="[198]"></a>lv_img_cf_has_alpha</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, lv_draw_img.o(i.lv_img_cf_has_alpha))
<BR><BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_init
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[197]"></a>lv_img_cf_is_chroma_keyed</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, lv_draw_img.o(i.lv_img_cf_is_chroma_keyed))
<BR><BR>[Called By]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_init
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[7e]"></a>lv_img_decoder_built_in_close</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_close))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_img_decoder_built_in_close &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>
<BR>[Called By]<UL><LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_img_decoder.o(i._lv_img_decoder_init)
</UL>
<P><STRONG><a name="[7b]"></a>lv_img_decoder_built_in_info</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_info))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_img_decoder_built_in_info
</UL>
<BR>[Calls]<UL><LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_src_get_type
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_img_decoder.o(i._lv_img_decoder_init)
</UL>
<P><STRONG><a name="[7c]"></a>lv_img_decoder_built_in_open</STRONG> (Thumb, 326 bytes, Stack size 32 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_open))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_img_decoder_built_in_open &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_get_px_size
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_close
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_img_decoder.o(i._lv_img_decoder_init)
</UL>
<P><STRONG><a name="[7d]"></a>lv_img_decoder_built_in_read_line</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_read_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = lv_img_decoder_built_in_read_line &rArr; lv_img_decoder_built_in_line_alpha
</UL>
<BR>[Calls]<UL><LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_line_indexed
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_line_alpha
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_img_decoder.o(i._lv_img_decoder_init)
</UL>
<P><STRONG><a name="[19b]"></a>lv_img_decoder_close</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_img_decoder.o(i.lv_img_decoder_close))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_img_decoder_close &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>
<BR>[Called By]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_invalidate_src
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[19e]"></a>lv_img_decoder_create</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, lv_img_decoder.o(i.lv_img_decoder_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_img_decoder_create &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_decoder_init
</UL>

<P><STRONG><a name="[23f]"></a>lv_img_decoder_get_info</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, lv_img_decoder.o(i.lv_img_decoder_get_info))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_img_decoder_get_info
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
</UL>

<P><STRONG><a name="[19c]"></a>lv_img_decoder_open</STRONG> (Thumb, 138 bytes, Stack size 40 bytes, lv_img_decoder.o(i.lv_img_decoder_open))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = lv_img_decoder_open &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_src_get_type
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
</UL>

<P><STRONG><a name="[2ff]"></a>lv_img_decoder_read_line</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, lv_img_decoder.o(i.lv_img_decoder_read_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_img_decoder_read_line
</UL>
<BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[19a]"></a>lv_img_src_get_type</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, lv_draw_img.o(i.lv_img_src_get_type))
<BR><BR>[Called By]<UL><LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_info
</UL>

<P><STRONG><a name="[300]"></a>lv_indev_drv_init</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, lv_hal_indev.o(i.lv_indev_drv_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_indev_drv_init
</UL>
<BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_indev_init
</UL>

<P><STRONG><a name="[301]"></a>lv_indev_drv_register</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, lv_hal_indev.o(i.lv_indev_drv_register))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_indev_drv_register &rArr; lv_task_create &rArr; lv_task_create_basic &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
</UL>
<BR>[Called By]<UL><LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_indev_init
</UL>

<P><STRONG><a name="[302]"></a>lv_indev_finish_drag</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, lv_indev.o(i.lv_indev_finish_drag))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_indev_finish_drag &rArr; lv_event_send &rArr; lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
</UL>

<P><STRONG><a name="[2bb]"></a>lv_indev_get_act</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_get_act))
<BR><BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send_func
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[2c0]"></a>lv_indev_get_next</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_hal_indev.o(i.lv_indev_get_next))
<BR><BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
</UL>
<BR>[Called By]<UL><LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_reset
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
</UL>

<P><STRONG><a name="[3a4]"></a>lv_indev_get_obj_act</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_get_obj_act))
<BR><BR>[Called By]<UL><LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>

<P><STRONG><a name="[2bd]"></a>lv_indev_get_point</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_get_point))
<BR><BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
</UL>

<P><STRONG><a name="[2bc]"></a>lv_indev_get_type</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_get_type))
<BR><BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[3ad]"></a>lv_indev_get_vect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_get_vect))
<BR><BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
</UL>

<P><STRONG><a name="[2a6]"></a>lv_indev_is_dragging</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, lv_indev.o(i.lv_indev_is_dragging))
<BR><BR>[Called By]<UL><LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[1a2]"></a>lv_indev_reset</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, lv_indev.o(i.lv_indev_reset))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_indev_reset
</UL>
<BR>[Calls]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_next
</UL>
<BR>[Called By]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_init
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>

<P><STRONG><a name="[2be]"></a>lv_indev_reset_long_press</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, lv_indev.o(i.lv_indev_reset_long_press))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_indev_reset_long_press
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
</UL>

<P><STRONG><a name="[280]"></a>lv_indev_search_obj</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, lv_indev.o(i.lv_indev_search_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 324 + In Cycle
<LI>Call Chain = lv_indev_search_obj &rArr;  lv_indev_search_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_hittest
<LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_click
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
</UL>

<P><STRONG><a name="[305]"></a>lv_init</STRONG> (Thumb, 102 bytes, Stack size 24 bytes, lv_obj.o(i.lv_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 548<LI>Call Chain = lv_init &rArr; lv_theme_material_init &rArr; lv_obj_report_style_mod &rArr; report_style_mod_core &rArr;  report_style_mod_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_init
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_group_init
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_set_act
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_task_core_init
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_init
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_init
<LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_decoder_init
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_anim_core_init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[30a]"></a>lv_label_create</STRONG> (Thumb, 402 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 684<LI>Call Chain = lv_label_create &rArr; lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_get_size
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_recolor
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_align
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_recolor
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_long_mode
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[30f]"></a>lv_label_get_align</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_label_get_align &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[31a]"></a>lv_label_get_letter_on</STRONG> (Thumb, 504 bytes, Stack size 80 bytes, lv_label.o(i.lv_label_get_letter_on))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_label_get_letter_on &rArr; get_txt_coords &rArr; lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_width
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_next_line
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_is_cmd
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_line_space
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_letter_space
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[30b]"></a>lv_label_get_long_mode</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_long_mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_label_get_long_mode &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[30d]"></a>lv_label_get_recolor</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_recolor))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_label_get_recolor &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[322]"></a>lv_label_get_style</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_label.o(i.lv_label_get_style))
<BR><BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
</UL>

<P><STRONG><a name="[311]"></a>lv_label_get_text</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_text))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_label_get_text &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
</UL>

<P><STRONG><a name="[316]"></a>lv_label_get_text_sel_end</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_text_sel_end))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_label_get_text_sel_end &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[315]"></a>lv_label_get_text_sel_start</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_get_text_sel_start))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_label_get_text_sel_start &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[310]"></a>lv_label_set_align</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, lv_label.o(i.lv_label_set_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_label_set_align &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[30c]"></a>lv_label_set_long_mode</STRONG> (Thumb, 144 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_set_long_mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 660<LI>Call Chain = lv_label_set_long_mode &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_revert_dots
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[30e]"></a>lv_label_set_recolor</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, lv_label.o(i.lv_label_set_recolor))
<BR><BR>[Stack]<UL><LI>Max Depth = 652<LI>Call Chain = lv_label_set_recolor &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[312]"></a>lv_label_set_text</STRONG> (Thumb, 198 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_set_text))
<BR><BR>[Stack]<UL><LI>Max Depth = 660<LI>Call Chain = lv_label_set_text &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[313]"></a>lv_label_set_text_static</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_set_text_static))
<BR><BR>[Stack]<UL><LI>Max Depth = 660<LI>Call Chain = lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
</UL>

<P><STRONG><a name="[1b3]"></a>lv_mem_alloc</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, lv_mem.o(i.lv_mem_alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ent_trunc
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ent_get_next
</UL>
<BR>[Called By]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_tail
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_open
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_copy
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[7c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_open
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[325]"></a>lv_mem_defrag</STRONG> (Thumb, 66 bytes, Stack size 8 bytes, lv_mem.o(i.lv_mem_defrag))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ent_get_next
</UL>
<BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>

<P><STRONG><a name="[18b]"></a>lv_mem_free</STRONG> (Thumb, 80 bytes, Stack size 8 bytes, lv_mem.o(i.lv_mem_free))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_defrag
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ent_get_next
</UL>
<BR>[Called By]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_close
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_reset
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_free_all
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_font_clean_up_fmt_txt
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cache_set_size
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_remove_style
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_close
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_ready_handler
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_del
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_dot_tmp_free
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[1b7]"></a>lv_mem_realloc</STRONG> (Thumb, 94 bytes, Stack size 16 bytes, lv_mem.o(i.lv_mem_realloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = lv_mem_realloc &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_get_size
<LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ent_trunc
</UL>
<BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_remove_prop
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_remove_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[2c9]"></a>lv_obj_add_protect</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_add_protect))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_add_protect &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[2a4]"></a>lv_obj_add_state</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_add_state))
<BR><BR>[Stack]<UL><LI>Max Depth = 572<LI>Call Chain = lv_obj_add_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_set_state
</UL>

<P><STRONG><a name="[219]"></a>lv_obj_add_style</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_add_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_obj_add_style &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[2ca]"></a>lv_obj_align</STRONG> (Thumb, 152 bytes, Stack size 32 bytes, lv_obj.o(i.lv_obj_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 460<LI>Call Chain = lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_align
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_align
</UL>

<P><STRONG><a name="[327]"></a>lv_obj_align_origo</STRONG> (Thumb, 336 bytes, Stack size 40 bytes, lv_obj.o(i.lv_obj_align_origo))
<BR><BR>[Stack]<UL><LI>Max Depth = 468<LI>Call Chain = lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
</UL>

<P><STRONG><a name="[29a]"></a>lv_obj_allocate_ext_attr</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_allocate_ext_attr))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_allocate_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[2ba]"></a>lv_obj_clean_style_list</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_clean_style_list))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = lv_obj_clean_style_list &rArr; trans_del &rArr; lv_anim_del &rArr; anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_reset_style_list
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;theme_apply
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[2cb]"></a>lv_obj_clear_protect</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_clear_protect))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_clear_protect &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>

<P><STRONG><a name="[2a3]"></a>lv_obj_clear_state</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_clear_state))
<BR><BR>[Stack]<UL><LI>Max Depth = 572<LI>Call Chain = lv_obj_clear_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_set_state
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[2aa]"></a>lv_obj_create</STRONG> (Thumb, 866 bytes, Stack size 32 bytes, lv_obj.o(i.lv_obj_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 516<LI>Call Chain = lv_obj_create &rArr; lv_group_add_obj &rArr; lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_init
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_init
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_ver_res
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[29d]"></a>lv_obj_del</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_del))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[2dc]"></a>lv_obj_get_auto_realign</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_auto_realign))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_auto_realign &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
</UL>

<P><STRONG><a name="[2b9]"></a>lv_obj_get_base_dir</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_base_dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_base_dir &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[2d5]"></a>lv_obj_get_child</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_child))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_child &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
</UL>
<BR>[Called By]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_style
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
</UL>

<P><STRONG><a name="[334]"></a>lv_obj_get_child_back</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_child_back))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_child_back &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
</UL>
<BR>[Called By]<UL><LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
</UL>

<P><STRONG><a name="[304]"></a>lv_obj_get_click</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_click))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_click &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
</UL>

<P><STRONG><a name="[253]"></a>lv_obj_get_coords</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_coords))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_coords &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
</UL>

<P><STRONG><a name="[299]"></a>lv_obj_get_design_cb</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_design_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_design_cb &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[328]"></a>lv_obj_get_disp</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_disp))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_screen
</UL>
<BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[26e]"></a>lv_obj_get_drag</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_drag))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_drag &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
</UL>

<P><STRONG><a name="[26f]"></a>lv_obj_get_drag_dir</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_drag_dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_drag_dir &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
</UL>

<P><STRONG><a name="[25d]"></a>lv_obj_get_drag_parent</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_drag_parent))
<BR><BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
</UL>

<P><STRONG><a name="[275]"></a>lv_obj_get_drag_throw</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_drag_throw))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_drag_throw &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
</UL>

<P><STRONG><a name="[336]"></a>lv_obj_get_draw_rect_ext_pad_size</STRONG> (Thumb, 484 bytes, Stack size 64 bytes, lv_obj.o(i.lv_obj_get_draw_rect_ext_pad_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_obj_get_draw_rect_ext_pad_size &rArr; lv_obj_get_style_value_align &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_str
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_opa
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_y
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_x
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_letter_space
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_font
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_align
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_width
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_height
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_width
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_spread
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_opa
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_y
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_x
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_width
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_pad
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_opa
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_align
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
</UL>

<P><STRONG><a name="[1e6]"></a>lv_obj_get_ext_attr</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_ext_attr))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_focused_btn
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_ctrl_map
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_btn_ctrl
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_active_btn
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;allocate_btn_areas_and_controls
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_get_checkable
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_top
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_right
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_left
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_recolor
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_align
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_recolor
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_long_mode
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_offset_y
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_offset_x
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_revert_dots
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_dot_tmp_free
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_start_edge_flash
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scroll_propagation
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim_end
<LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_align
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_style
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab_act
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_anim_time
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[27e]"></a>lv_obj_get_gesture_parent</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_gesture_parent))
<BR><BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_gesture
</UL>

<P><STRONG><a name="[269]"></a>lv_obj_get_group</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_group))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_group &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[255]"></a>lv_obj_get_height</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_height))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_height &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_width
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_signal
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[346]"></a>lv_obj_get_height_fit</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_height_fit))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_obj_get_height_fit &rArr; lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[24a]"></a>lv_obj_get_hidden</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_hidden))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_hidden &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>

<P><STRONG><a name="[1bc]"></a>lv_obj_get_parent</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_parent))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_gesture
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_to_foreground
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj_and_children
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_screen
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_def_event_cb
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[335]"></a>lv_obj_get_screen</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_screen))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[298]"></a>lv_obj_get_signal_cb</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_signal_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_signal_cb &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[1ba]"></a>lv_obj_get_state</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_state))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_signal_send
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[1b9]"></a>lv_obj_get_style_list</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_style_list))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_obj_get_style_list &rArr; lv_signal_send
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_signal_send
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_set_style_local_ptr
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;theme_apply
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_style
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[254]"></a>lv_obj_get_width</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_get_width &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_signal
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrl_width
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_align
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[2d4]"></a>lv_obj_get_width_fit</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_get_width_fit))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_obj_get_width_fit &rArr; lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
</UL>
<BR>[Called By]<UL><LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[270]"></a>lv_obj_get_x</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_x))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_x &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[271]"></a>lv_obj_get_y</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_y))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_get_y &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[2a5]"></a>lv_obj_handle_get_type_signal</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_handle_get_type_signal))
<BR><BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_signal
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_signal
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[303]"></a>lv_obj_hittest</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_hittest))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = lv_obj_hittest &rArr; lv_obj_is_point_on_coords &rArr; _lv_area_is_point_on &rArr;  _lv_area_is_point_on (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_point_on_coords
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
</UL>

<P><STRONG><a name="[2b1]"></a>lv_obj_init_draw_label_dsc</STRONG> (Thumb, 186 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_init_draw_label_dsc))
<BR><BR>[Stack]<UL><LI>Max Depth = 372<LI>Call Chain = lv_obj_init_draw_label_dsc &rArr; _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_opa_scale
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[2b0]"></a>lv_obj_init_draw_rect_dsc</STRONG> (Thumb, 786 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_init_draw_rect_dsc))
<BR><BR>[Stack]<UL><LI>Max Depth = 380<LI>Call Chain = lv_obj_init_draw_rect_dsc &rArr; lv_obj_get_style_pattern_recolor &rArr; _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_str
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_opa
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_y
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_ofs_x
<LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_letter_space
<LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_font
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_value_align
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_width
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_spread
<LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_opa
<LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_y
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_shadow_ofs_x
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_radius
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pattern_recolor
<LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_width
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_pad
<LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_outline_opa
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_opa_scale
<LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_width
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_side
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_blend_mode
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_opa
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_blend_mode
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_src_get_type
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
</UL>

<P><STRONG><a name="[24c]"></a>lv_obj_invalidate</STRONG> (Thumb, 84 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_invalidate))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_style
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_focused_btn
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_align
<LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_offset_y
<LI><a href="#[93]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_offset_x
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
</UL>

<P><STRONG><a name="[247]"></a>lv_obj_invalidate_area</STRONG> (Thumb, 198 bytes, Stack size 40 bytes, lv_obj.o(i.lv_obj_invalidate_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 372<LI>Call Chain = lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_top
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_sys
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_screen
</UL>
<BR>[Called By]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim_end
<LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim
</UL>

<P><STRONG><a name="[2f6]"></a>lv_obj_is_focused</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_is_focused))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_is_focused &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_focused
</UL>
<BR>[Called By]<UL><LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
</UL>

<P><STRONG><a name="[35a]"></a>lv_obj_is_point_on_coords</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_is_point_on_coords))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = lv_obj_is_point_on_coords &rArr; _lv_area_is_point_on &rArr;  _lv_area_is_point_on (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
</UL>
<BR>[Called By]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_hittest
</UL>

<P><STRONG><a name="[268]"></a>lv_obj_is_protected</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_is_protected))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_is_protected &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[283]"></a>lv_obj_move_foreground</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_move_foreground))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_chg_list
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_to_foreground
</UL>

<P><STRONG><a name="[2dd]"></a>lv_obj_realign</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_realign))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
</UL>

<P><STRONG><a name="[35b]"></a>lv_obj_refresh_ext_draw_pad</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_refresh_ext_draw_pad))
<BR><BR>[Stack]<UL><LI>Max Depth = 300<LI>Call Chain = lv_obj_refresh_ext_draw_pad &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_signal
</UL>

<P><STRONG><a name="[1c7]"></a>lv_obj_refresh_style</STRONG> (Thumb, 276 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_refresh_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 428<LI>Call Chain = lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_style
</UL>
<BR>[Called By]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_set_style_local_ptr
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_cb
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_reset_style_list
<LI><a href="#[aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;theme_apply
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[35d]"></a>lv_obj_report_style_mod</STRONG> (Thumb, 56 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_report_style_mod))
<BR><BR>[Stack]<UL><LI>Max Depth = 476<LI>Call Chain = lv_obj_report_style_mod &rArr; report_style_mod_core &rArr;  report_style_mod_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_next
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[2e3]"></a>lv_obj_reset_style_list</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_reset_style_list))
<BR><BR>[Stack]<UL><LI>Max Depth = 436<LI>Call Chain = lv_obj_reset_style_list &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
</UL>
<BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[29f]"></a>lv_obj_set_click</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_click))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_click &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[29c]"></a>lv_obj_set_design_cb</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_design_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_design_cb &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[35f]"></a>lv_obj_set_drag</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_drag))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_obj_set_drag &rArr; lv_obj_set_click &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
</UL>
<BR>[Called By]<UL><LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_dir
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[360]"></a>lv_obj_set_drag_dir</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_drag_dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_set_drag_dir &rArr; lv_obj_set_drag &rArr; lv_obj_set_click &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag
</UL>
<BR>[Called By]<UL><LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scroll_propagation
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[21a]"></a>lv_obj_set_drag_parent</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_drag_parent))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_drag_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[361]"></a>lv_obj_set_drag_throw</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_drag_throw))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_drag_throw &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[362]"></a>lv_obj_set_event_cb</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_event_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_event_cb &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[320]"></a>lv_obj_set_height</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_height))
<BR><BR>[Stack]<UL><LI>Max Depth = 524<LI>Call Chain = lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
</UL>

<P><STRONG><a name="[363]"></a>lv_obj_set_hidden</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_hidden))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_obj_set_hidden &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
</UL>

<P><STRONG><a name="[364]"></a>lv_obj_set_parent</STRONG> (Thumb, 198 bytes, Stack size 32 bytes, lv_obj.o(i.lv_obj_set_parent))
<BR><BR>[Stack]<UL><LI>Max Depth = 460<LI>Call Chain = lv_obj_set_parent &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_chg_list
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[1a5]"></a>lv_obj_set_pos</STRONG> (Thumb, 148 bytes, Stack size 32 bytes, lv_obj.o(i.lv_obj_set_pos))
<BR><BR>[Stack]<UL><LI>Max Depth = 428<LI>Call Chain = lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_position
</UL>
<BR>[Called By]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align_origo
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[29b]"></a>lv_obj_set_signal_cb</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_signal_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_obj_set_signal_cb &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[29e]"></a>lv_obj_set_size</STRONG> (Thumb, 172 bytes, Stack size 24 bytes, lv_obj.o(i.lv_obj_set_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 508<LI>Call Chain = lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
</UL>
<BR>[Called By]<UL><LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_width
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[326]"></a>lv_obj_set_state</STRONG> (Thumb, 358 bytes, Stack size 128 bytes, lv_obj.o(i.lv_obj_set_state))
<BR><BR>[Stack]<UL><LI>Max Depth = 556<LI>Call Chain = lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_create
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_state
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[367]"></a>lv_obj_set_width</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 524<LI>Call Chain = lv_obj_set_width &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
</UL>
<BR>[Called By]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
</UL>

<P><STRONG><a name="[95]"></a>lv_obj_set_x</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_x))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_obj_set_x &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>
<BR>[Address Reference Count : 3]<UL><LI> lv_page.o(i.lv_page_scroll_hor)
<LI> lv_label.o(i.lv_label_set_long_mode)
<LI> lv_tabview.o(i.lv_tabview_set_tab_act)
</UL>
<P><STRONG><a name="[96]"></a>lv_obj_set_y</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_set_y))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
</UL>
<BR>[Called By]<UL><LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>
<BR>[Address Reference Count : 3]<UL><LI> lv_page.o(i.lv_page_scroll_ver)
<LI> lv_label.o(i.lv_label_set_long_mode)
<LI> lv_tabview.o(i.lv_tabview_set_tab_act)
</UL>
<P><STRONG><a name="[368]"></a>lv_page_create</STRONG> (Thumb, 362 bytes, Stack size 32 bytes, lv_page.o(i.lv_page_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 596<LI>Call Chain = lv_page_create &rArr; lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_design_cb
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_init
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_event_cb
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_throw
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_design_cb
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
</UL>
<BR>[Called By]<UL><LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[36d]"></a>lv_page_get_anim_time</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_page.o(i.lv_page_get_anim_time))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_page_get_anim_time &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_start_edge_flash
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
</UL>

<P><STRONG><a name="[36f]"></a>lv_page_get_scrllable</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_page.o(i.lv_page_get_scrllable))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_page_get_scrllable &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrl_width
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrl_layout
</UL>

<P><STRONG><a name="[370]"></a>lv_page_get_width_fit</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, lv_page.o(i.lv_page_get_width_fit))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = lv_page_get_width_fit &rArr; lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
</UL>
<BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_grid
</UL>

<P><STRONG><a name="[216]"></a>lv_page_get_width_grid</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, lv_page.o(i.lv_page_get_width_grid))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = lv_page_get_width_grid &rArr; lv_page_get_width_fit &rArr; lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
</UL>
<BR>[Called By]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[371]"></a>lv_page_on_edge</STRONG> (Thumb, 150 bytes, Stack size 48 bytes, lv_page.o(i.lv_page_on_edge))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = lv_page_on_edge &rArr; lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[372]"></a>lv_page_scroll_hor</STRONG> (Thumb, 66 bytes, Stack size 88 bytes, lv_page.o(i.lv_page_scroll_hor))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = lv_page_scroll_hor &rArr; lv_obj_get_x &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[373]"></a>lv_page_scroll_ver</STRONG> (Thumb, 66 bytes, Stack size 88 bytes, lv_page.o(i.lv_page_scroll_ver))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = lv_page_scroll_ver &rArr; lv_obj_get_y &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[377]"></a>lv_page_set_scroll_propagation</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, lv_page.o(i.lv_page_set_scroll_propagation))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_page_set_scroll_propagation &rArr; lv_obj_set_drag_dir &rArr; lv_obj_set_drag &rArr; lv_obj_set_click &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_dir
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[369]"></a>lv_page_set_scrollbar_mode</STRONG> (Thumb, 100 bytes, Stack size 16 bytes, lv_page.o(i.lv_page_set_scrollbar_mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 468<LI>Call Chain = lv_page_set_scrollbar_mode &rArr; scrlbar_refresh &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[379]"></a>lv_page_start_edge_flash</STRONG> (Thumb, 150 bytes, Stack size 80 bytes, lv_page.o(i.lv_page_start_edge_flash))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = lv_page_start_edge_flash &rArr; lv_anim_start &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_anim_time
</UL>
<BR>[Called By]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
</UL>

<P><STRONG><a name="[37a]"></a>lv_port_disp_init</STRONG> (Thumb, 64 bytes, Stack size 40 bytes, lv_port_disp.o(i.lv_port_disp_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 580 + Unknown Stack Size
<LI>Call Chain = lv_port_disp_init &rArr; lv_disp_drv_register &rArr; lv_obj_create &rArr; lv_group_add_obj &rArr; lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LTDC_Init
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_init
<LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_buf_init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[37b]"></a>lv_port_indev_init</STRONG> (Thumb, 40 bytes, Stack size 32 bytes, lv_port_indev.o(i.lv_port_indev_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = lv_port_indev_init &rArr; lv_indev_drv_register &rArr; lv_task_create &rArr; lv_task_create_basic &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[26c]"></a>lv_signal_send</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_obj.o(i.lv_signal_send))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_signal_send
</UL>
<BR>[Called By]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[207]"></a>lv_style_copy</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, lv_style.o(i.lv_style_copy))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = lv_style_copy &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[1d2]"></a>lv_style_init</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_style.o(i.lv_style_init))
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_trans_style
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[2ae]"></a>lv_style_list_copy</STRONG> (Thumb, 178 bytes, Stack size 16 bytes, lv_style.o(i.lv_style_list_copy))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_style_list_copy &rArr; get_alloc_local_style &rArr; _lv_style_list_add_style &rArr; _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_copy
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[1d5]"></a>lv_style_list_get_local_style</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, lv_style.o(i.lv_style_list_get_local_style))
<BR><BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
</UL>

<P><STRONG><a name="[2ab]"></a>lv_style_list_init</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_style.o(i.lv_style_list_init))
<BR><BR>[Calls]<UL><LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
</UL>

<P><STRONG><a name="[382]"></a>lv_style_remove_prop</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, lv_style.o(i.lv_style_remove_prop))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = lv_style_remove_prop &rArr; lv_mem_realloc &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_mem_size
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_property_index
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_ready_cb
</UL>

<P><STRONG><a name="[1d6]"></a>lv_style_reset</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_style.o(i.lv_style_reset))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_style_reset &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
</UL>
<BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_reset
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
</UL>

<P><STRONG><a name="[38a]"></a>lv_tabview_add_tab</STRONG> (Thumb, 470 bytes, Stack size 32 bytes, lv_tabview.o(i.lv_tabview_add_tab))
<BR><BR>[Stack]<UL><LI>Max Depth = 628<LI>Call Chain = lv_tabview_add_tab &rArr; lv_page_create &rArr; lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[377]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scroll_propagation
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[38d]"></a>lv_tabview_create</STRONG> (Thumb, 656 bytes, Stack size 40 bytes, lv_tabview.o(i.lv_tabview_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 668<LI>Call Chain = lv_tabview_create &rArr; lv_tabview_add_tab &rArr; lv_page_create &rArr; lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_allocate_ext_attr
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_apply
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_ver_res
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_signal_cb
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_event_cb
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_dir
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_click
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_fit4
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
</UL>

<P><STRONG><a name="[38f]"></a>lv_tabview_get_anim_time</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_tabview.o(i.lv_tabview_get_anim_time))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_tabview_get_anim_time &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[38e]"></a>lv_tabview_get_tab</STRONG> (Thumb, 94 bytes, Stack size 24 bytes, lv_tabview.o(i.lv_tabview_get_tab))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = lv_tabview_get_tab &rArr; lv_obj_get_child_back &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child_back
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
</UL>

<P><STRONG><a name="[391]"></a>lv_tabview_get_tab_act</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_tabview.o(i.lv_tabview_get_tab_act))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_tabview_get_tab_act &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
</UL>

<P><STRONG><a name="[38c]"></a>lv_tabview_set_tab_act</STRONG> (Thumb, 456 bytes, Stack size 96 bytes, lv_tabview.o(i.lv_tabview_set_tab_act))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_tabview_set_tab_act &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[38f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_anim_time
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_scrl_signal
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
<LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tab_btnm_event_cb
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[166]"></a>lv_task_create</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, lv_task.o(i.lv_task_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_task_create &rArr; lv_task_create_basic &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_anim_core_init
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_drv_register
<LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
</UL>

<P><STRONG><a name="[393]"></a>lv_task_create_basic</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, lv_task.o(i.lv_task_create_basic))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_task_create_basic &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_tail
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
</UL>
<BR>[Called By]<UL><LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
</UL>

<P><STRONG><a name="[394]"></a>lv_task_del</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, lv_task.o(i.lv_task_del))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = lv_task_del &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
</UL>
<BR>[Called By]<UL><LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_exec
</UL>

<P><STRONG><a name="[397]"></a>lv_task_handler</STRONG> (Thumb, 288 bytes, Stack size 32 bytes, lv_task.o(i.lv_task_handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = lv_task_handler &rArr; lv_task_exec &rArr; lv_task_del &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_time_remaining
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_exec
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[2e4]"></a>lv_task_ready</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lv_task.o(i.lv_task_ready))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_task_ready
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
</UL>
<BR>[Called By]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_drv_register
</UL>

<P><STRONG><a name="[17d]"></a>lv_task_set_prio</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, lv_task.o(i.lv_task_set_prio))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create
</UL>

<P><STRONG><a name="[398]"></a>lv_test</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, lvgl_test.o(i.lv_test))
<BR><BR>[Stack]<UL><LI>Max Depth = 708<LI>Call Chain = lv_test &rArr; lv_label_create &rArr; lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_event_cb
<LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_reset_style_list
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[389]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
<LI><a href="#[388]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_opa
<LI><a href="#[387]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[386]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[385]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_grad_dir
<LI><a href="#[384]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_grad_color
<LI><a href="#[383]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
</UL>

<P><STRONG><a name="[399]"></a>lv_test_page</STRONG> (Thumb, 272 bytes, Stack size 24 bytes, lvgl_test_page.o(i.lv_test_page))
<BR><BR>[Stack]<UL><LI>Max Depth = 732<LI>Call Chain = lv_test_page &rArr; lv_test &rArr; lv_label_create &rArr; lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_default
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrl_layout
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
<LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[2a0]"></a>lv_theme_apply</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_theme.o(i.lv_theme_apply))
<BR><BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_create
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_create
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[1c3]"></a>lv_theme_get_font_normal</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_theme.o(i.lv_theme_get_font_normal))
<BR><BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>

<P><STRONG><a name="[307]"></a>lv_theme_material_init</STRONG> (Thumb, 166 bytes, Stack size 48 bytes, lv_theme_material.o(i.lv_theme_material_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 524<LI>Call Chain = lv_theme_material_init &rArr; lv_obj_report_style_mod &rArr; report_style_mod_core &rArr;  report_style_mod_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_report_style_mod
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>
<BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[308]"></a>lv_theme_set_act</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_theme.o(i.lv_theme_set_act))
<BR><BR>[Called By]<UL><LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
</UL>

<P><STRONG><a name="[188]"></a>lv_tick_elaps</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lv_hal_tick.o(i.lv_tick_elaps))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_tick_elaps
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
</UL>
<BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_time_remaining
</UL>

<P><STRONG><a name="[165]"></a>lv_tick_get</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_hal_tick.o(i.lv_tick_get))
<BR><BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_reset_long_press
<LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_anim_core_init
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_ready
<LI><a href="#[393]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_create_basic
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_exec
</UL>

<P><STRONG><a name="[152]"></a>lv_tick_inc</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lv_hal_tick.o(i.lv_tick_inc))
<BR><BR>[Called By]<UL><LI><a href="#[17]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[bd]"></a>main</STRONG> (Thumb, 90 bytes, Stack size 0 bytes, main.o(i.main))
<BR><BR>[Stack]<UL><LI>Max Depth = 732 + Unknown Stack Size
<LI>Call Chain = main &rArr; lv_test_page &rArr; lv_test &rArr; lv_label_create &rArr; lv_label_set_text_static &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[3a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uart_init
<LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[37b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_indev_init
<LI><a href="#[37a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_port_disp_init
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_init
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;delay_init
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Stm32_Clock_Init
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SDRAM_Init
<LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LED_Init
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Init
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;KEY_Init
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_entry_main
</UL>

<P><STRONG><a name="[3a3]"></a>uart_init</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, usart.o(i.uart_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = uart_init &rArr; HAL_UART_Init &rArr; HAL_UART_MspInit &rArr; HAL_GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[3f1]"></a>__aeabi_dadd</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)

<P><STRONG><a name="[3af]"></a>_dadd</STRONG> (Thumb, 332 bytes, Stack size 16 bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub1
</UL>

<P><STRONG><a name="[3b5]"></a>__fpl_dcmp_Inf</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, dcmpi.o(x$fpl$dcmpinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dcmple
</UL>

<P><STRONG><a name="[13e]"></a>__aeabi_d2uiz</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dfixu.o(x$fpl$dfixu))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_d2uiz
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Scan
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
</UL>

<P><STRONG><a name="[3b3]"></a>_dfixu</STRONG> (Thumb, 90 bytes, Stack size 32 bytes, dfixu.o(x$fpl$dfixu), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[13c]"></a>__aeabi_ui2d</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dfltu))
<BR><BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Scan
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
</UL>

<P><STRONG><a name="[3f2]"></a>_dfltu</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, dflt_clz.o(x$fpl$dfltu), UNUSED)

<P><STRONG><a name="[159]"></a>__aeabi_cdcmple</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dleqf.o(x$fpl$dleqf))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_cdcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[3b4]"></a>_dcmple</STRONG> (Thumb, 120 bytes, Stack size 32 bytes, dleqf.o(x$fpl$dleqf), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[3b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dcmp_Inf
</UL>

<P><STRONG><a name="[3b8]"></a>__fpl_dcmple_InfNaN</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, dleqf.o(x$fpl$dleqf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_drcmple
</UL>

<P><STRONG><a name="[13d]"></a>__aeabi_dmul</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, dmul.o(x$fpl$dmul))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = __aeabi_dmul
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Scan
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SSD_BackLightSet
</UL>

<P><STRONG><a name="[3b6]"></a>_dmul</STRONG> (Thumb, 332 bytes, Stack size 32 bytes, dmul.o(x$fpl$dmul), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
<LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>

<P><STRONG><a name="[3b2]"></a>__fpl_dnaninf</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, dnaninf.o(x$fpl$dnaninf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __fpl_dnaninf
</UL>
<BR>[Called By]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsqrt
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dmul
<LI><a href="#[3b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dcmple
<LI><a href="#[3b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dfixu
<LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[3b1]"></a>__fpl_dretinf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, dretinf.o(x$fpl$dretinf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
<LI><a href="#[3b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dmul
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[15a]"></a>__aeabi_cdrcmple</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, drleqf.o(x$fpl$drleqf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_cdrcmple
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[3b7]"></a>_drcmple</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, drleqf.o(x$fpl$drleqf), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dcmple_InfNaN
</UL>

<P><STRONG><a name="[14c]"></a>__aeabi_drsub</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, daddsub_clz.o(x$fpl$drsb))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_drsub
</UL>
<BR>[Called By]<UL><LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;OTT2001A_Scan
</UL>

<P><STRONG><a name="[3b9]"></a>_drsb</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, daddsub_clz.o(x$fpl$drsb), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub1
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd1
</UL>

<P><STRONG><a name="[162]"></a>_dsqrt</STRONG> (Thumb, 404 bytes, Stack size 24 bytes, dsqrt_umaal.o(x$fpl$dsqrt))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _dsqrt &rArr; __fpl_dnaninf
</UL>
<BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__hardfp_sqrt
</UL>

<P><STRONG><a name="[3f3]"></a>__aeabi_dsub</STRONG> (Thumb, 0 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)

<P><STRONG><a name="[3bb]"></a>_dsub</STRONG> (Thumb, 464 bytes, Stack size 32 bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dnaninf
<LI><a href="#[3ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd1
</UL>

<P><STRONG><a name="[158]"></a>__aeabi_f2d</STRONG> (Thumb, 0 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = __aeabi_f2d
</UL>
<BR>[Called By]<UL><LI><a href="#[5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TP_Adjust
</UL>

<P><STRONG><a name="[3bc]"></a>_f2d</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, f2d.o(x$fpl$f2d), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[3bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_fnaninf
<LI><a href="#[3b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__fpl_dretinf
</UL>

<P><STRONG><a name="[3bd]"></a>__fpl_fnaninf</STRONG> (Thumb, 140 bytes, Stack size 8 bytes, fnaninf.o(x$fpl$fnaninf), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_f2d
</UL>

<P><STRONG><a name="[b7]"></a>_fp_init</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, fpinit.o(x$fpl$fpinit))
<BR><BR>[Called By]<UL><LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__rt_lib_init_fp_1
</UL>

<P><STRONG><a name="[3f4]"></a>__fplib_config_fpu_vfp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, fpinit.o(x$fpl$fpinit), UNUSED)

<P><STRONG><a name="[3f5]"></a>__fplib_config_pureend_doubles</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, fpinit.o(x$fpl$fpinit), UNUSED)
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[106]"></a>NVIC_SetPriority</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, stm32f4xx_hal_cortex.o(i.NVIC_SetPriority))
<BR><BR>[Called By]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_SYSTICK_Config
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_NVIC_SetPriority
</UL>

<P><STRONG><a name="[11b]"></a>UART_Receive_IT</STRONG> (Thumb, 166 bytes, Stack size 8 bytes, stm32f4xx_hal_uart.o(i.UART_Receive_IT))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = UART_Receive_IT
</UL>
<BR>[Calls]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_RxCpltCallback
</UL>
<BR>[Called By]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_IRQHandler
</UL>

<P><STRONG><a name="[121]"></a>UART_SetConfig</STRONG> (Thumb, 364 bytes, Stack size 24 bytes, stm32f4xx_hal_uart.o(i.UART_SetConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = UART_SetConfig &rArr; HAL_RCC_GetPCLK2Freq &rArr; HAL_RCC_GetHCLKFreq &rArr; HAL_RCC_GetSysClockFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK2Freq
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_RCC_GetPCLK1Freq
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Init
</UL>

<P><STRONG><a name="[11c]"></a>UART_Transmit_IT</STRONG> (Thumb, 102 bytes, Stack size 0 bytes, stm32f4xx_hal_uart.o(i.UART_Transmit_IT))
<BR><BR>[Called By]<UL><LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_IRQHandler
</UL>

<P><STRONG><a name="[124]"></a>UART_WaitOnFlagUntilTimeout</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, stm32f4xx_hal_uart.o(i.UART_WaitOnFlagUntilTimeout))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = UART_WaitOnFlagUntilTimeout
</UL>
<BR>[Calls]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_GetTick
</UL>
<BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_UART_Receive
</UL>

<P><STRONG><a name="[101]"></a>LTDC_SetConfig</STRONG> (Thumb, 354 bytes, Stack size 20 bytes, stm32f4xx_hal_ltdc.o(i.LTDC_SetConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = LTDC_SetConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_SetWindowSize
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_SetWindowPosition
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HAL_LTDC_ConfigLayer
</UL>

<P><STRONG><a name="[249]"></a>focus_next_core</STRONG> (Thumb, 198 bytes, Stack size 32 bytes, lv_group.o(i.focus_next_core))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_to_foreground
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
</UL>
<BR>[Called By]<UL><LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_prev
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_next
</UL>

<P><STRONG><a name="[2f7]"></a>lv_group_refocus</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, lv_group.o(i.lv_group_refocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 468<LI>Call Chain = lv_group_refocus &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_prev
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_next
</UL>
<BR>[Called By]<UL><LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_add_obj
</UL>

<P><STRONG><a name="[24d]"></a>obj_to_foreground</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, lv_group.o(i.obj_to_foreground))
<BR><BR>[Stack]<UL><LI>Max Depth = 420<LI>Call Chain = obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;focus_next_core
</UL>

<P><STRONG><a name="[25c]"></a>get_dragged_obj</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lv_indev.o(i.get_dragged_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = get_dragged_obj &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_parent
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_finish_drag
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
</UL>

<P><STRONG><a name="[267]"></a>indev_click_focus</STRONG> (Thumb, 242 bytes, Stack size 24 bytes, lv_indev.o(i.indev_click_focus))
<BR><BR>[Stack]<UL><LI>Max Depth = 460<LI>Call Chain = indev_click_focus &rArr; lv_group_focus_obj &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_signal_send
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
</UL>

<P><STRONG><a name="[26d]"></a>indev_drag</STRONG> (Thumb, 688 bytes, Stack size 48 bytes, lv_indev.o(i.indev_drag))
<BR><BR>[Stack]<UL><LI>Max Depth = 476<LI>Call Chain = indev_drag &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_dir
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_inv_buf_size
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_pop_from_inv_buf
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
</UL>

<P><STRONG><a name="[274]"></a>indev_drag_throw</STRONG> (Thumb, 388 bytes, Stack size 40 bytes, lv_indev.o(i.indev_drag_throw))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = indev_drag_throw &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[96]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_y
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_x
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_throw
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_dir
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
</UL>
<BR>[Called By]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
</UL>

<P><STRONG><a name="[1a9]"></a>indev_encoder_proc</STRONG> (Thumb, 728 bytes, Stack size 40 bytes, lv_indev.o(i.indev_encoder_proc))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = indev_encoder_proc &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_is_empty
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_send_data
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_focused
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_editing
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_prev
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_next
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[27d]"></a>indev_gesture</STRONG> (Thumb, 242 bytes, Stack size 24 bytes, lv_indev.o(i.indev_gesture))
<BR><BR>[Stack]<UL><LI>Max Depth = 372<LI>Call Chain = indev_gesture &rArr; lv_event_send &rArr; lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_gesture_parent
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
</UL>
<BR>[Called By]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
</UL>

<P><STRONG><a name="[1a8]"></a>indev_keypad_proc</STRONG> (Thumb, 538 bytes, Stack size 32 bytes, lv_indev.o(i.indev_keypad_proc))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = indev_keypad_proc &rArr; lv_group_focus_prev &rArr; focus_next_core &rArr; obj_to_foreground &rArr; lv_obj_move_foreground &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_send_data
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_focused
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_prev
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_next
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[1a6]"></a>indev_proc_press</STRONG> (Thumb, 686 bytes, Stack size 24 bytes, lv_indev.o(i.indev_proc_press))
<BR><BR>[Stack]<UL><LI>Max Depth = 508<LI>Call Chain = indev_proc_press &rArr; indev_drag_throw &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_search_obj
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_gesture
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_move_foreground
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_top
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_sys
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[1a7]"></a>indev_proc_release</STRONG> (Thumb, 312 bytes, Stack size 16 bytes, lv_indev.o(i.indev_proc_release))
<BR><BR>[Stack]<UL><LI>Max Depth = 500<LI>Call Chain = indev_proc_release &rArr; indev_drag_throw &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_drag_throw
<LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_reset_check
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_dragged_obj
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
</UL>
<BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[1a4]"></a>indev_proc_reset_query_handler</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, lv_indev.o(i.indev_proc_reset_query_handler))
<BR><BR>[Called By]<UL><LI><a href="#[90]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_indev_read_task
</UL>

<P><STRONG><a name="[26b]"></a>indev_reset_check</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lv_indev.o(i.indev_reset_check))
<BR><BR>[Called By]<UL><LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_release
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_proc_press
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_keypad_proc
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_gesture
<LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_encoder_proc
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag_throw
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_drag
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;indev_click_focus
</UL>

<P><STRONG><a name="[296]"></a>_lv_memcpy_small</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_obj.o(i._lv_memcpy_small))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
</UL>

<P><STRONG><a name="[295]"></a>lv_area_copy</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_area_copy))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_area_copy &rArr; _lv_memcpy_small
</UL>
<BR>[Calls]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_create
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
</UL>

<P><STRONG><a name="[98]"></a>lv_obj_design</STRONG> (Thumb, 498 bytes, Stack size 120 bytes, lv_obj.o(i.lv_obj_design))
<BR><BR>[Stack]<UL><LI>Max Depth = 1468<LI>Call Chain = lv_obj_design &rArr; lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_width
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_transform_height
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_radius
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_opa_scale
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_clip_corner
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_post
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_border_blend_mode
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_opa
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_bg_blend_mode
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_custom
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_obj.o(i.lv_obj_create)
</UL>
<P><STRONG><a name="[32f]"></a>lv_obj_get_style_bg_blend_mode</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_bg_blend_mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_bg_blend_mode &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[32e]"></a>lv_obj_get_style_bg_opa</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_bg_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_bg_opa &rArr; _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[330]"></a>lv_obj_get_style_border_blend_mode</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_border_blend_mode))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_border_blend_mode &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[332]"></a>lv_obj_get_style_border_post</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_border_post))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_border_post &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[349]"></a>lv_obj_get_style_border_side</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_border_side))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_border_side &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[34a]"></a>lv_obj_get_style_border_width</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_border_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_border_width &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[32a]"></a>lv_obj_get_style_clip_corner</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_clip_corner))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_clip_corner &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[331]"></a>lv_obj_get_style_opa_scale</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_opa_scale))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_opa_scale &rArr; _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
</UL>

<P><STRONG><a name="[344]"></a>lv_obj_get_style_outline_opa</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_outline_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_outline_opa &rArr; _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[345]"></a>lv_obj_get_style_outline_pad</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_outline_pad))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_outline_pad &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[343]"></a>lv_obj_get_style_outline_width</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_outline_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_outline_width &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[348]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
</UL>

<P><STRONG><a name="[34f]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
</UL>

<P><STRONG><a name="[352]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
</UL>

<P><STRONG><a name="[347]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height_fit
</UL>

<P><STRONG><a name="[357]"></a>lv_obj_get_style_pattern_recolor</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_pattern_recolor))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = lv_obj_get_style_pattern_recolor &rArr; _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[32b]"></a>lv_obj_get_style_radius</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_radius))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_radius &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33a]"></a>lv_obj_get_style_shadow_ofs_x</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_shadow_ofs_x))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_shadow_ofs_x &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33b]"></a>lv_obj_get_style_shadow_ofs_y</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_shadow_ofs_y))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_shadow_ofs_y &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[338]"></a>lv_obj_get_style_shadow_opa</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_shadow_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_shadow_opa &rArr; _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[339]"></a>lv_obj_get_style_shadow_spread</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_shadow_spread))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_shadow_spread &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[337]"></a>lv_obj_get_style_shadow_width</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_shadow_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_shadow_width &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[359]"></a>lv_obj_get_style_text_font</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_text_font))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_text_font &rArr; _lv_obj_get_style_ptr &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
</UL>

<P><STRONG><a name="[32d]"></a>lv_obj_get_style_transform_height</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_transform_height))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_transform_height &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[32c]"></a>lv_obj_get_style_transform_width</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_transform_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_transform_width &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_design
</UL>

<P><STRONG><a name="[340]"></a>lv_obj_get_style_value_align</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, lv_obj.o(i.lv_obj_get_style_value_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = lv_obj_get_style_value_align &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33f]"></a>lv_obj_get_style_value_font</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_font))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_font &rArr; _lv_obj_get_style_ptr &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33e]"></a>lv_obj_get_style_value_letter_space</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_letter_space))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_letter_space &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[341]"></a>lv_obj_get_style_value_ofs_x</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_ofs_x))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_ofs_x &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[342]"></a>lv_obj_get_style_value_ofs_y</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_ofs_y))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_ofs_y &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33d]"></a>lv_obj_get_style_value_opa</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_opa &rArr; _lv_obj_get_style_opa &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[33c]"></a>lv_obj_get_style_value_str</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_obj.o(i.lv_obj_get_style_value_str))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_value_str &rArr; _lv_obj_get_style_ptr &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
</UL>

<P><STRONG><a name="[97]"></a>lv_obj_signal</STRONG> (Thumb, 200 bytes, Stack size 16 bytes, lv_obj.o(i.lv_obj_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 588<LI>Call Chain = lv_obj_signal &rArr; lv_obj_clear_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_editing
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_draw_rect_ext_pad_size
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_state
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_ext_draw_pad
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_obj.o(i.lv_obj_create)
</UL>
<P><STRONG><a name="[329]"></a>obj_del_core</STRONG> (Thumb, 234 bytes, Stack size 24 bytes, lv_obj.o(i.obj_del_core))
<BR><BR>[Stack]<UL><LI>Max Depth = 516 + In Cycle
<LI>Call Chain = obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_next
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_reset
<LI><a href="#[3a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_obj_act
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_remove_obj
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_disp
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
</UL>
<BR>[Called By]<UL><LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_del
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>

<P><STRONG><a name="[365]"></a>refresh_children_position</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lv_obj.o(i.refresh_children_position))
<BR><BR>[Stack]<UL><LI>Max Depth = 24 + In Cycle
<LI>Call Chain = refresh_children_position &rArr;  refresh_children_position (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_position
</UL>
<BR>[Called By]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_position
</UL>

<P><STRONG><a name="[35c]"></a>refresh_children_style</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_obj.o(i.refresh_children_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 412 + In Cycle
<LI>Call Chain = refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_style
</UL>
<BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refresh_children_style
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
</UL>

<P><STRONG><a name="[35e]"></a>report_style_mod_core</STRONG> (Thumb, 122 bytes, Stack size 24 bytes, lv_obj.o(i.report_style_mod_core))
<BR><BR>[Stack]<UL><LI>Max Depth = 452 + In Cycle
<LI>Call Chain = report_style_mod_core &rArr;  report_style_mod_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;report_style_mod_core
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_report_style_mod
</UL>

<P><STRONG><a name="[99]"></a>trans_anim_cb</STRONG> (Thumb, 294 bytes, Stack size 24 bytes, lv_obj.o(i.trans_anim_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = trans_anim_cb &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_obj.o(i.lv_obj_set_state)
</UL>
<P><STRONG><a name="[9b]"></a>trans_anim_ready_cb</STRONG> (Thumb, 92 bytes, Stack size 16 bytes, lv_obj.o(i.trans_anim_ready_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = trans_anim_ready_cb &rArr; lv_style_remove_prop &rArr; lv_mem_realloc &rArr; lv_mem_alloc &rArr; ent_trunc
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_remove_prop
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_obj.o(i.lv_obj_set_state)
</UL>
<P><STRONG><a name="[9a]"></a>trans_anim_start_cb</STRONG> (Thumb, 88 bytes, Stack size 16 bytes, lv_obj.o(i.trans_anim_start_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = trans_anim_start_cb &rArr; _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_del
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_obj.o(i.lv_obj_set_state)
</UL>
<P><STRONG><a name="[366]"></a>trans_create</STRONG> (Thumb, 646 bytes, Stack size 64 bytes, lv_obj.o(i.trans_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = trans_create &rArr; _lv_obj_get_style_color &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_opa
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_color
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
<LI><a href="#[3ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
</UL>

<P><STRONG><a name="[1c6]"></a>trans_del</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, lv_obj.o(i.trans_del))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = trans_del &rArr; lv_anim_del &rArr; anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_remove_prop
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_transition_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Called By]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_set_style_local_ptr
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;trans_anim_start_cb
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;obj_del_core
</UL>

<P><STRONG><a name="[1ad]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_refr.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_join_area
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_inv_area
</UL>

<P><STRONG><a name="[184]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_refr.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
</UL>

<P><STRONG><a name="[37c]"></a>lv_refr_area</STRONG> (Thumb, 334 bytes, Stack size 40 bytes, lv_refr.o(i.lv_refr_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = lv_refr_area &rArr; lv_refr_area_part &rArr; lv_refr_obj_and_children &rArr; lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_true_double_buf
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_ver_res
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_hor_res
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_areas
</UL>

<P><STRONG><a name="[37d]"></a>lv_refr_area_part</STRONG> (Thumb, 110 bytes, Stack size 24 bytes, lv_refr.o(i.lv_refr_area_part))
<BR><BR>[Stack]<UL><LI>Max Depth = 404<LI>Call Chain = lv_refr_area_part &rArr; lv_refr_obj_and_children &rArr; lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_top
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_layer_sys
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_true_double_buf
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_double_buf
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_vdb_flush
<LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj_and_children
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
</UL>

<P><STRONG><a name="[17f]"></a>lv_refr_areas</STRONG> (Thumb, 152 bytes, Stack size 24 bytes, lv_refr.o(i.lv_refr_areas))
<BR><BR>[Stack]<UL><LI>Max Depth = 468<LI>Call Chain = lv_refr_areas &rArr; lv_refr_area &rArr; lv_refr_area_part &rArr; lv_refr_obj_and_children &rArr; lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_size
<LI><a href="#[37c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
</UL>

<P><STRONG><a name="[37e]"></a>lv_refr_get_top_obj</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, lv_refr.o(i.lv_refr_get_top_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + In Cycle
<LI>Call Chain = lv_refr_get_top_obj &rArr;  lv_refr_get_top_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
</UL>
<BR>[Called By]<UL><LI><a href="#[37e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_get_top_obj
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
</UL>

<P><STRONG><a name="[17e]"></a>lv_refr_join_area</STRONG> (Thumb, 196 bytes, Stack size 32 bytes, lv_refr.o(i.lv_refr_join_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = lv_refr_join_area &rArr; _lv_area_join
</UL>
<BR>[Calls]<UL><LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_size
<LI><a href="#[380]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_join
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_on
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
</UL>

<P><STRONG><a name="[381]"></a>lv_refr_obj</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, lv_refr.o(i.lv_refr_obj))
<BR><BR>[Stack]<UL><LI>Max Depth = 364 + In Cycle
<LI>Call Chain = lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[37f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj_and_children
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
</UL>

<P><STRONG><a name="[37f]"></a>lv_refr_obj_and_children</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, lv_refr.o(i.lv_refr_obj_and_children))
<BR><BR>[Stack]<UL><LI>Max Depth = 380<LI>Call Chain = lv_refr_obj_and_children &rArr; lv_refr_obj &rArr;  lv_refr_obj (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_scr_act
<LI><a href="#[381]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_obj
</UL>
<BR>[Called By]<UL><LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
</UL>

<P><STRONG><a name="[181]"></a>lv_refr_vdb_flush</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, lv_refr.o(i.lv_refr_vdb_flush))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_refr_vdb_flush
</UL>
<BR>[Calls]<UL><LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_is_double_buf
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_disp_refr_task
<LI><a href="#[37d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_refr_area_part
</UL>

<P><STRONG><a name="[1ca]"></a>_lv_memcpy_small</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_style.o(i._lv_memcpy_small))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_ptr
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_opa
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_int
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_color
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>

<P><STRONG><a name="[1d7]"></a>get_alloc_local_style</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lv_style.o(i.get_alloc_local_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = get_alloc_local_style &rArr; _lv_style_list_add_style &rArr; _lv_style_list_remove_style &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
<LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_get_style
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
</UL>
<BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_list_copy
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_set_local_ptr
</UL>

<P><STRONG><a name="[1c9]"></a>get_property_index</STRONG> (Thumb, 100 bytes, Stack size 20 bytes, lv_style.o(i.get_property_index))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = get_property_index
</UL>
<BR>[Called By]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_ptr
<LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_opa
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_int
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_get_color
<LI><a href="#[382]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_remove_prop
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>

<P><STRONG><a name="[1d3]"></a>lv_style_list_get_style</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, lv_style.o(i.lv_style_list_get_style))
<BR><BR>[Called By]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_alloc_local_style
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_ptr
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_opa
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_int
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_get_color
</UL>

<P><STRONG><a name="[80]"></a>color_blend_true_color_additive</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, lv_draw_blend.o(i.color_blend_true_color_additive))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = color_blend_true_color_additive &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lv_draw_blend.o(i.map_blended)
<LI> lv_draw_blend.o(i.fill_blended)
</UL>
<P><STRONG><a name="[7f]"></a>color_blend_true_color_subtractive</STRONG> (Thumb, 116 bytes, Stack size 24 bytes, lv_draw_blend.o(i.color_blend_true_color_subtractive))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = color_blend_true_color_subtractive &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lv_draw_blend.o(i.map_blended)
<LI> lv_draw_blend.o(i.fill_blended)
</UL>
<P><STRONG><a name="[177]"></a>fill_blended</STRONG> (Thumb, 294 bytes, Stack size 64 bytes, lv_draw_blend.o(i.fill_blended))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = fill_blended &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
</UL>

<P><STRONG><a name="[178]"></a>fill_normal</STRONG> (Thumb, 852 bytes, Stack size 80 bytes, lv_draw_blend.o(i.fill_normal))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = fill_normal &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_fill
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
</UL>

<P><STRONG><a name="[176]"></a>fill_set_px</STRONG> (Thumb, 202 bytes, Stack size 72 bytes, lv_draw_blend.o(i.fill_set_px))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = fill_set_px
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
</UL>

<P><STRONG><a name="[175]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_draw_blend.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_set_px
<LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_normal
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_blended
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_set_px
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_normal
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_blended
</UL>

<P><STRONG><a name="[213]"></a>lv_color_mix</STRONG> (Thumb, 120 bytes, Stack size 20 bytes, lv_draw_blend.o(i.lv_color_mix))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;map_normal
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_normal
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fill_blended
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;color_blend_true_color_subtractive
<LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;color_blend_true_color_additive
</UL>

<P><STRONG><a name="[17b]"></a>map_blended</STRONG> (Thumb, 334 bytes, Stack size 56 bytes, lv_draw_blend.o(i.map_blended))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = map_blended
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
</UL>
<BR>[Called By]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
</UL>

<P><STRONG><a name="[17c]"></a>map_normal</STRONG> (Thumb, 834 bytes, Stack size 88 bytes, lv_draw_blend.o(i.map_normal))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = map_normal &rArr; lv_color_mix
</UL>
<BR>[Calls]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
</UL>

<P><STRONG><a name="[17a]"></a>map_set_px</STRONG> (Thumb, 270 bytes, Stack size 80 bytes, lv_draw_blend.o(i.map_set_px))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = map_set_px
</UL>
<BR>[Calls]<UL><LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
</UL>
<BR>[Called By]<UL><LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
</UL>

<P><STRONG><a name="[18f]"></a>_lv_img_buf_transform</STRONG> (Thumb, 318 bytes, Stack size 48 bytes, lv_draw_img.o(i._lv_img_buf_transform))
<BR><BR>[Stack]<UL><LI>Max Depth = 148<LI>Call Chain = _lv_img_buf_transform &rArr; _lv_img_buf_transform_anti_alias &rArr; lv_img_buf_get_px_alpha
</UL>
<BR>[Calls]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_color
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_alpha
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_anti_alias
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[190]"></a>_lv_memcpy_small</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_draw_img.o(i._lv_memcpy_small))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform
</UL>

<P><STRONG><a name="[2f0]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_draw_img.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
</UL>

<P><STRONG><a name="[2ef]"></a>lv_draw_map</STRONG> (Thumb, 1298 bytes, Stack size 216 bytes, lv_draw_img.o(i.lv_draw_map))
<BR><BR>[Stack]<UL><LI>Max Depth = 524<LI>Call Chain = lv_draw_map &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_init
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_size
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Called By]<UL><LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[2e7]"></a>lv_img_draw_core</STRONG> (Thumb, 414 bytes, Stack size 88 bytes, lv_draw_img.o(i.lv_img_draw_core))
<BR><BR>[Stack]<UL><LI>Max Depth = 1172<LI>Call Chain = lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_read_line
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_close
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_height
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_cache_open
<LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_get_transformed_area
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_is_chroma_keyed
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_has_alpha
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;show_error
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_map
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy_small
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_img
</UL>

<P><STRONG><a name="[2e8]"></a>show_error</STRONG> (Thumb, 66 bytes, Stack size 144 bytes, lv_draw_img.o(i.show_error))
<BR><BR>[Stack]<UL><LI>Max Depth = 1084 + In Cycle
<LI>Call Chain = show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>
<BR>[Called By]<UL><LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_img
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_draw_core
</UL>

<P><STRONG><a name="[234]"></a>draw_letter_normal</STRONG> (Thumb, 622 bytes, Stack size 104 bytes, lv_draw_label.o(i.draw_letter_normal))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = draw_letter_normal &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_letter
</UL>

<P><STRONG><a name="[236]"></a>draw_letter_subpx</STRONG> (Thumb, 894 bytes, Stack size 136 bytes, lv_draw_label.o(i.draw_letter_subpx))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = draw_letter_subpx &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_letter
</UL>

<P><STRONG><a name="[2ea]"></a>hex_char_to_num</STRONG> (Thumb, 64 bytes, Stack size 0 bytes, lv_draw_label.o(i.hex_char_to_num))
<BR><BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
</UL>

<P><STRONG><a name="[235]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_draw_label.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
</UL>

<P><STRONG><a name="[2eb]"></a>lv_draw_letter</STRONG> (Thumb, 192 bytes, Stack size 64 bytes, lv_draw_label.o(i.lv_draw_letter))
<BR><BR>[Stack]<UL><LI>Max Depth = 508<LI>Call Chain = lv_draw_letter &rArr; draw_letter_subpx &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_dsc
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_bitmap
<LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_subpx
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_letter_normal
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
</UL>

<P><STRONG><a name="[237]"></a>draw_line_hor</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lv_draw_line.o(i.draw_line_hor))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = draw_line_hor &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
</UL>

<P><STRONG><a name="[238]"></a>draw_line_skew</STRONG> (Thumb, 928 bytes, Stack size 280 bytes, lv_draw_line.o(i.draw_line_skew))
<BR><BR>[Stack]<UL><LI>Max Depth = 588<LI>Call Chain = draw_line_skew &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_line_points_init
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_size
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
</UL>

<P><STRONG><a name="[23b]"></a>draw_line_ver</STRONG> (Thumb, 458 bytes, Stack size 88 bytes, lv_draw_line.o(i.draw_line_ver))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = draw_line_ver &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_line
</UL>

<P><STRONG><a name="[28a]"></a>line_mask_flat</STRONG> (Thumb, 336 bytes, Stack size 32 bytes, lv_draw_mask.o(i.line_mask_flat))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = line_mask_flat
</UL>
<BR>[Calls]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mask_mix
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_line
</UL>

<P><STRONG><a name="[28c]"></a>line_mask_steep</STRONG> (Thumb, 474 bytes, Stack size 40 bytes, lv_draw_mask.o(i.line_mask_steep))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = line_mask_steep
</UL>
<BR>[Calls]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mask_mix
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_line
</UL>

<P><STRONG><a name="[2f1]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_draw_mask.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
</UL>

<P><STRONG><a name="[8a]"></a>lv_draw_mask_line</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, lv_draw_mask.o(i.lv_draw_mask_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = lv_draw_mask_line &rArr; line_mask_steep
</UL>
<BR>[Calls]<UL><LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_steep
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_flat
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_draw_mask.o(i.lv_draw_mask_line_points_init)
</UL>
<P><STRONG><a name="[8b]"></a>lv_draw_mask_radius</STRONG> (Thumb, 1020 bytes, Stack size 72 bytes, lv_draw_mask.o(i.lv_draw_mask_radius))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = lv_draw_mask_radius &rArr; _lv_sqrt
</UL>
<BR>[Calls]<UL><LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_sqrt
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mask_mix
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_draw_mask.o(i.lv_draw_mask_radius_init)
</UL>
<P><STRONG><a name="[28b]"></a>mask_mix</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, lv_draw_mask.o(i.mask_mix))
<BR><BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_steep
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;line_mask_flat
</UL>

<P><STRONG><a name="[227]"></a>draw_bg</STRONG> (Thumb, 1116 bytes, Stack size 152 bytes, lv_draw_rect.o(i.draw_bg))
<BR><BR>[Stack]<UL><LI>Max Depth = 460<LI>Call Chain = draw_bg &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;grad_get
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_map
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[232]"></a>draw_border</STRONG> (Thumb, 1350 bytes, Stack size 184 bytes, lv_draw_rect.o(i.draw_border))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = draw_border &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[23c]"></a>draw_outline</STRONG> (Thumb, 1184 bytes, Stack size 184 bytes, lv_draw_rect.o(i.draw_outline))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = draw_outline &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[23d]"></a>draw_pattern</STRONG> (Thumb, 590 bytes, Stack size 144 bytes, lv_draw_rect.o(i.draw_pattern))
<BR><BR>[Stack]<UL><LI>Max Depth = 1332<LI>Call Chain = draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_get_info
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_img_dsc_init
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_img
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_src_get_type
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[243]"></a>draw_shadow</STRONG> (Thumb, 2778 bytes, Stack size 272 bytes, lv_draw_rect.o(i.draw_shadow))
<BR><BR>[Stack]<UL><LI>Max Depth = 692<LI>Call Chain = draw_shadow &rArr; shadow_draw_corner_buf &rArr; shadow_blur_corner &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_get_cnt
<LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_apply
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_blend_fill
<LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_remove_id
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_buf
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_refr_get_disp_refreshing
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_add
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_in
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[245]"></a>draw_value</STRONG> (Thumb, 208 bytes, Stack size 80 bytes, lv_draw_rect.o(i.draw_value))
<BR><BR>[Stack]<UL><LI>Max Depth = 1020<LI>Call Chain = draw_value &rArr; lv_draw_label &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_align
</UL>
<BR>[Called By]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[22e]"></a>grad_get</STRONG> (Thumb, 190 bytes, Stack size 24 bytes, lv_draw_rect.o(i.grad_get))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = grad_get
</UL>
<BR>[Called By]<UL><LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
</UL>

<P><STRONG><a name="[228]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_draw_rect.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
</UL>

<P><STRONG><a name="[22b]"></a>lv_area_get_height</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_draw_rect.o(i.lv_area_get_height))
<BR><BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[229]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_draw_rect.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_pattern
<LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_outline
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_border
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_bg
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
</UL>

<P><STRONG><a name="[3ac]"></a>shadow_blur_corner</STRONG> (Thumb, 310 bytes, Stack size 40 bytes, lv_draw_rect.o(i.shadow_blur_corner))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = shadow_blur_corner &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_draw_corner_buf
</UL>

<P><STRONG><a name="[244]"></a>shadow_draw_corner_buf</STRONG> (Thumb, 386 bytes, Stack size 72 bytes, lv_draw_rect.o(i.shadow_draw_corner_buf))
<BR><BR>[Stack]<UL><LI>Max Depth = 420<LI>Call Chain = shadow_draw_corner_buf &rArr; shadow_blur_corner &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[3ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;shadow_blur_corner
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_ff
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_mask_radius_init
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
</UL>
<BR>[Called By]<UL><LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;draw_shadow
</UL>

<P><STRONG><a name="[194]"></a>_lv_memcpy_small</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, lv_img_buf.o(i._lv_memcpy_small))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _lv_memcpy_small
</UL>
<BR>[Called By]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_buf_get_px_color
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_anti_alias
</UL>

<P><STRONG><a name="[195]"></a>lv_color_mix</STRONG> (Thumb, 120 bytes, Stack size 20 bytes, lv_img_buf.o(i.lv_color_mix))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_img_buf_transform_anti_alias
</UL>

<P><STRONG><a name="[2fc]"></a>lv_img_decoder_built_in_line_alpha</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_line_alpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = lv_img_decoder_built_in_line_alpha
</UL>
<BR>[Calls]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_get_px_size
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_read_line
</UL>

<P><STRONG><a name="[2fd]"></a>lv_img_decoder_built_in_line_indexed</STRONG> (Thumb, 290 bytes, Stack size 32 bytes, lv_img_decoder.o(i.lv_img_decoder_built_in_line_indexed))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = lv_img_decoder_built_in_line_indexed
</UL>
<BR>[Calls]<UL><LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_cf_get_px_size
</UL>
<BR>[Called By]<UL><LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_img_decoder_built_in_read_line
</UL>

<P><STRONG><a name="[222]"></a>bits_write</STRONG> (Thumb, 86 bytes, Stack size 12 bytes, lv_font_fmt_txt.o(i.bits_write))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = bits_write
</UL>
<BR>[Called By]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress
</UL>

<P><STRONG><a name="[220]"></a>decompress</STRONG> (Thumb, 168 bytes, Stack size 56 bytes, lv_font_fmt_txt.o(i.decompress))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = decompress &rArr; _lv_mem_buf_get &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_release
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_mem_buf_get
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress_line
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bits_write
</UL>
<BR>[Called By]<UL><LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
</UL>

<P><STRONG><a name="[221]"></a>decompress_line</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lv_font_fmt_txt.o(i.decompress_line))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = decompress_line &rArr; rle_next &rArr; get_bits
</UL>
<BR>[Calls]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rle_next
</UL>
<BR>[Called By]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress
</UL>

<P><STRONG><a name="[3ab]"></a>get_bits</STRONG> (Thumb, 92 bytes, Stack size 12 bytes, lv_font_fmt_txt.o(i.get_bits))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = get_bits
</UL>
<BR>[Called By]<UL><LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;rle_next
</UL>

<P><STRONG><a name="[25f]"></a>get_glyph_dsc_id</STRONG> (Thumb, 258 bytes, Stack size 40 bytes, lv_font_fmt_txt.o(i.get_glyph_dsc_id))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = get_glyph_dsc_id &rArr; _lv_utils_bsearch
</UL>
<BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_utils_bsearch
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_dsc_fmt_txt
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_bitmap_fmt_txt
</UL>

<P><STRONG><a name="[261]"></a>get_kern_value</STRONG> (Thumb, 132 bytes, Stack size 24 bytes, lv_font_fmt_txt.o(i.get_kern_value))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = get_kern_value &rArr; _lv_utils_bsearch
</UL>
<BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_utils_bsearch
</UL>
<BR>[Called By]<UL><LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_dsc_fmt_txt
</UL>

<P><STRONG><a name="[83]"></a>kern_pair_16_compare</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lv_font_fmt_txt.o(i.kern_pair_16_compare))
<BR>[Address Reference Count : 1]<UL><LI> lv_font_fmt_txt.o(i.get_kern_value)
</UL>
<P><STRONG><a name="[82]"></a>kern_pair_8_compare</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lv_font_fmt_txt.o(i.kern_pair_8_compare))
<BR>[Address Reference Count : 1]<UL><LI> lv_font_fmt_txt.o(i.get_kern_value)
</UL>
<P><STRONG><a name="[223]"></a>rle_next</STRONG> (Thumb, 158 bytes, Stack size 16 bytes, lv_font_fmt_txt.o(i.rle_next))
<BR><BR>[Stack]<UL><LI>Max Depth = 28<LI>Call Chain = rle_next &rArr; get_bits
</UL>
<BR>[Calls]<UL><LI><a href="#[3ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_bits
</UL>
<BR>[Called By]<UL><LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;decompress_line
</UL>

<P><STRONG><a name="[81]"></a>unicode_list_compare</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_font_fmt_txt.o(i.unicode_list_compare))
<BR>[Address Reference Count : 1]<UL><LI> lv_font_fmt_txt.o(i.get_glyph_dsc_id)
</UL>
<P><STRONG><a name="[167]"></a>anim_mark_list_change</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lv_anim.o(i.anim_mark_list_change))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_set_prio
</UL>
<BR>[Called By]<UL><LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_anim_core_init
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_ready_handler
</UL>

<P><STRONG><a name="[1e7]"></a>anim_ready_handler</STRONG> (Thumb, 134 bytes, Stack size 72 bytes, lv_anim.o(i.anim_ready_handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = anim_ready_handler &rArr; anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_mark_list_change
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_task
</UL>

<P><STRONG><a name="[7a]"></a>anim_task</STRONG> (Thumb, 168 bytes, Stack size 16 bytes, lv_anim.o(i.anim_task))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = anim_task &rArr; anim_ready_handler &rArr; anim_mark_list_change &rArr; lv_task_set_prio &rArr; _lv_ll_move_before &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
<LI><a href="#[ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_path_linear
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;anim_ready_handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_anim.o(i._lv_anim_core_init)
</UL>
<P><STRONG><a name="[16a]"></a>lv_area_get_height</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_area.o(i.lv_area_get_height))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_align
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_set_pos
</UL>

<P><STRONG><a name="[169]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_area.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_align
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_set_pos
</UL>

<P><STRONG><a name="[16d]"></a>lv_point_within_circle</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, lv_area.o(i.lv_point_within_circle))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_point_within_circle
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
</UL>

<P><STRONG><a name="[2c1]"></a>lv_color_mix</STRONG> (Thumb, 120 bytes, Stack size 20 bytes, lv_color.o(i.lv_color_mix))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_lighten
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_darken
</UL>

<P><STRONG><a name="[1b1]"></a>node_set_next</STRONG> (Thumb, 18 bytes, Stack size 16 bytes, lv_ll.o(i.node_set_next))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = node_set_next
</UL>
<BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_tail
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_chg_list
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
</UL>

<P><STRONG><a name="[1b0]"></a>node_set_prev</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, lv_ll.o(i.node_set_prev))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = node_set_prev
</UL>
<BR>[Called By]<UL><LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_remove
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_tail
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_head
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_chg_list
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_move_before
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_ins_prev
</UL>

<P><STRONG><a name="[323]"></a>ent_get_next</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, lv_mem.o(i.ent_get_next))
<BR><BR>[Called By]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_defrag
</UL>

<P><STRONG><a name="[324]"></a>ent_trunc</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, lv_mem.o(i.ent_trunc))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ent_trunc
</UL>
<BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_realloc
</UL>

<P><STRONG><a name="[395]"></a>lv_task_exec</STRONG> (Thumb, 62 bytes, Stack size 16 bytes, lv_task.o(i.lv_task_exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = lv_task_exec &rArr; lv_task_del &rArr; _lv_ll_remove &rArr; node_set_prev
</UL>
<BR>[Calls]<UL><LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_get
<LI><a href="#[394]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_del
<LI><a href="#[396]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_time_remaining
</UL>
<BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
</UL>

<P><STRONG><a name="[396]"></a>lv_task_time_remaining</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lv_task.o(i.lv_task_time_remaining))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_task_time_remaining &rArr; lv_tick_elaps
</UL>
<BR>[Calls]<UL><LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tick_elaps
</UL>
<BR>[Called By]<UL><LI><a href="#[397]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_handler
<LI><a href="#[395]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_task_exec
</UL>

<P><STRONG><a name="[1df]"></a>lv_txt_get_next_word</STRONG> (Thumb, 296 bytes, Stack size 64 bytes, lv_txt.o(i.lv_txt_get_next_word))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = lv_txt_get_next_word &rArr; lv_font_get_glyph_width &rArr; lv_font_get_glyph_dsc
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_is_cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_next_line
</UL>

<P><STRONG><a name="[a]"></a>lv_txt_utf8_get_byte_id</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lv_txt.o(i.lv_txt_utf8_get_byte_id))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_txt_utf8_get_byte_id
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[c]"></a>lv_txt_utf8_get_char_id</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, lv_txt.o(i.lv_txt_utf8_get_char_id))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_txt_utf8_get_char_id
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[d]"></a>lv_txt_utf8_get_length</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, lv_txt.o(i.lv_txt_utf8_get_length))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_txt_utf8_get_length
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[9]"></a>lv_txt_utf8_next</STRONG> (Thumb, 138 bytes, Stack size 20 bytes, lv_txt.o(i.lv_txt_utf8_next))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lv_txt_utf8_next
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[b]"></a>lv_txt_utf8_prev</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, lv_txt.o(i.lv_txt_utf8_prev))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = lv_txt_utf8_prev
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[8]"></a>lv_txt_utf8_size</STRONG> (Thumb, 50 bytes, Stack size 0 bytes, lv_txt.o(i.lv_txt_utf8_size))
<BR>[Address Reference Count : 1]<UL><LI> lv_txt.o(.data)
</UL>
<P><STRONG><a name="[1e8]"></a>arc_init</STRONG> (Thumb, 210 bytes, Stack size 24 bytes, lv_theme_material.o(i.arc_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = arc_init &rArr; lv_style_set_line_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_rounded
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[1ef]"></a>bar_init</STRONG> (Thumb, 282 bytes, Stack size 24 bytes, lv_theme_material.o(i.bar_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = bar_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_width
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_opa
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_color
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_time
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_6
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[1fa]"></a>basic_init</STRONG> (Thumb, 3312 bytes, Stack size 40 bytes, lv_theme_material.o(i.basic_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = basic_init &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_copy
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_darken
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_width
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_opa
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_color
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_image_recolor
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_opa
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_mix
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_font
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_color
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_time
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_6
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_5
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_delay
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_font
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[20d]"></a>calendar_init</STRONG> (Thumb, 1342 bytes, Stack size 40 bytes, lv_theme_material.o(i.calendar_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = calendar_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[20f]"></a>chart_init</STRONG> (Thumb, 436 bytes, Stack size 32 bytes, lv_theme_material.o(i.chart_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = chart_init &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_size
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[211]"></a>checkbox_init</STRONG> (Thumb, 584 bytes, Stack size 24 bytes, lv_theme_material.o(i.checkbox_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = checkbox_init &rArr; _lv_style_set_ptr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
<LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_width
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_pad
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_opa
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_color
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_time
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_6
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_font
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[21b]"></a>cpicker_init</STRONG> (Thumb, 514 bytes, Stack size 32 bytes, lv_theme_material.o(i.cpicker_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = cpicker_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_width
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[21d]"></a>ddlist_init</STRONG> (Thumb, 198 bytes, Stack size 16 bytes, lv_theme_material.o(i.ddlist_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = ddlist_init &rArr; lv_style_set_clip_corner &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_clip_corner
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_line_space
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[24e]"></a>gauge_init</STRONG> (Thumb, 950 bytes, Stack size 40 bytes, lv_theme_material.o(i.gauge_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = gauge_init &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_color
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_size
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_width
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_grad_color
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_line_width
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[285]"></a>keyboard_init</STRONG> (Thumb, 376 bytes, Stack size 24 bytes, lv_theme_material.o(i.keyboard_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = keyboard_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[286]"></a>led_init</STRONG> (Thumb, 218 bytes, Stack size 24 bytes, lv_theme_material.o(i.led_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = led_init &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_lighten
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_opa
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_width
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[28d]"></a>linemeter_init</STRONG> (Thumb, 452 bytes, Stack size 24 bytes, lv_theme_material.o(i.linemeter_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = linemeter_init &rArr; lv_style_set_scale_end_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_color
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_width
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_line_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_width
<LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_grad_color
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_scale_end_line_width
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[28e]"></a>list_init</STRONG> (Thumb, 1376 bytes, Stack size 32 bytes, lv_theme_material.o(i.list_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = list_init &rArr; lv_style_set_pad_top &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_darken
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_width
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_pad
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_outline_color
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_image_recolor
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_clip_corner
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_time
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_6
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transition_prop_5
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_transform_width
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[1ee]"></a>lv_color_hex</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lv_theme_material.o(i.lv_color_hex))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_color_hex &rArr; lv_color_make
</UL>
<BR>[Calls]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_make
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[1f9]"></a>lv_color_hex3</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, lv_theme_material.o(i.lv_color_hex3))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = lv_color_hex3 &rArr; lv_color_make
</UL>
<BR>[Calls]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_make
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>

<P><STRONG><a name="[2c2]"></a>lv_color_make</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, lv_theme_material.o(i.lv_color_make))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_color_make
</UL>
<BR>[Called By]<UL><LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
</UL>

<P><STRONG><a name="[20a]"></a>lv_color_mix</STRONG> (Thumb, 120 bytes, Stack size 20 bytes, lv_theme_material.o(i.lv_color_mix))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = lv_color_mix
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[1f2]"></a>lv_style_set_bg_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_bg_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[1f1]"></a>lv_style_set_bg_opa</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_bg_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[1fe]"></a>lv_style_set_border_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_border_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_border_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
</UL>

<P><STRONG><a name="[20b]"></a>lv_style_set_border_opa</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_border_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_border_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[20e]"></a>lv_style_set_border_side</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_border_side))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_border_side &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
</UL>

<P><STRONG><a name="[1ff]"></a>lv_style_set_border_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_border_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_border_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
</UL>

<P><STRONG><a name="[21f]"></a>lv_style_set_clip_corner</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_clip_corner))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_clip_corner &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
</UL>

<P><STRONG><a name="[200]"></a>lv_style_set_image_recolor</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_image_recolor))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_image_recolor &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
</UL>

<P><STRONG><a name="[1ea]"></a>lv_style_set_line_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_line_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_line_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
</UL>

<P><STRONG><a name="[1ed]"></a>lv_style_set_line_rounded</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_line_rounded))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_line_rounded &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
</UL>

<P><STRONG><a name="[1ec]"></a>lv_style_set_line_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_line_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_line_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
</UL>

<P><STRONG><a name="[1f4]"></a>lv_style_set_outline_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_outline_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_outline_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
</UL>

<P><STRONG><a name="[1f5]"></a>lv_style_set_outline_opa</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_outline_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_outline_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
</UL>

<P><STRONG><a name="[212]"></a>lv_style_set_outline_pad</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_outline_pad))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_outline_pad &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
</UL>

<P><STRONG><a name="[1f6]"></a>lv_style_set_outline_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_outline_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_outline_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
</UL>

<P><STRONG><a name="[205]"></a>lv_style_set_pad_bottom</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_pad_bottom &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[206]"></a>lv_style_set_pad_inner</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_pad_inner))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_pad_inner &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
</UL>

<P><STRONG><a name="[202]"></a>lv_style_set_pad_left</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_pad_left &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
</UL>

<P><STRONG><a name="[203]"></a>lv_style_set_pad_right</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_pad_right &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[204]"></a>lv_style_set_pad_top</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_pad_top &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
</UL>

<P><STRONG><a name="[1f0]"></a>lv_style_set_radius</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_radius))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[250]"></a>lv_style_set_scale_end_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_scale_end_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_scale_end_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
</UL>

<P><STRONG><a name="[251]"></a>lv_style_set_scale_end_line_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_scale_end_line_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_scale_end_line_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
</UL>

<P><STRONG><a name="[24f]"></a>lv_style_set_scale_grad_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_scale_grad_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_scale_grad_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
</UL>

<P><STRONG><a name="[21c]"></a>lv_style_set_scale_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_scale_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_scale_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
</UL>

<P><STRONG><a name="[289]"></a>lv_style_set_shadow_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_shadow_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_shadow_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>

<P><STRONG><a name="[288]"></a>lv_style_set_shadow_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_shadow_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_shadow_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>

<P><STRONG><a name="[210]"></a>lv_style_set_size</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_size &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
</UL>

<P><STRONG><a name="[1fb]"></a>lv_style_set_text_color</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_text_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_text_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
</UL>

<P><STRONG><a name="[1fc]"></a>lv_style_set_text_font</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_text_font))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_text_font &rArr; _lv_style_set_ptr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
</UL>

<P><STRONG><a name="[21e]"></a>lv_style_set_text_line_space</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_text_line_space))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_text_line_space &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
</UL>

<P><STRONG><a name="[28f]"></a>lv_style_set_transform_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_transform_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_transform_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
</UL>

<P><STRONG><a name="[20c]"></a>lv_style_set_transition_delay</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_transition_delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_transition_delay &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[209]"></a>lv_style_set_transition_prop_5</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_transition_prop_5))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_transition_prop_5 &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[1f8]"></a>lv_style_set_transition_prop_6</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_transition_prop_6))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_transition_prop_6 &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
</UL>

<P><STRONG><a name="[1f7]"></a>lv_style_set_transition_time</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_transition_time))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_transition_time &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
</UL>

<P><STRONG><a name="[1f3]"></a>lv_style_set_value_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_value_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_value_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
</UL>

<P><STRONG><a name="[1fd]"></a>lv_style_set_value_font</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_theme_material.o(i.lv_style_set_value_font))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_value_font &rArr; _lv_style_set_ptr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
</UL>

<P><STRONG><a name="[39c]"></a>msgbox_init</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, lv_theme_material.o(i.msgbox_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = msgbox_init &rArr; lv_style_set_shadow_width &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_width
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_shadow_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[39d]"></a>page_init</STRONG> (Thumb, 262 bytes, Stack size 16 bytes, lv_theme_material.o(i.page_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = page_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_size
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[3a0]"></a>roller_init</STRONG> (Thumb, 124 bytes, Stack size 8 bytes, lv_theme_material.o(i.roller_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = roller_init &rArr; lv_style_set_bg_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_line_space
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[39a]"></a>slider_init</STRONG> (Thumb, 524 bytes, Stack size 24 bytes, lv_theme_material.o(i.slider_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = slider_init &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_value_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[39f]"></a>spinbox_init</STRONG> (Thumb, 184 bytes, Stack size 24 bytes, lv_theme_material.o(i.spinbox_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = spinbox_init &rArr; lv_style_set_pad_top &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[1e9]"></a>style_init_reset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lv_theme_material.o(i.style_init_reset))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = style_init_reset &rArr; lv_style_reset &rArr; lv_mem_free &rArr; lv_mem_defrag
</UL>
<BR>[Calls]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_reset
<LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_init
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;list_init
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;linemeter_init
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;led_init
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;keyboard_init
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;gauge_init
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ddlist_init
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;cpicker_init
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;checkbox_init
<LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;chart_init
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;calendar_init
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;basic_init
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bar_init
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;arc_init
<LI><a href="#[39e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;textarea_init
<LI><a href="#[3a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_init
<LI><a href="#[3a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;table_init
<LI><a href="#[39b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;switch_init
<LI><a href="#[39f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;spinbox_init
<LI><a href="#[39a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;slider_init
<LI><a href="#[3a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;roller_init
<LI><a href="#[39d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;page_init
<LI><a href="#[39c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;msgbox_init
</UL>

<P><STRONG><a name="[39b]"></a>switch_init</STRONG> (Thumb, 248 bytes, Stack size 24 bytes, lv_theme_material.o(i.switch_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = switch_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[3a2]"></a>table_init</STRONG> (Thumb, 448 bytes, Stack size 24 bytes, lv_theme_material.o(i.table_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = table_init &rArr; lv_style_set_pad_top &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[3a1]"></a>tabview_init</STRONG> (Thumb, 1182 bytes, Stack size 40 bytes, lv_theme_material.o(i.tabview_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = tabview_init &rArr; lv_style_set_radius &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_radius
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_top
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_right
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_inner
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_bottom
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_image_recolor
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_opa
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_bg_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_font
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_size
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[39e]"></a>textarea_init</STRONG> (Thumb, 194 bytes, Stack size 24 bytes, lv_theme_material.o(i.textarea_init))
<BR><BR>[Stack]<UL><LI>Max Depth = 348<LI>Call Chain = textarea_init &rArr; lv_style_set_pad_left &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_dpi
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_pad_left
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_width
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_side
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_border_color
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex3
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_color_hex
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;style_init_reset
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_style_set_text_color
</UL>
<BR>[Called By]<UL><LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_theme_material_init
</UL>

<P><STRONG><a name="[aa]"></a>theme_apply</STRONG> (Thumb, 2002 bytes, Stack size 16 bytes, lv_theme_material.o(i.theme_apply))
<BR><BR>[Stack]<UL><LI>Max Depth = 444<LI>Call Chain = theme_apply &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_list_add_style
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_refresh_style
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_theme_material.o(i.lv_theme_material_init)
</UL>
<P><STRONG><a name="[85]"></a>lv_btn_design</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, lv_btn.o(i.lv_btn_design))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = lv_btn_design
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_btn.o(i.lv_btn_create)
</UL>
<P><STRONG><a name="[84]"></a>lv_btn_signal</STRONG> (Thumb, 176 bytes, Stack size 40 bytes, lv_btn.o(i.lv_btn_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 628<LI>Call Chain = lv_btn_signal &rArr; lv_btn_set_state &rArr; lv_obj_clear_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_is_dragging
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_set_state
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btn_get_checkable
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_btn.o(i.lv_btn_create)
</UL>
<P><STRONG><a name="[1e4]"></a>allocate_btn_areas_and_controls</STRONG> (Thumb, 154 bytes, Stack size 24 bytes, lv_btnmatrix.o(i.allocate_btn_areas_and_controls))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = allocate_btn_areas_and_controls &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memset_00
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
</UL>

<P><STRONG><a name="[252]"></a>get_button_from_point</STRONG> (Thumb, 276 bytes, Stack size 72 bytes, lv_btnmatrix.o(i.get_button_from_point))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = get_button_from_point &rArr; lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_point_on
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
</UL>

<P><STRONG><a name="[2b8]"></a>get_button_width</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.get_button_width))
<BR><BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
</UL>

<P><STRONG><a name="[284]"></a>invalidate_button_area</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, lv_btnmatrix.o(i.invalidate_button_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 404<LI>Call Chain = invalidate_button_area &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
</UL>

<P><STRONG><a name="[25b]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[2b2]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
</UL>

<P><STRONG><a name="[87]"></a>lv_btnmatrix_design</STRONG> (Thumb, 876 bytes, Stack size 584 bytes, lv_btnmatrix.o(i.lv_btnmatrix_design))
<BR><BR>[Stack]<UL><LI>Max Depth = 1932<LI>Call Chain = lv_btnmatrix_design &rArr; lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcmp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_btnmatrix.o(i.lv_btnmatrix_create)
</UL>
<P><STRONG><a name="[86]"></a>lv_btnmatrix_signal</STRONG> (Thumb, 1176 bytes, Stack size 56 bytes, lv_btnmatrix.o(i.lv_btnmatrix_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_btnmatrix_signal &rArr; lv_btnmatrix_set_map &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_next
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_reset_long_press
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_type
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_point
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_editing
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;make_one_button_toggled
<LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;invalidate_button_area
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_btnmatrix.o(i.lv_btnmatrix_create)
</UL>
<P><STRONG><a name="[259]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[25a]"></a>lv_obj_get_style_pad_inner</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_obj_get_style_pad_inner))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_inner &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[256]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[257]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[258]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_btnmatrix.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_map
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_design
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_button_from_point
</UL>

<P><STRONG><a name="[2bf]"></a>make_one_button_toggled</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, lv_btnmatrix.o(i.make_one_button_toggled))
<BR><BR>[Stack]<UL><LI>Max Depth = 460<LI>Call Chain = make_one_button_toggled &rArr; lv_btnmatrix_clear_btn_ctrl_all &rArr; lv_btnmatrix_clear_btn_ctrl &rArr; invalidate_button_area &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_btn_ctrl
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_signal
</UL>

<P><STRONG><a name="[2db]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_cont.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
</UL>

<P><STRONG><a name="[2c7]"></a>lv_cont_layout_center</STRONG> (Thumb, 190 bytes, Stack size 32 bytes, lv_cont.o(i.lv_cont_layout_center))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = lv_cont_layout_center &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
</UL>

<P><STRONG><a name="[2cc]"></a>lv_cont_layout_col</STRONG> (Thumb, 208 bytes, Stack size 40 bytes, lv_cont.o(i.lv_cont_layout_col))
<BR><BR>[Stack]<UL><LI>Max Depth = 500<LI>Call Chain = lv_cont_layout_col &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_top
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_left
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
</UL>

<P><STRONG><a name="[2d3]"></a>lv_cont_layout_grid</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, lv_cont.o(i.lv_cont_layout_grid))
<BR><BR>[Stack]<UL><LI>Max Depth = 468<LI>Call Chain = lv_cont_layout_grid &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width_fit
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
</UL>

<P><STRONG><a name="[2d6]"></a>lv_cont_layout_pretty</STRONG> (Thumb, 608 bytes, Stack size 72 bytes, lv_cont.o(i.lv_cont_layout_pretty))
<BR><BR>[Stack]<UL><LI>Max Depth = 532<LI>Call Chain = lv_cont_layout_pretty &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_top
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_right
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_left
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
</UL>

<P><STRONG><a name="[2d8]"></a>lv_cont_layout_row</STRONG> (Thumb, 224 bytes, Stack size 40 bytes, lv_cont.o(i.lv_cont_layout_row))
<BR><BR>[Stack]<UL><LI>Max Depth = 500<LI>Call Chain = lv_cont_layout_row &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_tail
<LI><a href="#[8e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_prev
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_protect
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_protect
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_inner
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
</UL>

<P><STRONG><a name="[2da]"></a>lv_cont_refr_autofit</STRONG> (Thumb, 838 bytes, Stack size 56 bytes, lv_cont.o(i.lv_cont_refr_autofit))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_cont_refr_autofit &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_is_empty
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_hidden
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_next
<LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_ll_get_head
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_auto_realign
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_realign
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_top
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_right
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_left
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_margin_bottom
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_signal
</UL>

<P><STRONG><a name="[2de]"></a>lv_cont_refr_layout</STRONG> (Thumb, 134 bytes, Stack size 16 bytes, lv_cont.o(i.lv_cont_refr_layout))
<BR><BR>[Stack]<UL><LI>Max Depth = 548<LI>Call Chain = lv_cont_refr_layout &rArr; lv_cont_layout_pretty &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_layout
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>
<BR>[Called By]<UL><LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_signal
</UL>

<P><STRONG><a name="[88]"></a>lv_cont_signal</STRONG> (Thumb, 154 bytes, Stack size 24 bytes, lv_cont.o(i.lv_cont_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 572<LI>Call Chain = lv_cont_signal &rArr; lv_cont_refr_layout &rArr; lv_cont_layout_pretty &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_layout
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_cont.o(i.lv_cont_create)
</UL>
<P><STRONG><a name="[2d1]"></a>lv_obj_get_style_margin_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_margin_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_margin_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2d2]"></a>lv_obj_get_style_margin_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_margin_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_margin_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2d7]"></a>lv_obj_get_style_margin_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_margin_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_margin_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
</UL>

<P><STRONG><a name="[2d0]"></a>lv_obj_get_style_margin_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_margin_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_margin_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2d9]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
</UL>

<P><STRONG><a name="[2c8]"></a>lv_obj_get_style_pad_inner</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_pad_inner))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_inner &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_center
</UL>

<P><STRONG><a name="[2cd]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2ce]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[2cf]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_cont.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_refr_autofit
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_row
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_pretty
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_grid
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_layout_col
</UL>

<P><STRONG><a name="[262]"></a>get_txt_coords</STRONG> (Thumb, 78 bytes, Stack size 24 bytes, lv_label.o(i.get_txt_coords))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = get_txt_coords &rArr; lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[318]"></a>lv_area_get_height</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_label.o(i.lv_area_get_height))
<BR><BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[317]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_label.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[91]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_design
</UL>

<P><STRONG><a name="[91]"></a>lv_label_design</STRONG> (Thumb, 504 bytes, Stack size 176 bytes, lv_label.o(i.lv_label_design))
<BR><BR>[Stack]<UL><LI>Max Depth = 1524<LI>Call Chain = lv_label_design &rArr; lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label_dsc_init
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_label
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_intersect
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_label_dsc
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_align
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_start
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_text_sel_end
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_label.o(i.lv_label_create)
</UL>
<P><STRONG><a name="[319]"></a>lv_label_dot_tmp_free</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, lv_label.o(i.lv_label_dot_tmp_free))
<BR><BR>[Stack]<UL><LI>Max Depth = 308<LI>Call Chain = lv_label_dot_tmp_free &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_revert_dots
</UL>

<P><STRONG><a name="[31e]"></a>lv_label_refr_text</STRONG> (Thumb, 1048 bytes, Stack size 112 bytes, lv_label.o(i.lv_label_refr_text))
<BR><BR>[Stack]<UL><LI>Max Depth = 636<LI>Call Chain = lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_start
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_init
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_del
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_txt_get_size
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_speed_to_time
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_anim_get
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_line_space
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_letter_space
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_text_font
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_dot_tmp
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text_static
<LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_text
<LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_recolor
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
</UL>

<P><STRONG><a name="[321]"></a>lv_label_revert_dots</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_revert_dots))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = lv_label_revert_dots &rArr; lv_label_dot_tmp_free &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_dot_tmp_free
</UL>
<BR>[Called By]<UL><LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_set_long_mode
<LI><a href="#[92]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_signal
</UL>

<P><STRONG><a name="[314]"></a>lv_label_set_dot_tmp</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_set_dot_tmp))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = lv_label_set_dot_tmp &rArr; lv_label_dot_tmp_free &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_alloc
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_memcpy
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_dot_tmp_free
</UL>
<BR>[Called By]<UL><LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_create
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[93]"></a>lv_label_set_offset_x</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, lv_label.o(i.lv_label_set_offset_x))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_label_set_offset_x &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lv_label.o(i.lv_label_refr_text)
<LI> lv_label.o(i.lv_label_set_long_mode)
</UL>
<P><STRONG><a name="[94]"></a>lv_label_set_offset_y</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, lv_label.o(i.lv_label_set_offset_y))
<BR><BR>[Stack]<UL><LI>Max Depth = 412<LI>Call Chain = lv_label_set_offset_y &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Address Reference Count : 2]<UL><LI> lv_label.o(i.lv_label_refr_text)
<LI> lv_label.o(i.lv_label_set_long_mode)
</UL>
<P><STRONG><a name="[92]"></a>lv_label_signal</STRONG> (Thumb, 172 bytes, Stack size 24 bytes, lv_label.o(i.lv_label_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 660<LI>Call Chain = lv_label_signal &rArr; lv_label_refr_text &rArr; lv_obj_set_height &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_style
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_revert_dots
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_dot_tmp_free
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_label.o(i.lv_label_create)
</UL>
<P><STRONG><a name="[266]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>

<P><STRONG><a name="[263]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>

<P><STRONG><a name="[264]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>

<P><STRONG><a name="[265]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_txt_coords
</UL>

<P><STRONG><a name="[31b]"></a>lv_obj_get_style_text_font</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_text_font))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_text_font &rArr; _lv_obj_get_style_ptr &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[31d]"></a>lv_obj_get_style_text_letter_space</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_text_letter_space))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_text_letter_space &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[31c]"></a>lv_obj_get_style_text_line_space</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lv_label.o(i.lv_obj_get_style_text_line_space))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_text_line_space &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_get_letter_on
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_label_refr_text
</UL>

<P><STRONG><a name="[a0]"></a>edge_flash_anim</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, lv_page.o(i.edge_flash_anim))
<BR><BR>[Stack]<UL><LI>Max Depth = 396<LI>Call Chain = edge_flash_anim &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_start_edge_flash)
</UL>
<P><STRONG><a name="[a1]"></a>edge_flash_anim_end</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, lv_page.o(i.edge_flash_anim_end))
<BR><BR>[Stack]<UL><LI>Max Depth = 388<LI>Call Chain = edge_flash_anim_end &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_start_edge_flash)
</UL>
<P><STRONG><a name="[246]"></a>get_edge_flash_area</STRONG> (Thumb, 184 bytes, Stack size 32 bytes, lv_page.o(i.get_edge_flash_area))
<BR><BR>[Stack]<UL><LI>Max Depth = 332<LI>Call Chain = get_edge_flash_area &rArr; lv_obj_get_width &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set
</UL>
<BR>[Called By]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
<LI><a href="#[a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim_end
<LI><a href="#[a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;edge_flash_anim
</UL>

<P><STRONG><a name="[36b]"></a>lv_area_copy</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, lv_page.o(i.lv_area_copy))
<BR><BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_design
</UL>

<P><STRONG><a name="[376]"></a>lv_area_get_height</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_page.o(i.lv_area_get_height))
<BR><BR>[Called By]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[375]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_page.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[34b]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_ext_draw_pad
</UL>

<P><STRONG><a name="[34d]"></a>lv_obj_get_style_pad_inner</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_pad_inner))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_inner &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_grid
</UL>

<P><STRONG><a name="[350]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[353]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_fit
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_ext_draw_pad
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[355]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[358]"></a>lv_obj_get_style_size</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_page.o(i.lv_obj_get_style_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_size &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[9e]"></a>lv_page_design</STRONG> (Thumb, 354 bytes, Stack size 128 bytes, lv_page.o(i.lv_page_design))
<BR><BR>[Stack]<UL><LI>Max Depth = 1476<LI>Call Chain = lv_page_design &rArr; lv_draw_rect &rArr; draw_pattern &rArr; lv_draw_img &rArr; lv_img_draw_core &rArr; show_error &rArr;  lv_draw_rect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_is_on
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect_dsc_init
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_draw_rect
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_init_draw_rect_dsc
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_edge_flash_area
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_create)
</UL>
<P><STRONG><a name="[36e]"></a>lv_page_get_scrl_width</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, lv_page.o(i.lv_page_get_scrl_width))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_page_get_scrl_width &rArr; lv_page_get_scrllable &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[9c]"></a>lv_page_scrollable_signal</STRONG> (Thumb, 930 bytes, Stack size 48 bytes, lv_page.o(i.lv_page_scrollable_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 540<LI>Call Chain = lv_page_scrollable_signal &rArr; scrl_reposition &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_signal_send
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_is_dragging
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_focus_obj
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_parent
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_on_edge
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrl_reposition
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_create)
</UL>
<P><STRONG><a name="[9d]"></a>lv_page_signal</STRONG> (Thumb, 790 bytes, Stack size 56 bytes, lv_page.o(i.lv_page_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 516<LI>Call Chain = lv_page_signal &rArr; lv_obj_set_parent &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_parent
<LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_is_protected
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_height
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clean_style_list
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_width
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_top
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_right
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_get_fit_left
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_ver
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scroll_hor
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;scrlbar_refresh
<LI><a href="#[378]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_ext_draw_pad
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrl_width
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_size
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_create)
</UL>
<P><STRONG><a name="[378]"></a>refr_ext_draw_pad</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, lv_page.o(i.refr_ext_draw_pad))
<BR><BR>[Stack]<UL><LI>Max Depth = 356<LI>Call Chain = refr_ext_draw_pad &rArr; lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
</UL>

<P><STRONG><a name="[9f]"></a>scrl_def_event_cb</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, lv_page.o(i.scrl_def_event_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 364<LI>Call Chain = scrl_def_event_cb &rArr; lv_event_send &rArr; lv_event_send_func &rArr;  lv_event_send (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_get_data
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_page.o(i.lv_page_create)
</UL>
<P><STRONG><a name="[374]"></a>scrl_reposition</STRONG> (Thumb, 344 bytes, Stack size 64 bytes, lv_page.o(i.scrl_reposition))
<BR><BR>[Stack]<UL><LI>Max Depth = 492<LI>Call Chain = scrl_reposition &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_pos
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_coords
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[379]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_start_edge_flash
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[376]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
</UL>

<P><STRONG><a name="[36a]"></a>scrlbar_refresh</STRONG> (Thumb, 852 bytes, Stack size 80 bytes, lv_page.o(i.scrlbar_refresh))
<BR><BR>[Stack]<UL><LI>Max Depth = 452<LI>Call Chain = scrlbar_refresh &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_y
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_x
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_height
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_invalidate_area
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_set_width
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_area_set_pos
<LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_size
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
<LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_copy
</UL>
<BR>[Called By]<UL><LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_create
<LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_signal
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_scrollable_signal
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrollbar_mode
</UL>

<P><STRONG><a name="[3aa]"></a>lv_area_get_height</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_area_get_height))
<BR><BR>[Called By]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
</UL>

<P><STRONG><a name="[3a9]"></a>lv_area_get_width</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_area_get_width))
<BR><BR>[Called By]<UL><LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
</UL>

<P><STRONG><a name="[34c]"></a>lv_obj_get_style_pad_bottom</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_obj_get_style_pad_bottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_bottom &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
</UL>

<P><STRONG><a name="[34e]"></a>lv_obj_get_style_pad_inner</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_obj_get_style_pad_inner))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_inner &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[351]"></a>lv_obj_get_style_pad_left</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_obj_get_style_pad_left))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_left &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[354]"></a>lv_obj_get_style_pad_right</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_obj_get_style_pad_right))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_right &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
</UL>

<P><STRONG><a name="[356]"></a>lv_obj_get_style_pad_top</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lv_tabview.o(i.lv_obj_get_style_pad_top))
<BR><BR>[Stack]<UL><LI>Max Depth = 340<LI>Call Chain = lv_obj_get_style_pad_top &rArr; _lv_obj_get_style_int &rArr; lv_obj_get_state &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
</UL>
<BR>[Called By]<UL><LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>

<P><STRONG><a name="[390]"></a>lv_tabview_get_style</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, lv_tabview.o(i.lv_tabview_get_style))
<BR><BR>[Stack]<UL><LI>Max Depth = 316<LI>Call Chain = lv_tabview_get_style &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_log_error
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_debug_check_null
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_list
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
</UL>

<P><STRONG><a name="[a4]"></a>lv_tabview_signal</STRONG> (Thumb, 446 bytes, Stack size 32 bytes, lv_tabview.o(i.lv_tabview_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 604<LI>Call Chain = lv_tabview_signal &rArr; lv_obj_clear_state &rArr; lv_obj_set_state &rArr; lv_obj_refresh_style &rArr; refresh_children_style &rArr;  refresh_children_style (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_signal_send
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_state
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_type
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_mem_free
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_get_editing
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_clear_state
<LI><a href="#[392]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_get_data
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_state
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_focused_btn
<LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
<LI><a href="#[390]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_style
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_tabview.o(i.lv_tabview_create)
</UL>
<P><STRONG><a name="[3a5]"></a>refr_align</STRONG> (Thumb, 192 bytes, Stack size 24 bytes, lv_tabview.o(i.refr_align))
<BR><BR>[Stack]<UL><LI>Max Depth = 484<LI>Call Chain = refr_align &rArr; lv_obj_align &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_align
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
</UL>
<BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
</UL>

<P><STRONG><a name="[3a6]"></a>refr_btns_size</STRONG> (Thumb, 232 bytes, Stack size 48 bytes, lv_tabview.o(i.refr_btns_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 556<LI>Call Chain = refr_btns_size &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_font_get_glyph_width
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_ptr
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_right
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_left
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
</UL>

<P><STRONG><a name="[3a7]"></a>refr_content_size</STRONG> (Thumb, 190 bytes, Stack size 24 bytes, lv_tabview.o(i.refr_content_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 532<LI>Call Chain = refr_content_size &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_height
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_child
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_size
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_signal_cb
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
<LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_top
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_style_pad_bottom
</UL>
<BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
</UL>

<P><STRONG><a name="[3a8]"></a>refr_indic_size</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, lv_tabview.o(i.refr_indic_size))
<BR><BR>[Stack]<UL><LI>Max Depth = 548<LI>Call Chain = refr_indic_size &rArr; lv_obj_set_width &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_get_style_int
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_width
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_hidden
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_height
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[3a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_width
<LI><a href="#[3aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_area_get_height
</UL>
<BR>[Called By]<UL><LI><a href="#[38b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;tabview_realign
</UL>

<P><STRONG><a name="[a6]"></a>tab_btnm_event_cb</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, lv_tabview.o(i.tab_btnm_event_cb))
<BR><BR>[Stack]<UL><LI>Max Depth = 564<LI>Call Chain = tab_btnm_event_cb &rArr; lv_tabview_set_tab_act &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_group
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_type
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_group_set_editing
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_set_btn_ctrl
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_btn_ctrl
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_get_active_btn
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_btnmatrix_clear_btn_ctrl_all
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab_act
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_tabview.o(i.lv_tabview_create)
</UL>
<P><STRONG><a name="[38b]"></a>tabview_realign</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, lv_tabview.o(i.tabview_realign))
<BR><BR>[Stack]<UL><LI>Max Depth = 572<LI>Call Chain = tabview_realign &rArr; refr_btns_size &rArr; lv_obj_set_size &rArr; lv_obj_realign &rArr; lv_obj_align_origo &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[3a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_indic_size
<LI><a href="#[3a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_content_size
<LI><a href="#[3a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_btns_size
<LI><a href="#[3a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;refr_align
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
</UL>
<BR>[Called By]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_signal
<LI><a href="#[38d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_create
<LI><a href="#[38a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_add_tab
</UL>

<P><STRONG><a name="[a5]"></a>tabview_scrl_signal</STRONG> (Thumb, 284 bytes, Stack size 48 bytes, lv_tabview.o(i.tabview_scrl_signal))
<BR><BR>[Stack]<UL><LI>Max Depth = 588<LI>Call Chain = tabview_scrl_signal &rArr; lv_tabview_set_tab_act &rArr; lv_obj_set_y &rArr; lv_obj_set_pos &rArr; lv_obj_invalidate &rArr; lv_obj_invalidate_area &rArr; lv_obj_get_disp &rArr; lv_obj_get_screen &rArr; lv_obj_get_parent &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_width
<LI><a href="#[3ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_vect
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_point
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_get_act
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_indev_finish_drag
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_event_send
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_parent
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_base_dir
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_handle_get_type_signal
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_get_ext_attr
<LI><a href="#[38c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_set_tab_act
<LI><a href="#[391]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab_act
<LI><a href="#[38e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_tabview_get_tab
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_tabview.o(i.lv_tabview_create)
</UL>
<P><STRONG><a name="[383]"></a>lv_style_set_bg_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_bg_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[384]"></a>lv_style_set_bg_grad_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_bg_grad_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_grad_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[385]"></a>lv_style_set_bg_grad_dir</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_bg_grad_dir))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_grad_dir &rArr; _lv_style_set_int &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_int
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[386]"></a>lv_style_set_bg_opa</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_bg_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_bg_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[387]"></a>lv_style_set_border_color</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_border_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_border_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[388]"></a>lv_style_set_shadow_opa</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_shadow_opa))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_shadow_opa &rArr; _lv_style_set_opa &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_opa
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[389]"></a>lv_style_set_text_color</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lvgl_test.o(i.lv_style_set_text_color))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_style_set_text_color &rArr; _lv_style_set_color &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_style_set_color
</UL>
<BR>[Called By]<UL><LI><a href="#[398]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test
</UL>

<P><STRONG><a name="[214]"></a>controls_create</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, lvgl_test_page.o(i.controls_create))
<BR><BR>[Stack]<UL><LI>Max Depth = 572<LI>Call Chain = controls_create &rArr; lv_cont_create &rArr; lv_obj_del &rArr; obj_del_core &rArr;  obj_del_core (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_add_style
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_lv_obj_set_style_local_ptr
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_obj_set_drag_parent
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_get_size_category
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_create
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_width_grid
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_set_scrl_layout
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
</UL>

<P><STRONG><a name="[215]"></a>lv_page_set_scrl_layout</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, lvgl_test_page.o(i.lv_page_set_scrl_layout))
<BR><BR>[Stack]<UL><LI>Max Depth = 324<LI>Call Chain = lv_page_set_scrl_layout &rArr; lv_cont_set_layout &rArr; lv_obj_get_ext_attr &rArr; lv_debug_log_error &rArr; _lv_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_cont_set_layout
<LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_page_get_scrllable
</UL>
<BR>[Called By]<UL><LI><a href="#[399]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_test_page
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;controls_create
</UL>

<P><STRONG><a name="[a2]"></a>disp_flush</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, lv_port_disp.o(i.disp_flush))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = disp_flush &rArr; LCD_Fast_DrawPoint &rArr; LTDC_Draw_Point
</UL>
<BR>[Calls]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fast_DrawPoint
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;lv_disp_flush_ready
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lv_port_disp.o(i.lv_port_disp_init)
</UL>
<P><STRONG><a name="[a3]"></a>touchpad_read</STRONG> (Thumb, 44 bytes, Stack size 0 bytes, lv_port_indev.o(i.touchpad_read))
<BR>[Address Reference Count : 1]<UL><LI> lv_port_indev.o(i.lv_port_indev_init)
</UL>
<P><STRONG><a name="[3ba]"></a>_dadd1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dadd), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dsub
<LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_drsb
</UL>

<P><STRONG><a name="[3b0]"></a>_dsub1</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, daddsub_clz.o(x$fpl$dsub), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[3b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_drsb
<LI><a href="#[3af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_dadd
</UL>

<P><STRONG><a name="[75]"></a>_printf_input_char</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, _printf_char_common.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> _printf_char_common.o(.text)
</UL><P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
